I feel like a lot of the melodrama would have been made more tolerable through full voice acting. I'm well aware why they didn't, but it does drag with just the beeps of the text.
I'm pretty sure half the post in this thread would be about how annoying Iris is if the game was fully voiced.
I totally disagree that you can pick apart every case in the same way. Sure, every case has some conveniences, but "Phoenix didn't have a tape recorder" is a lot easier to swallow than "These two people both carry a gun with them for some reason" or "No one saw and mentioned that there's a gun sitting out in the open."
And many cases do require you to actually piece together what happened. Not many cases, in the original trilogy at least, have conveniences as dumb as"How can we prove he was poisoned? Oh sweet, here's evidence out of thin air that she's literally an expert on poison."
I've never played this series but always wanted to so I ordered my switch copy yesterday! Are the trial segments in any way comparable to Danganronpa? I adore that series and would love something sort of similar.
I say this as someone who dislikes the Danganronpa games
Danganronpa clearly was heavily inspired by what AA had been doing with it's crime scene investigation and trial set up. The tone of AA is goofier then Dangan because the killer/victim aren't (usually) from the core group of main character.
The bullet time talk segments are fairly comparable to AA's cross examine segments
The various minigames are comparable to later AA gimmicks like the mood matrix or doing a deduction dance.
The only thing Danganronpa really added to the core fomula is the dating sim light elements where you spend time with people and give them gifts. AA just moves from murder case to murder case and in the rare instance you get to see more downtime life it's usually to set up something for a crime that'll happen soon.
Barely a spoiler tbh but just to be safe.
Gregson's theme is fucking incredible. Is it me or is it a subtle callback to the first game's investigation theme? Either way it's probably the highlight song for me.
I was playing late at night and accidentally jump scared myself with one of these. I moved the camera and wasn't expecting to see him!
Literally almost every moment there is a random "Hold It!" from someone it's followed by new evidence that frequently is just the information you need.
But some other examples
1-4:What would Yogi have done if Edgeworth just tackled him on the boat, or never went to the lake at all?
1-5: Angel's constant evidence she kept for the trial and Lana's photo of Neil's body coming up the very second we needed it.
2-2: What would Morgan have done if Gray had shot Ini instead of missing? And it's a good thing Ini changed jackets or Pearl wouldn't have found the channeling key
3-1: How could Dahlia have poisoned someone? Oh sweet! She was dating a guy who was specifically researching poisons!
3-3: How can we prove something was missing from the crime scene? Oh wait! Gumshoe just presented this empty medicine bag!
On GAA1-1, it's almost as if Brett was researching a safe and untraceable way to kill Watson prior to this clearly premeditated murder that took advantage of his oral surgery and investigating a person of interest's possessions revealed damning evidence. And the reason Yujin told Susato to do the search was because he trusted your suspicions of this woman that the local police are clearly trying to cover for.
Also on the point about putting the gun in his way on the floor, if you look at the floor plans the table is directly adjacent to partition to the exit. You have to pass between the table to leave. And Brett was clearly watching Naruhodo's movements to time her shot. All she needed to do was wait for him to be close by it before firing and he becomes the only person with access to a gun. The fact he picked it up was icing for her.
I honestly didn't look at the floor plans that closely, but if it was in a spot that the MC absolutely had to pass by, wouldn't it have been more than a little odd for Brett to get up, walk over there, and walk back to her seat? Oh wait, never mind, no one happened to be looking at the girl wearing a live bird on her head while she did that, that's right.
I'm sure someone will already have said it but
I really liked how if you examine the trunk before the smoke it's indeed full of things. When it was later empty I was annoyed at the game because I thought they were just forcibly preventing you to assume someone had been there but nope, it was a plot point. Nice detail.
I apologize, I understand what you mean now. I didn't intend to offend or insult, so I'm sorry about that
Oh, are the Escapades safe to view before starting the second game?
Just going to say, as vaguely as possible, that one of your issues is actually something that's supposed to be strange even if the story doesn't directly bring it up during the case itself.
Yeah, they were made for the first game.Oh, are the Escapades safe to view before starting the second game?
