nah you're not gonna miss stuff really at your pace.Falling all back in love with this game with the expansion. Such a good game an awesome open world environments.
I'm taking my time to enjoy the expansion so I have only 2 zones and boss cleared and already at level 38.
Since I'm going through the content quite slowly, will I miss anything related to the first season? I'm not sure I fully understand how they work as I don't usually play games with seasons like that.
This you have it complete so don't worry about it but nothing wrong in doing it again anyways for xp purposes. I plan on doing that but gonna do the mission non invaded though.That's a UI bug.
Since you already completed it, it's already considered complete
Damn, and thanks as that's good to know. In my limited time to play I've reached Season Rank 33 so I'm just about there for the Coyote's Mask. It's pretty cool you can get the weapons, etc from the Season Caches that you haven't unlocked yet on the track.Experienced the bug where leveling up season rank twice in one go skips the non-Premium track reward. Fucking annoying.
Hope there's a retroactive fix for this as I'm sure some players would have missed out on Coyote's Mask, for example.
Just sounds like you are doing the wrong difficulty then?I really want to enjoy the expansion but I cannot stand the bullet sponge gameplay. It makes gear feel useless and gunfights just drag on and on.
Like what is the point of having 1M defense when one sniper shot can take you down? Or face a tank that can outrun you and just tracks you with a flamethrower with a half mile range? I just want to feel powerful again. But now I just feel like an agent from Wennie Hut Juniors
...I'm playing on normal lolJust sounds like you are doing the wrong difficulty then?
Just set it to hard and melt everything. Or get your gear up and do challenging and melt them there.
Heroic you can't really expect to melt, you'll need some CC to help and take them out a bit slower.
Uuuuuuhhhhh ok
Then it might be an issue with your build or something... I'm soloing on Challenging and Heroic doing CP4 atm and not having any of those issues.
I suppose I do have a crappy build. It has just felt like a slog since I started. Thanks for the advice!Then it might be an issue with your build or something... I'm soloing on Challenging and Heroic doing CP4 atm and not having any of those issues.
post a pic of your buildI suppose I do have a crappy build. It has just felt like a slog since I started. Thanks for the advice!
What is your build? Maybe we can help figure something out with you!I suppose I do have a crappy build. It has just felt like a slog since I started. Thanks for the advice!
I will try to get a picture when I'm back on. I know that I'm trying to focus on defense and "high" DPS smg/lmg at the momentWhat is your build? Maybe we can help figure something out with you!
One big thing you should always remember is that almost every enemy has a weakpoint you can shoot to deal big damage and also put a debuff on them like fire or shock etc...I will try to get a picture when I'm back on. I know that I'm trying to focus on defense and "high" DPS smg/lmg at the moment
I will try to get a picture when I'm back on. I know that I'm trying to focus on defense and "high" DPS smg/lmg at the moment
Mhmm. I've found gear sets are also a fairly easy-to-farm means of getting a substantial boost early on. Even the basic boosts, like Negotiator's Dilemma granting +15% crit chance and +20% crit damage are huge assets early on. Get three pieces of that and mix them with some decent backpack and chest talents for crit damage, throw on some manufacturer bonuses that boost crit/weapon damage, and you're good to go.One big thing you should always remember is that almost every enemy has a weakpoint you can shoot to deal big damage and also put a debuff on them like fire or shock etc...
So learning those weakspots and hitting them will make things a LOT easier, no matter the difficulty
Sure, what's your uplay?Can someone please for the love of all that is holy who owns the expansion and has not done the 2 new school hunters in NY drop me a message to join your world and destroy these mofos? Killed one and the other hunter ran away like a bitch and it is glitched and cannot get it to spawn anymore. I know all the steps its quick maybe 10 mins. On PC.
Yeah, I feel the same way and my view was not positive of the The Division 2 and it's first year after adoring the first game. I love that the devs have given us the global customization options to give the game some longevity and the seasonal structure seems pretty good too. It's not perfect and it never will be for each player but there is a lot to build on here.Falling all back in love with this game with the expansion. Such a good game an awesome open world environments.
I'm taking my time to enjoy the expansion so I have only 2 zones and boss cleared and already at level 38.
Since I'm going through the content quite slowly, will I miss anything related to the first season? I'm not sure I fully understand how they work as I don't usually play games with seasons like that.
Sorry if these have been asked before but:
1) Are the control points / bounties affected by global difficulty in addition to whatever difficulty it says on the map. E.g., I just cleared a level 3 "Challenging" CP on Normal, is the same as clearing a level 3 CP on Challenging?
