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SirMossyBloke

Member
Oct 26, 2017
5,855
Huh...stumbled on a random side mission in the middle of basically nothing. Missing Wire Cutters its called. There was nothing on the map and nothing else around it. Are there more like this I need to find?
 

Kamagii

Member
Oct 27, 2017
618
South of Heaven
I feel that these GAAS games are not made for people with all the time in the world. I play regularly 2-3 hours a day and haven't hit WT4 yet.

I feel like if we had 3 raids and 8 strongholds out the gate we would still have someone bitch about not enough content.

Please remember you only had to pay 60 dollars for a game that has some bugs. Will eventually get ~100hrs of content unless you negate PVP and Darkzone by the end of it.

I have my issues with the game but it's not the release schedule of the content.
 

SpartyCrunch

Xbox
Verified
Oct 25, 2017
2,497
Seattle, WA
Can someone help explain the Target Intel? I just got a chunk of 30 yesterday but I'm not sure what to do with it.

Is it an end game thing? I'm around level 20 right now.
 

GazRB

Member
Oct 25, 2017
2,796
I feel that these GAAS games are not made for people with all the time in the world. I play regularly 2-3 hours a day and haven't hit WT4 yet.

I feel like if we had 3 raids and 8 strongholds out the gate we would still have someone bitch about not enough content.

Please remember you only had to pay 60 dollars for a game that has some bugs. Will eventually get ~100hrs of content unless you negate PVP and Darkzone by the end of it.

I have my issues with the game but it's not the release schedule of the content.

Word. Some of you are wild lol
 

carlsojo

Member
Oct 28, 2017
33,765
San Francisco
I feel that these GAAS games are not made for people with all the time in the world. I play regularly 2-3 hours a day and haven't hit WT4 yet.

I feel like if we had 3 raids and 8 strongholds out the gate we would still have someone bitch about not enough content.

Please remember you only had to pay 60 dollars for a game that has some bugs. Will eventually get ~100hrs of content unless you negate PVP and Darkzone by the end of it.

I have my issues with the game but it's not the release schedule of the content.

GaaS games are made for people like us who can only log in a bit every day and try something new or different every time. I love the Division just for the variety of content.
 
Dec 28, 2017
495
Does anyone know if the riddle about the 8 hunter was solved? I know that he needs to be spawn the proper way to get the ivory key.
 

bsigg

Member
Oct 25, 2017
22,542
Can someone help explain the Target Intel? I just got a chunk of 30 yesterday but I'm not sure what to do with it.

Is it an end game thing? I'm around level 20 right now.

It's to activate bounties. When looking at the map, tab over one to the right and when you click into an area the bounties will require a certain amount of intel to activate.

Does anyone know if the riddle about the 8 hunter was solved? I know that he needs to be spawn the proper way to get the ivory key.

I was just looking into this. It doesn't seem like it yet. I still need to get a group together and grab the first 7.
 

bsigg

Member
Oct 25, 2017
22,542


Just as I was publishing my story about Division 2 secrets, a Ubisoft developer announced that one of the most vexing ones, the Unite riddle, is bugged and will be fixed in the game's April 5 update. No wonder they couldn't crack it! Story updated:
 

DirtyLarry

Member
Oct 27, 2017
4,112
I did not play yesterday at all for the first time since (normal day) release. I just had a long day and my wife had a long, very bad day, so wanted to chill with her and support her. It is crazy how I feel like I missed so much yet it was only a single day. That tells me everything I need to know about how much I enjoy this damn game. A whole, whole fucking lot.
 

WonkyPanda

Member
Oct 26, 2017
876
Can someone explain how this target network works in the world tiers? So if I hover in a region, I see 2 bounties. Is there something I'm missing?
 

etrain911

Member
Oct 27, 2017
3,810
I was wondering if we had a time for when the patch is dropping on PC. I couldn't find anything but I'm very hype and hopefully this means a stable 60FPS instead of the 57 I've been getting! :)
 

SavoryTruffle

Member
Oct 31, 2017
1,409
Doing cp3. Group spawns on top of me. Survive. Single enemy spawns directly behind me. Dead. Respawn directly in the middle of gunfire. Dead. Run back to cp3. Bugged and won't advance. Kill myself. Game crashes. Reset cp3.

