I don't know how y'all watch this hyperbolic/always negative drivel. I'm in this hobby for fun and stress relief not to pile on negativity and stress.
This is a pretty negative comment, so it seems you're all for it.I don't know how y'all watch this hyperbolic/always negative drivel. I'm in this hobby for fun and stress relief not to pile on negativity and stress.
The reason for stuff like this exists is because the Game Industry has a lot of problems that are not being fixed and it's becoming more noticeable by the day.I don't know how y'all watch this hyperbolic/always negative drivel. I'm in this hobby for fun and stress relief not to pile on negativity and stress.
only way you can ignore threads is by clicking. but yeah posting is not required.
Too many games that demand our attention competing with each other like Anthem vs APEX as an example from the same publisher in the same month.
only way you can ignore threads is by clicking. but yeah posting is not required.
I don't know how y'all watch this hyperbolic/always negative drivel. I'm in this hobby for fun and stress relief not to pile on negativity and stress.
Too many games that demand our attention competing with each other like Anthem vs APEX as an example from the same publisher in the same month.
He's got a strong point, and why this console generation has me fatigued in terms of what games they've offered; were it not for the amazing single-player games of 2017, I would be upset by it all around.
This thing you call a fun stress relieving activity is a lot less fun when being constantly bombarded by half finished products that constantly strive to bilk you of all your money just to get anywhere.
Are we gonna bounce back and forth every month?
January was GREAT thanks to RE2 and KH3 - Gaming is saved
February was AWFUL because of Crackdown 3 and Anthem - Gaming is dying
March is GREAT thanks to DMC5 and Sekiro - Gaming is saved
These threads are labelled clearly. I don't understand why people can't help themselves but do posts like this.I don't know how y'all watch this hyperbolic/always negative drivel. I'm in this hobby for fun and stress relief not to pile on negativity and stress.
Thank god for indie developers for serving me as a customer.
They're the ones that respect my time and they're the ones that get my money.
Sadly I mainly browse on mobile.
Who said gaming was saved? RE2 is a remake of an old game and it didn't save anything. If I recall, Jim trashed KH3 and tbh, it wasn't even a good game.
stop being so negative about this thread, you are causing me stressI don't know how y'all watch this hyperbolic/always negative drivel. I'm in this hobby for fun and stress relief not to pile on negativity and stress.
Variety of choice is a good thing when you're being offered the equivalent of little bite-size chunks of greatness that you can mow through before hopping on to the next thing. The problem with saturating a market with GAAS titles is that very few of those provide greatness out of the hop outside of the initial "let's play this new thing with my friends" rush and they're constantly demanding more of your time and more from your wallet instead of merely being content with being bought and experienced. That's the fundamental difference.You mean the few indie games you pick out of all the hundreds that get released on Steam every week?
Because you made a choice to winnow down the list of games you wanted to buy and play. Consumers do this all the time. It's probably not as big a deal to consumers as he's making it.
Who said gaming was saved? RE2 is a remake of an old game and it didn't save anything. If I recall, Jim trashed KH3 and tbh, it wasn't even a good game.
It definitely would have an influence on it. Pushing for a good fourth quarter is a pretty wide spread thing.Yeah the game industry is so weird with timing. They just recently figured out you can releasse shit in Feb, but they hate releasing stuff in the summer. I wonder how much does trying to hit the 4th quarter contribute to crunch culture?
Variety of choice is a good thing when you're being offered the equivalent of little bite-size chunks of greatness that you can mow through before hopping on to the next thing. The problem with saturating a market with GAAS titles is that very few of those provide greatness out of the hop outside of the initial "let's play this new thing with my friends" rush and they're constantly demanding more of your time and more from your wallet instead of merely being content with being bought and experienced. That's the fundamental difference.