This YouTuber says this load order is for "Xbox One", but do they also mean XSX?
I've been using your Google Doc as the main reference for installing mods and in what order, waiting until you've reached a somewhat final consensus before I start diving deep into the game.
Although I'm confused that your list still has
Frostfall: Hypothermia Camping Survival [XB1] |
INeed - Food, Water And Sleep (XB1) |
INeed - Extended (XB1) |
Wouldn't these conflict with the default Survival Mode already included?
Also, for adding in music/audio, where on the list would you generally recommend putting those kinds of mods? I assume they'd be low priority so sticking in the bottom would be best.
I think a major part of the reason I opted into the AE was to try and defeat my decade-long Mind Goblins with Skyrim, as in "Can I actually finish this game without constantly putting it off to cram a million more mods into it?".
Yes there are all Xbox mods at the end of the day. There are truly no Series X specific mods, the thing is there is an issue of loading up the game so much that the Xbox cannot and runs in severe performance issues, Xbox Series X is basically can ignore a lot of this by the nature of being more powerful and brute forcing things that older Xbox cannot.
Your are correct. iNeed and Frostfall definitely conflict with Survival Mode. I just don't use Survival Mode, when you start a new game it asks you if you want to enable it.
Survival Mode strictly deals with harmful weather conditions and needing to eat and sleep, however iNeed increases it a bit further by modifying some the loot tables to remove food from chests and location you normally would not find food in, also adding food spoilage, adding some realistic flair, also drinking water straight from a lake can potentially give you an upset stomach which is a temporary debuff. You can boil water at a cooking pot to sanitize it and store it in a Waterskin (an item iNeed adds to the game) which lets you drink up to 3 times from it before you need to refill it again.
Frostfall not only has the same aspects of Survival Mode require you to avoid cold weather but adds cloaks and some survival oriented gear to add more into the effect of combating harsh cold and weather. It also adds new weather events. Like you are walking in the Whiterun region and storm picks up and it starts raining, you get the damp status, which eventually becomes wet status, and eventually drenched. These factor into keeping warm. Going into a colder region while drench will drastically decrease your resistance to cold and you can and will freeze to death much faster if you were dry for example.
Both iNeed and Frostfall together do far more than Survival Mode alone.
As for your question about music. I stick those in the atmospheric section with the audio stuff like sound effects like Quieter Dungeons and whatnot.
Mods at the absolute bottom of the load order have the highest priority over everything else. Skyrim reads the load order from Top to Bottom. And if you have two mods that do the same thing. The mod closer to the bottom will override the mod above. The only exception to the rule are Master Files. Mods come in two flavors. ESM (Elder Scrolls Master), and (ESP) (Elder Scrolls Plugin)
Plugins are just add-ons that require dependencies of Skyrim.esm itself. ESMs however are treated at the same priority as Dawnguard, Hearthfire, and Dragonborn which are all ESM files.
Some regular mods can require ESMs and some are released as such. For example Frostfall requires Campfire to work so you need both mods active. There is a certain hierarchy to all of this that starts to make sense after awhile.