This is pretty much normal. I think somewhere around 75% of my cp assaults on wt4 have been busted in some way.
 
Oct 25, 2017
4,285
Calgary, AB
Had my first really frustrating experience with the game this morning. I played through the Capitol Stronghold to advance world tiers. These things can be a time sink when done solo with non-optimized builds. Anywho, I get to the part where you have to "exit the Capitol Building" which I assume is either the end of the mission, or takes me out front for one final boss battle...only...the door won't open. The marker is telling me to go through a door with no prompt to open, no alternate way around.

I grenaded myself to see if a respawn would fix it. I fast traveled away and then back. I tried finding another way around the building. Nothing worked. I was just stuck and had to close down the game.

Ah well, first real frustration in all of my playtime, so hard to be too mad.
 

Gazkapop

Member
Nov 3, 2017
22
Glasgow, Scotland
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Foreword:
I just wanted to start with a quick thank you to Chris Metal for all his help creating the OT, especially the great graphics! Also,
carlsojo for that amazing OT title
Ruthless deafmedal & GazzaGSi for managing the Division community like pro's. Also WesleyShark & KCsoLucky
Geist darkwing Quick Mustard for proof reading this OT. (Blame them if there are still errors, I'm not taking responsibility for my own errors)

Anyhow, I know everyone has been looking forward to finally playing this game and from everything Ubi has shown us, it looks like they have gone all-in with the content and QoL improvements from D1. Regardless of you prior history with the Division I hope the community binds together, regardless of platform, and makes it a great experience for everyone!

If there are any issues/errors, please pm them to me and I'll update!

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Initial release date: March 15, 2019
*Pre-Purchase the Gold or Ultimate edition to play The Division 2 on March 12, 2019
Mode(s): Multiplayer
Engine: Snowdrop
Publisher: Ubisoft
Developers: Massive Entertainment, Ubisoft Reflections, MORE
Platforms: PlayStation 4, Xbox One, Microsoft Windows


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Pre-order bonuses:
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Gold Edition: ($110)
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The Gold Edition comes with the game itself, three-day early access to the game, and the Year 1 Pass. The Year 1 Pass gets you one-week early access to all free Year 1 episodes, exclusive customization items, additional activities, and more

Ultimate Edition: ($130)
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The Ultimate Edition comes with the Year 1 Pass, three-day early access to the game, as well as a handful of digital add-ons: the Elite Agent Pack, Battleworn Secret Service Pack, and First Responder Pack. The add-ons include outfits, emotes, weapon skins, skill effects, and additional stash space. The physical version of the Ultimate Edition is exclusive to GameStop

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Dark Zone Collectors Edition: ($190)

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This version includes everything in the Ultimate Edition, plus a 30cm-high figurine of Heather Ward, a book of lithographs, the game soundtrack, and a Washington, DC map packed together in a special box

Pheonix Shield Edition: ($250)
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This edition comes with everything in the Ultimate Edition, plus an articulated figurine of Brian Johnson, a steelbook metal case (Ubisoft Store exclusive), a book of lithographs, the selected game soundtrack, and a Washington, DC map

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PC Specs:
Minimum Requirements:

OS:Windows 7,Windows 8,Windows 10
Processor:AMD FX-6350 | Intel Core I5-2500K
Memory:8 GB RAM
Graphics:AMD Radeon R9 270 | Nvidia Geforce GTX 670
Disk Space:2 GB available space
Direct X:DirectX 11 | 12

Recommended Requirements:
OS:Windows 7,Windows 8,Windows 10
Processor:AMD Ryzen 5 1500X | Intel Core I7-4790
Memory:8 GB RAM
Graphics:AMD RX 480 | Nvidia Geforce GTX 970
Disk Space:4 GB available space
Direct X:DirectX 11 | 12

*not on Steam*
Epic Games Store link
UPlay Store

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Lead a team of elite agents into a post-pandemic Washington D.C. to restore order and prevent the collapse of the city.

