If they take the money or not
My god it's not hard to understand that he's talking about porn or shovelware games like the thousands that are on Steam. I don't like Fortnite and QD games AT ALL but they have their place as "not crappy games".
Epic needs to distinguish themselves from the competition. Their competition is Steam. Steam basically allows whatever. Epic will not allow whatever which is better because Epic says so. (It actually probably is better when you magically can distinguish quality from whatever with 100% success rate but I doubt Epic curator team are wizards. Or actually exist at the moment.)Can someone tell me exactly what the problem with crappy games on a digital store is?
does anyone in here or anyone you know of randomly buy games by browsing the store without doing any kind of research?
I've never made a gaming purchase that wasn't supported by either word of mouth, youtube/streaming videos, forums discussions or the pedigree of a developer.
This whole issue with crappy games just seems to be a complete non issue made to smear steam. I can't even think of a resonable argument for why this is an issue with games specifically but somehow with movies music and books it's not a problem.
I get the PR angle, but I see this viewpoint expressed here on this forum in almost every steam thread.Epic needs to distinguish themselves from the competition. Their competition is Steam. Steam basically allows whatever. Epic will not allow whatever which is better because Epic says so. (It actually probably is better when you magically can distinguish quality from whatever with 100% success rate but I doubt Epic curator team are wizards. Or actually exist at the moment.)
There is a prevailing opinion that Quirky jRPG #257 failed to make its devs any money because of Hentai Tits Slider Puzzle #38 hogging its place in the limelight when the actual truth is that Quirky jRPG #257 failed because it had to compete with Quirky jRPGs #1-256.I get the PR angle, but I see this viewpoint expressed here on this forum in almost every steam thread.
I don't see much advantage to curation except for some kind of boutique shop that offer few games which they promote extensively. Curation is only a problem if you are mentally incapable of figuring out any other way of buying games than typing random stuff into the search bar and buying the first thing that shows up. Obviously I'm against illegal and hateful content but I don't think it's a big issue if Rape Day appears for a few days as long as it's removed quickly enough.I enjoy porn games now and then, seeing them come on steam translated was a really good surprise, seeing a few actually decent ones in the new release part gives me a nice feeling.
I suppose a highly curated store as it's pros but to me it's a negative.
Didn't Steam try this, only to have indies (rightly) complaining that their game was blocked from Steam because of some person's judgement?
I don't know anything about this game. But quality control is a thing in literally every store. I'm not sure why you guys expect digital games stores to be any different.
When we look at the types of games he specifies I think its quite fair to use the word crappy. A even harsher word would probably have been even better.
That having been said trusting Tim to not complete do a 180 flip on this in the future is probably a bad idea.
Yeah, and Valve admitted that they would have rejected games like Stardew Valley.Didn't Steam try this, only to have indies (rightly) complaining that their game was blocked from Steam because of some person's judgement?
Except today again, many of the people championing this system, are categorically the losers of this system. They're so quick to forget that they're not the special ones.My pessimistic interpretation is that many just don't want to be exposed to the large number of indie developers that don't succeed. Walled gardens and high barriers to entry are great because the losers are invisible, out of sight out of mind.
Maybe from a customer point of view a curated store is less of an advantage. But from a developer point of view having your game drown is a sea shite is less than desirable.I guess it makes sense if you watch if from some kind of twisted perspective like that. Maybe it's just a coincidental convenience that none of that applies to movies, cartoons, tv-shows, music, books or any other media form even though each one of these has oceans of crap that are an order of magnitude larger and despicable than our video game crap.
I don't see much advantage to curation except for some kind of boutique shop that offer few games which they promote extensively. Curation is only a problem if you are mentally incapable of figuring out any other way of buying games than typing random stuff into the search bar and buying the first thing that shows up. Obviously I'm against illegal and hateful content but I don't think it's a big issue if Rape Day appears for a few days as long as it's removed quickly enough.
Yeah, IF they let you on the store. They might reject your game because it looks like a mobile game or because you showed a nipple.But from a developer point of view having your game drown is a sea shite is less than desirable.
Amazon Kindle Store has quality control? I sure would like to know what marvelous works of art they actually refuse.I don't know anything about this game. But quality control is a thing in literally every store. I'm not sure why you guys expect digital games stores to be any different.
But they don't.Maybe from a customer point of view a curated store is less of an advantage. But from a developer point of view having your game drown is a sea shite is less than desirable.
https://www.epicgames.com/store/en-US/product/rollercoaster-tycoon-adventures/home
So what's crappy then? Indie games with no big name?