Is this confirmed anywhere? Reddit posts asking that question are all pretty unanimously answered that no, the difficulties don't stack. A CP4 is the same heroic whether your overall world is Normal or Heroic. I wouldn't know, since I've only been doing open world as Challenging/Heroic and CP4s as Heroic, but pretty sure this isn't true?They stack, which is dumb af. Lvl 3 CP on hard and lvl 3 CP on challenging are completely different animals lol.
I would guess so, yes, but no official word. Either in damage, range, accuracy or frequency. I find that when I play fearing death, it's usually avoidable just tedious, but when bosses are tossing fire grenades that force you out of cover, AND enemies can melt you the second you're out of cover, it can get frustrating. I expect tweaks will make explosions/fire etc. still very deadly, just a bit easier to manage overall.Are they ever going to nerf how OP fire is in this game? 90% of my deaths are from being spammed by flamethrowers and fire grenades.
Is this confirmed anywhere? Reddit posts asking that question are all pretty unanimously answered that no, the difficulties don't stack. A CP4 is the same heroic whether your overall world is Normal or Heroic. I wouldn't know, since I've only been doing open world as Challenging/Heroic and CP4s as Heroic, but pretty sure this isn't true?
Are they ever going to nerf how OP fire is in this game? 90% of my deaths are from being spammed by flamethrowers and fire grenades.
it's the thing I've died most to in the base game, it really ducking pisses me off when I get firebombed from miles away forcing me from cover to then get gunned down instantly. Infuriating encounter design.
it's the thing I've died most to in the base game, it really ducking pisses me off when I get firebombed from miles away forcing me from cover to then get gunned down instantly. Infuriating encounter design.
Definitely a bug, I get this all the time, where now I don't junk or sell anything until I look in the library first.Sorry, I think I'm just not getting it then. The stat attached to the gloves is HIGHER than the one I have banked. The stat I have banked is 3,713HP/s armor regen. The stat on the gloves is 3,792HP/s armor regen. Why is the white arrow implying that I have a HIGHER stat than 3,792HP/s armor regen?
Yeah, I'm not saying it isn't annoying or doesn't need tweaked but as you say, the whole point of the throwers is to counteract cover. I try to prioritize taking them out and it's also worth noting that you can shoot their bombs/etc out the air.Denial of cover is part of the tactical variety. AI behaviour to stop you camping one spot. Make sure you do a cover-to-cover move, to minimise enemy fire. And get into habit of changing position every now and then, or keeping an eye out for that red square tracking the throwables, soon as you see one move. Also if your getting gunned down instantly , you might want to beef up your armour stat.
I tried it myself and it feels obvious, but you're welcome to do your own testing.
Are they ever going to nerf how OP fire is in this game? 90% of my deaths are from being spammed by flamethrowers and fire grenades.
Denial of cover is part of the tactical variety. AI behaviour to stop you camping one spot. Make sure you do a cover-to-cover move, to minimise enemy fire. And get into habit of changing position every now and then, or keeping an eye out for that red square tracking the throwables, soon as you see one move. Also if your getting gunned down instantly , you might want to beef up your armour stat.
Are they ever going to nerf how OP fire is in this game? 90% of my deaths are from being spammed by flamethrowers and fire grenades.
Haven't noticed a difference from Challenging World with Heroic Control Points to Heroic World with Heroic Control Points, personally, but I guess that they'll both be near the upper end of difficulty as is. I'll try a Normal to CP4 and see if it's different. The only thing that comes to mind is that Heroic World/Heroic CP4 is the toughest because if an activity near by gets drawn into the CP battle, you're dealing with 2x the amount of heroic enemies plus flanking, instead of Heroic enemies plus some normal enemies flanking. That's usually how I die in Heroic CP4s...an elite convoy coming up from the side and getting caught between fire where I'm downed before re-positioning. So in that respect, it's been harder. But the enemies themselves that are a part of the Control Point? Haven't noticed it.I tried it myself and it feels obvious, but you're welcome to do your own testing.
Yeah, the fire shit is super annoying especially when they can throw molotovs with pinpoint accuracy. But, those fucking Black Tusk drone operators need to chill the hell out with the exploding drones. Just makes encounters with them an annoyanceIt's going to be fixed soon.. I have more problems with the spam of robot enemies.. they are really annoying in Challenging.. I can't imagine how that would be in Heroic.
I am in the clan I know your username ill catch you if i see you online in a bit if not next time your on ill join you! I have been playing a lot lately. And thanks!
Got the Bullet King from The Tombs mission, not the best roll ever but I'll take it.
Hard or Challenging
I'm also not a fan of how there's really no point into going back to NY after you finish the story content. None of the seasons stuff is even there by the looks of it, we're just back to being in DC 24/7.
I'm also not a fan of how there's really no point into going back to NY after you finish the story content. None of the seasons stuff is even there by the looks of it, we're just back to being in DC 24/7.