In the ruins of Washington, D.C., seven months after the bio attack that kicked off the events of the first game. That means it's set in the summer this time, rather than snowy Manhattan, and the world will be 20 percent larger than The Division 1. Instead of being surrounded by tall buildings, The Division 2 throws you into larger areas that feel much more like an open world.

The first game was set in the midst of a social collapse triggered by poisoned money, The Division 2 is set in a city trying to rebuild and recover. It's still pretty broken up, however, and plants and wildlife are reclaiming abandoned sectors.


You'll face off against a trio of factions:

- Hyenas: drug-fueled chaos-revelers preying on the weak.
- True Sons: a militia who rule by brute force.
- The Outcasts' premise is intriguing: infected individuals were left in the city's makeshift encampments to die. Those that survived have banded together and are now out for vengeance.

A fourth faction, the Black Tusks, could pose the biggest threat. As well-equipped and organized as Division agents, this organization will be introduced as part of The Division 2's endgame, laying siege to city areas at random.

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Campaign
Take on The Division's most critical mission yet, where you'll tackle unprecedented dangers as you pull D.C. back from the brink.

CO-OP
Join your friends to take on the game's toughest missions. You'll need all the help you can get.

PvP
Sometimes even fellow agents can't be trusted. Take on other players and prove your combat proficiency.

Dark Zones
With three Dark Zone across Washington D.C., you'll be able to explore unique areas of the city that have been untouched for months. These mysterious, walled-off sections of D.C. offer a fair and intense Player vs. Environment vs. Player experience where anything can happen, and no one can be trusted.

Conflict
Prove your skills against other Division agents in a variety of different player versus player experiences on unique maps not seen anywhere else in The Division 2.

Skirmish details
- Go head to head against another team in the Division's take on classic Team Deathmatch

Domination details
- Capture locations to claim dominance against the other team in this objective based game mode

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Each Agent will customize the tools and abilities they bring to the field, and the skills you hone in on will have a major impact on your—and the city's—chances of survival.

Assault Drone details
- An unmanned device that can be controlled remotely and sent to unleash a special brand of hell on unwitting enemies.

Chem Launcher details
-The Chem Launcher shoots various chemicals that disperse upon impact. Its effects vary, from explosive vapors and corrosive acids to repairing nano bots – choose wisely and neutralize any situation.

Hive details
- While primarily a defensive tool, the offensive version is called the "Wasp Hive," where small drones are launched to cause devastating effects to targets within an area

Seeker Mine details
Once activated, this mine locks onto the closest enemy target in range and rolls along the ground in their direction, detonating when it gets close enough.

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When you're battling everything from warring factions to contamination zones and the elements, you need to make sure you're well prepared. The Division 2 offers fully customizable agents and gear. There is a variety of weapons, armor, and cosmetic options to find, plus more gear sets and exotic items available to high-level players. When you reach the end-game, unique specializations will allow you to further expand your arsenal and abilities

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- new weapon archetypes (specialized crossbows, grenade launchers, and sniper rifles)
- enemies have access to new weapons and gadgets (freeze gun)
- call in NPC reinforcements
- four new gadgets
- 8-player raids
- clans

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New specializations, game modes, and more, will keep Division agents active well beyond level 30.
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Once you hit level 30 you can activate one of three specializations, which unlocks that specialization's signature weapon and new skills. The three specializations are:

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You develop your specialization in endgame co-op missions

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PvP
- Take on other players to prove your skills and earn powerful high-end gear.

Co-Op Activities:
- brand-new missions that offer some of the greatest challenges the Division has faced yet.

Clans:
- Agents are more powerful together, so take advantage of new ways to not only play with, but connect with other players.

Evolving Endgame:
- New content will be added regularly to The Division 2 and players will have access to a full year of free story-driven missions, map expansions and new game features.

