45-50 minutes for the demo. Like 10 minutes on the original if you know what you're doing. I'd give it maybe 15 for someone exploring because they haven't seen it before. The original feels like Cliff Notes compared to the new game.
Damn, I just checked my save files and I've got 13 minutes at the No. 1 Reactor save point, and that's before the Guard Scorpion.Depends. If we're talking speedrunning it's not a huge difference. I think 11mins for original and 12 for the demo on easy. Though that's with remake's cutscenes being skippable, while you have to mash through everything in the original.
New models just like the FFVIII remaster, New 3D environments, same turn based combat, and I would have been good.
Continues to be the worst argument made in ff7r threads. People have waited a long time for a remake of this game and telling them to replay the original isnt addressing their complaints about this approach.
Isn't climbing the stairs one screen that is repeated several times with some dialogue about how long it's taking to climb these stairs? I really doubt they're going to flesh out or expand that location in any meaningful way lolThere's an option to either climb the stairs or infiltrate Shinra HQ directly.
That was the area I was referring to.
Don't you know? Big companies make games with hundreds of people working for years just for the love of it. /sI mean them expanding Midgar doesn't really tell us they didn't do the remake this way for profits.
My criticisms focus more on them stretching a relatively short prologue into a full length game and questioning their ability fill it with compelling, well-paced content.
This has always been my chief concern since the game was announced in parts and confirmed that the first would be only Midgar. It's an important part of the game but it's also not a sizable portion of the original, like maybe an 8th of it.
Can't wait for the part of the remake saga that's only the Golden Saucer and it's basically just a minigame collection
Sounds boring. Glad you aren't in chargeNew models just like the FFVIII remaster, New 3D environments, same turn based combat, and I would have been good.
My criticisms focus more on them stretching a relatively short prologue into a full length game and questioning their ability fill it with compelling, well-paced content.
Ditto. What I wanted from an FFVII remake was a graphical upgrade and a better translation. The battle system was still good and the non-1:1 world map is fine. Now, we'll be lucky for the remake to be complete 10 years after announcement. If it does ever finish.It's an unpopular opinion but i would rather have a graphically less impressive game just to get the whole story.