82 on OpenCritic
81 on Metacritic
Metro GameCentral: 7/10
This is a competent, slightly repetitive, but content rich sequel; it's a difficult game to get excited about but if not for the storytelling a hard one to hate. Whether the apolitical standing bothers you is an entirely personal matter, but it's especially frustrating when it often seems the most interesting thing about the game.
GameSpot: 9/10
"Encouraging" is generally how I feel about The Division 2 at this point in time. It's got a fantastic sense of place and progression, and the combat scenarios and skills continue to be interesting. There's a lot of love, especially among the minor improvements--the small design decisions that make the act of finding and equipping loot so snappy and convenient, or the smart integration of per-mission multiplayer matchmaking that even lets you call upon other players in the middle of a mission. I haven't personally hit any server issues or major bugs, just some humorous oddities, like a floating iPad entertaining two excited children.
Destructoid: 8.5/10
Despite my misgivings with the narrative, The Division 2 is a polished shooter and that counts for a hell of a lot. Mission variety is on point, there seems to be a decent amount of progression available, and there's a lot to do.
IGN: 8.5/10
The Division 2 has already succeeded in many areas where the original faltered, and as a result my impressions so far are largely positive. Gunplay is punchier, enemies are more mechanically diverse, loot is generous and interesting, and its wonderfully realized recreation of Washington DC is sufficiently populated with fun activities and hidden goodies. Based on what I played of the private and open beta tests, I'm still concerned that the combat may revert to its spongy state in the endgame, but for now, The Division 2 feels very good.
Forbes: 9/10
Simply put, there is a massive amount of content here, the game is not (as of yet) broken so you can easily play through it, and at its base, it's very fun. No, I don't prefer gameplay to other titles in the genre, but releasing a full, coherent, working game goes a long way in this day and age, and it appears The Division 2 has done just that.
GameReactor: 9/10
The Division 2 has improved upon absolutely everything from the original, and the game is breathtaking both visually and in terms of gameplay. Washington D.C. is beautiful and diverse, while at the same time filled with different things to do, all of which reward you in one way or another, from the prologue through to the hours upon hours you'll spend in the endgame after the credits roll. Massive's online-RPG comes with a very forgettable story, some technical hiccups, and gameplay that still feels a bit repetitive despite offering more variation than most other similarly-styled titles, but these faults don't detract from the fact that The Division 2 is one of, if not the, best looter-shooters in years.
PC Gamer: 82/100
I've not even had the chance to dive into The Dark Zone yet, or the Conflict PvP content. This is a big game, with a potentially long tail, driven by a year of free updates to come. My sense so far is that this is a very complete-feeling follow-up to The Division, from a team that clearly learned a lot about its audience after a series of successful, high-value updates. Those players probably know they want this already—for anyone else who's curious about The Division 2, this may end up being the right looter shooter at the right time.
Telegraph: N/A
Maybe it is just the disappointment at Bioware's sci-fi scramble of incessant loading screens, connection issues and disparate adventuring talking, but I half expected to go into Ubisoft's game facing a clutch of the same issues. But that hasn't happened; I fired up The Division 2, crafted my macho bearded soldier man and sent him into the post-apocalyptic capital to shoot bad guys and find sweet new kneepads. And several hours later, I'm still enjoying a compelling, mechanically satisfying --if aesthetically uninspiring-- shooter. And that's with very few technical hiccups, aside from the odd floating corpse and texture pop-in.
TheSixthAxis: N/A
After half a dozen hours, The Division 2 doesn't yet feel like a remarkable, revolutionary sequel, but more of a logical, considered follow up that builds on all the hard work that went into improving the original. The downside is that it's maybe not that exciting, and the early story beats don't really help that, but then we're marching through to the end game where most of the time with The Division 2 will be spent.
CheatCodeCentral: 2.8/5
The Division 2 is a loot shooter with too much junk loot, a non-political story fueled by bargain bin politics, and a lovingly rendered Washington D.C. that mostly makes you crouch behind piles of garbage inside dark buildings. It's hard to tell what this game's intended identity is, or if it's just a conveyor belt designed to drag players along a set of gradually increasing numbers. I never once thought I was experiencing something exciting, unique, or creative when I played this game, yet hours of my life seem to have vanished. Loot shooters are an increasingly crowded space, and The Division 2 is fighting a losing battle for my attention.
GamingInstincts: 9/10
This is a world that demands your attention. This is a captivating, ocean-deep experience that harks back to the Skyrim-days of open-world games. The Division 2 improves vastly on its predecessor, and the games that make up its competition. Those games should be shaking in their boots, because The Division 2 is coming, and it isn't going to stop until it sits atop the throne.
Gamersky: 9.1/10
With a decent end-game experience, The Division 2 becomes much better than its prequel, and I believe it's even better than Destiny 2 and far superior to Anthem. However, the PS4 version has suffered a serious Bug which repeatedly crashes the game since its initial release day.
Eurogamer Italy: 9/10
Ubisoft has succeeded in making The Division 2 contents so long and deep to keep us entertained for the whole length of the main campaign, and even after that. The end game is what you could expect: shoot, loot, rinse and repeat, but at least there are many ways to approach it.
Game Informer: 9/10
Story failings and technical hiccups aside, Ubisoft has a winner on its hands with The Division 2. The strong combat, interesting missions, and compelling loot loop kept me invested through the endgame, and I don't plan to stop playing anytime soon. For a live-service game just getting out of the gate, that's quite an achievement.
GamingBolt: 9/10
The Division 2 is off to an amazing start already. It's by far the easiest recommendation at launch this genre has had in many, many years- now to see whether or not Ubisoft and Massive continue to capitalize on this foundation in the coming months and years. Right now, The Division 2 is very well positioned to become the definitive looter shooter experience out there, so here's hoping its post-launch support does justice to the extremely impressive foundation the game itself has laid down.
Variety: Negative
It's remorseless violence, repetitious and ingrained after only a few hours. The Division 2 becomes a passive activity, blind to basic narrative technique and crass in form. No characters stand out, no personalities prove memorable, while the ultimate purpose seems to only instill an eventual tyranny.
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