Strongholds vs. Missions
Strongholds are vastly bigger and meaner than missions. Strongholds will be important to the plot development of the game and are extremely significant. Missions will need to be completed before attempting Strongholds. The introduction of Strongholds will happen very early on in the main campaign, but the concept becomes ramped up in the Endgame.

What happens when you hit level 30?
  • During the main campaign you be working thru a bunch of Missions and a handful of Strongholds to get to the final Stronghold that remains locked until you reach level 30. At that point, the final Stronghold will be unlocked and revealed. Once that final Stronghold is completed, World Tier 1 is unlocked, Tidal Basin is revealed and the living world will completely change.
  • Previously established control points that you've captured suddenly become dynamic as the Black Tusk faction comes into play and factions are pushed into the open world. Previously established fast travel locations are no longer available and must be re-established. Most importantly, due to the influx of the Black Tusk, Specializations are introduced because "you're gonna need a bigger gun.", and you're vastly weaker in relation to the new faction.
World Tiers 1-3 Unlocked
  • 3 Stronghold revealed (1 for each faction) that will have 2 invaded missions that are tied to each Stronghold.
    • After completing the first Stronghold, you'll progress to the next World Tier 2. Finishing the second will push you into World Tier 3 and finishing the last of the 3 Strongholds will push you into World Tier 4.
  • "The Snitch" & The Deck of 52 becomes active
    • 52 Named bosses, each faction matching a suit, that will award you loot and commendations for "completing the deck" and getting their cards. They won't spawn again until your deck is complete.
  • Cassie Mendoza "The Gun Runner" is revealed
    • A roaming random spawn vendor that cycles every day in a half that will have special loot/guns that scale to your world tier.
World Tier 4
  • Priority Target Network - An interconnected set of 7 tiered Bounties inside of different named zones that scale in difficulty as you progress thru them (progression similar to "hard", "challenging" & "heroic" ways that were familiar in TD1).
  • Bounties (this is not endgame, but was discussed after the Priority Target Network to explain how they happen)
    • During the campaign you'll meet Otis Sykes and you'll get access to bounties that you spend Target Intel to play.
    • Target Intel is garnered thru mission completion and endgame content.
World Tier 5
  • TBD later - gotta keep you guessing and excited.
Keeping the open world "fresh"
  • Interesting discussion about the logic behind the rules and modifiers to keep endgame fresh and changing. Less about being random. More about being controlled and deliberate, while allowing each experience to be unique thru the use of the modifiers.

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Story Trailer
Multiplayer: Darkzone & Conflict Trailer
World Premier Gameplay
E3 2018 Trailer
Gamescom 2018 Trailer
Endgame Trailer
Dark Zone Trailer
Launch Trailer

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Overview:
A new feature in The Division 2 is the ability to create and manage clans in-game. Clans are designed to make it easy for you to find like-minded players to play with, and to make clan management a user-friendly experience.
Clans will focus on building tight knit communities with common goals, and will consist of up to 50 accounts, with up to four characters each. The ability to create a clan is unlocked early as a part of The Division 2's story progression. Anyone who has unlocked the feature can create their own, but to start progressing a clan, a total of four members is required.
Clan members can keep themselves informed through the clan feed, keeping you up to date with clan activity and progression. The ability to leave messages on the feed will enable members to easily stay in touch with each other and it also allows for leadership to pin important messages in order to coordinate events.
In addition, each clan will have access to two voice channels for up to 25 members each, allowing you to socialize with each other at all times, regardless of where in the game you are or what activity you currently are partaking in.