Oh, are the Escapades safe to view before starting the second game?
If you're the type to avoid spoilers, then maybe you should hold off on the Gallery and the Auditorium until after you've finished the two main games. The Escapades also contain small spoilers for the first game, The Great Ace Attorney: Adventures, so proceed with caution.
Yep, they were part of a what I'm gonna be very generous and call a *season pass* that was available for the first game to mimic a monthly magazine subscription.Oh, are the Escapades safe to view before starting the second game?
I gotta say, 1-4 dragged for me a bit, but in every other case I got legitimately upset when I had to put the game down to go do other things. It's like a real page-turner of a book.
I don't know if my game was bugged or if I'm just a screw up, but I could not open the bloody thing even though I noticed it early and tried to open it the couple of times I was inside the omnibus before I needed to inspect it. I could inspect the bench but I just couldn't hit the compartment for whatever reason, so when the game later had van Zieks say "surely you looked inside it when you first inspected the bus", I got a bit mad at the game. "What the hell, game? I would've searched it if you'd let me! Fuck you, too, I'm gonna say it was full of shit, because I bet it really would've been." That's more or less what went through my mind.
I have a more positive impression than you in general but as someone who just finished the investigation segment of case 5, the threads seem to start coming together and making the game more than the sum of its parts at the end.God, I hope it picks up in the court part. Took me all day to get through the investigation part of case 4, thought it was so boring.
Don't really have a super positive impression of the game so far, unfortunately. Hopefully things start picking up soon in general, not just wrt this case.
Same here, though my estimated date is the 4th.Did anyone else order the Japanese limited Switch box set from Amazon.co.jp, and if so has it shipped yet? Mine still hasn't but says arriving 8/1...
Hahahaha this is like absurdly accurateI forgot how much 1-4 is really just a whole case of "are straight people okay?"
Sherlock having a particularly porous "brain-attic" is a funny twist on his original "brain-attic" philosophy… but… I'm not entirely sure if his bad memory is just a joke. Just me? Guess we'll see.
I forgot how much 1-4 is really just a whole case of "are straight people okay?"
lmao, true. I think the Beates are pretty cute though.I forgot how much 1-4 is really just a whole case of "are straight people okay?"
this got an actual lol from me. it was all so much.I forgot how much 1-4 is really just a whole case of "are straight people okay?"
I have beaten the first game.
Though honestly, playing a small amount of the first case and hearing almost entirely recycled music is a bummer of a first impression. I figured there'd at least be a new cross-examination theme. Is this just a thing for the first case, or does the rest of the game have music from the first game primarily too?
Up to halfway through GAA 1-4 so far.
I am finding the Herlock Sholmes trademark dodge absolutely delightful. I thought they'd at least change anything iconic about Sherlock to make doubly sure it's not the guy, but he still lives on 221B Baker Street, and the stories published about him have all the official names. It is absolutely hilarious.
Points for Iris being a 10-year-old mad scientist, though. That's kind of funny. I'm assuming her name is Watson in the original?
Up to halfway through GAA 1-4 so far.
I am finding the Herlock Sholmes trademark dodge absolutely delightful. I thought they'd at least change anything iconic about Sherlock to make doubly sure it's not the guy, but he still lives on 221B Baker Street, and the stories published about him have all the official names. It is absolutely hilarious.
Points for Iris being a 10-year-old mad scientist, though. That's kind of funny. I'm assuming her name is Watson in the original?
You won't be hearing too much new music unfortunately, it's not the usual Ace Attorney game where you get a fully new OST, which is a shame. DGS2 was... not given much of a budget, unfortunately, so you won't be seeing any anime cutscenes in the second game either.
Damn, that is a shame. I knew the first game underperformed on the 3DS in Japan, but I didn't think it'd hit the following game's budget this hard. I kinda figured this game would have less or no anime cutscenes when I saw the in-engine intro cinematic. While I think AA5-6's anime cutscenes are jarring more than anything else, I actually liked what few anime cutscenes GAA1 had. It's cool how close some of the shots are to the game's concept art.
I hope this series will have more success with this second chance it's been given.