Maybe from a customer point of view a curated store is less of an advantage. But from a developer point of view having your game drown is a sea shite is less than desirable.
Pretty sure they mean games that take store bought assets fire them into unity in the crudest way possible, and sell them on the store. Not crappy games per say, but fake games.
Are we considering games like Getting Over It With Bennett Foddy an asset flip?
The amount of journalists, players and most disappointingly of all - devs, who seen to be fine with a return to the dark days of Valve rejecting games is shocking me.
The big successes of great, one person or garage dev, indie games is the direct result of Steam allowing small, experimental stuff right next to where you'd go to buy the next Triple A game on PC.
Yeah, IF they let you on the store. They might reject your game because it looks like a mobile game or because you showed a nipple.
I was more so talking traditional stores like GameStop, Walmart, etc.Amazon Kindle Store has quality control? I sure would like to know what marvelous works of art they actually refuse.
Because the reality is that no good games is hidden by bad games. But good games are just hidden by better games.
But Amazon Kindle Store is the actual equivalent of Steam. It's all digital and shit.I was more so talking traditional stores like GameStop, Walmart, etc.
I don't have any experience with the store, but if it's all shit they probably need to do some quality control.But Amazon Kindle Store is the actual equivalent of Steam. It's all digital and shit.
At some point good games are (or will be) lost though
It's the same with music, there are so many bands and artists making music, that some great albums come out and don't get heard by enough people to generate any hype or to be signal boosted to more people
Review sites can go in and find the great stuff and promote it, but everything is so fragmented and the volume is so great that things will get lost. History is full of amazing albums that barely anyone at the time heard, but then later were discovered and became really highly regarded
It's not really true that every great indie game ever just needs to go on Steam and it's inherent greatness will proper it into being a hit
In some cases, sure, but to imply every game on Steam has sold only as many copies as its quality deserves at some point stops being accurate
I don't agree with how Epic are doing things, but there is no reason why we can't have a storefront alongside Steam that hand picks and curates the games they want to sell, to ensure a consistent level of quality (Ideally this store wouldn't be moneyhatting at all and wouldn't only be selling titles that were probably going to be hits anyway)
Steam would still be around for those who don't think they'll get on the curated store, but it would mean there is somewhere people can go knowing they'll only find hand picked quality titles
That's basically how PSN and the eShop worked (or used to work) where they would generally take the best indie games from PC and put them on the store, which consumers took as a sign the game was quality and worth their time
Yeah but visibility is a marketing problem and curation only benefits devs that get to be on the store.Maybe from a customer point of view a curated store is less of an advantage. But from a developer point of view having your game drown is a sea shite is less than desirable.
my favorite posts are the ones that start with: I don't have any experience with x, butI don't have any experience with the store, but if it's all shit they probably need to do some quality control.
I browse the new release section of Steam everyday. The amount of low effort, troll or "crappy" games is high. There is no way around this issue.
Visiting my own store home page is like living in a bubble with stuff that interests me. The store if full of trash. Sorry.
EDIT: I have to browse trough the trash to find interesting games that do not appear on my store home.
The hell is this condescending shit supposed to mean?my favorite posts are the ones that start with: I don't have any experience with x, but
it shows that it's really worth paying attention to
Quirky and janky game like Kenshi wouldn't exist in EGS because it looks crappy, and took 10 years to get off the early access (it's made by 1 person mind you)
We used to have a show in the UK called The Sweeney. Had a great theme tune which I hear everytime this guys name is mentioned
Of course not.This now makes me wonder if the likes of DROD would pass muster. Superb puzzle games, incredibly low budget visually.
(Also: Spiderweb's RPGs, Stephen's Sausage Roll)
We used to have a show in the UK called The Sweeney. Had a great theme tune which I hear everytime this guys name is mentioned
Then you cant complain about the indie games being hidden when your solution is to not sell them at all.
I never said every great indie games will be a hit on Steam. I said that if they aren't a hit, their place wont be taken by a bad game but a more popular and often better game.
If I was to place a bet, I would have to put it on the bolded. It would have to be games that have no "attractive impactful image" or a popular dev behind the wheel, so anything without a decent marketable style will likely be regarded as shit game.I wonder if Epic would block kusoge like Left Alive, or is it just games that look crappy to their curator?
Would something like Undertale, Pony Island or Doki Doki Literature club get through?