Joining a clan:
When searching for a clan, you will be presented with a number of options enabling you to find a clan that best suits your particular needs or play-style.
  • Activities – The primary focus of the clan, PvE, PvP or both.
  • Most Active Times – The time of day the clan is the most active.
  • Atmosphere – The general atmosphere of the clan; would you prefer a relaxed easy-going clan, a clan focused on certain aspects of the game or a highly competitive PvP clan?
  • Mic Requirement – If the clan requires a microphone to be able to join.
  • Language – The primary spoken language of the clan.
  • Region – The geographical location of the clan members.
Creating and managing a clan:
One of the first steps when creating a clan is to design your insignia, which will serve as the visual representation of your clan in The Division 2. When designing your insignia, you will be able to choose from a selection of icons, background and border types to create your own unique design.
Next, you need to name your newfound creation. A clan name can be between 4 to 15 letters long and the clan tag, which is visible to all players, consists of 3 capitalized letters. You can also write a presentation to introduce your clan to your players.
Finally, each clan can set their preferred privacy level, consisting of three distinct levels:
  • Open – Searchable and open for all players.
  • Invite Only – Searchable but requires an application to be sent and reviewed by clan leadership.
  • Private – A private clan is not searchable and can only be joined through an invite sent by the clan's leadership.
Clan membership is organized into four ranks, allowing for improved organisation and a clear structure:
  • Commander – The leader of the clan which has access to all administrative functions of the clan.
  • Lieutenant – The officer rank, which will be able to send out invites, review applications, promote and demote members as well as moderate the clan feed.
  • Agent – The established clan member able to invite potential recruits to the clan.
  • Recruit – The recruit is a new member of the clan with limited access to administrative clan functionality.
When reviewing applications as a Commander or Lieutenant, you will be able to inspect the applicant's characters, including gear, in order for you to quickly make an informed decision.

Clan progression:
All in-game actions taken by members yielding experience points will also yield CXP (Clan XP), which is a new form of experience in The Division 2. Earning CXP will level up your clan, earning you and your friends additional benefits for each level on your Clans journey to level 30, as well as unlocking additional customization options for the insignia, showcasing your clan's veterancy.
Clans will collectively work towards common goals in The Division 2, in the shape of weekly projects and an upgradeable clan cache, both yielding rewards for all members upon completion. The weekly clan cache requires a weekly CXP goal to be reached with additional stretch goals. There are 3 tiers of reward - bronze, silver and gold. Reaching the bronze tier will unlock guaranteed rewards, while reaching the silver and gold tiers will further improve the week's rewards each time.
Clan projects are weekly tasks that grants a boost of CXP upon completion, each focusing on a particular aspect of the game. If your clan manages to complete all weekly projects, the clan will receive an additional, significant amount of CXP.

Clan quarters:
The East Wing of the White House will serve as your clan's home, providing you with a space to socialize and regroup. Here you will find your clan stash to collect your weekly rewards, as well as the clan vendor, a unique vendor available only in the East Wing. As a natural part of the clan's level progression, the quality of the items offered by the clan vendor will improve. Certain levels will also unlock the ability to purchase unique cosmetic headgear, featuring your insignia, enabling you to represent your clan wherever you go.
The clan quarters will showcase your clan's top three weekly CXP contributors, giving recognition to your most dedicated members' accomplishments. There is more to discover in the clan quarters, that you will have to discover by yourself at release!

Era Clans:
PC #1: "Third Wave" [???]
PC #2: "Rogue Ones" [ERA]!
PC #3: "Third Echelon" [???]
PC #4: "Fourcera"
PC #5
"Pink Roses" [PRO] *Currently recruiting*
XBox #1: "ERAgents" [ERA] *Currently recruiting*
XBox #2: "EraAgents Prime" [EAP] *Currently recruiting*
PS4 #1: "Knights of DC" [KoC]
PS4 #2: "Agents of Cobra" [AoC]
PS4 #3: "The Leftovers" [TLO]
PS4 #4: "4th Division" [FDV]
PS4 #5: "tbd" *Currently recruiting*
*please swing by discord and check in on the clan tabs if you're interested in a roster spot


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Division Era discord link:
(If not immediately visable, post in the main thread first, then check)
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- Story? well, yeah.... no unmarked spoilers!
- Follow Era ToS
- Just be cool with everything, leave the tomfoolery for the Darkzone.
- Use the word Schlooter in here and you will be shunned and most likely "taken care of" in the Dark Zones



Quoting for Discord.

There is an insane amount of content in this game. Level 16 and basically levelling up at one per hour at the moment.

The minutiae of stats at the end game is something that rather overwhelmed me in the first game but I'm hoping to try and stick with it this time around.
 

astro

Member
Oct 25, 2017
56,893
Once you post in the thread, quote or not, the OP will show the discord link. Check again!
 
Oct 25, 2017
4,285
Calgary, AB
Quoting for Discord.

There is an insane amount of content in this game. Level 16 and basically levelling up at one per hour at the moment.

The minutiae of stats at the end game is something that rather overwhelmed me in the first game but I'm hoping to try and stick with it this time around.
My advice would be: don't worry much about stats until World Tier 5. Use the loadout slots to have fun - In Div 1, I would always make a character I liked, build up from scratch and toyed with, and then 2-3 slots that were builds from Youtube (usually a PVE or PVP build). With Marcostyle build videos, it's really easy when he breaks it down in terms of the gear set/brand you'll need, the types of stats you want on them, etc. It can seem overwhelming, but if you know what you are looking for, it makes it way less daunting.
 

Hyun Sai

Member
Oct 27, 2017
14,562
A question about the exotic weapons. Let's take the Merciless for example, is it preferable to wait next week to farm it or is it scaling (or can be crafted) with your max level ?
 

astro

Member
Oct 25, 2017
56,893
Are skill mods really important?
I'm GS301 and 0 skill power it's honestly been the last thing I prioritize.
Yes and no.

This post from earlier in the thread should get you up to speed:


I was just saying n Discord, I love the build variety here.

The less attributes you have on a piece, the more powerful those attributes are. If you have more attributes on the piece, each attribute is lower. So you choose a specific increase or a slightly more balance one. And there's a lot of room in here to change the width of that focus.

You can go for Brand matches which trigger set bonuses if you have them.

-

Skill Power Builds

I wanted to single these out a bit as I often read new players confused about how skill power works.

Skill mods are ways to modify the skills themselves to focus your build more on your skills than your gear or weapons. The trade off is that you need high skill power to use them, and the way to get skill power is to wear gear with skill power attributes.

These pieces tend to come with less powerful passive talents. So you're trading off the ability to install mods on your skills for using the more powerful gear talents themselves.

For instance, I have a current build that has 4 pieces of gear with no real active, powerful talents on them, but they increase my skill power to the point I can install a purple and gold mod on my Chem Launcher and give it +5 ammo (so instead of it recharging and loading 1 pellet at a time, I can stack 6 recharges at once and spam it like hell).

Skill mods can cost a lot though, and you will find at the start you just can't get your skill power high enough. I'm at WT1 and my gold (high-end) Chem Launcher mod costs +1476 Skill power). I can currently get around 2.5k Skill power with all my Gear pieces, but I've set it as close to 1476 as I can and mixed in a few bits of gear with no Skill Power and some powerful Talents.

(For an explanation of Attributes, see here)

Skill power is a Yellow skill based attribute, so you will also have a high amount of skill attributes active. Which means some Weapon and gear talents that requires LESS than X Skill attributes will not work with this build. So there's more trade off to consider.

Having 6 Oxidizer pellets at the ready is very powerful, so expect to give some stuff up if you want to mod your skills.



Skill mods are for much higher levels, see the post above for an explanation.
 

Dphex

Member
Oct 27, 2017
12,811
Cologne, Germany
Some of us are not married with kids.

and the content can be powered through in roughly 40 hours, i have 42 hours playtime, WT4, 460 GS since 10 days after early access release..that is 4 hours a day for 10 days, not that much content tbh..

don´t see the reason to fuck around in this game for who knows how long when it is a progression based game. i´ve stopped directly when it was clear that i have exhausted the content, switched to Sekiro and will be back when WT5 releases, grind to 500, collect a gear set and a few weapons and then it is back to waiting for the raid and summer content drop.

it is as one here said, the way of the GaaS, these games just don´t have enough content to have you engaged the whole time, besides that it gets boring to play this stuff on a daily basis. some make out to be a game with much content, but this is relative, you can mess around for 200hours or for 40, the end result is the same.

for me these are games played in bursts and then it is back to waiting, i would be completely bored if i play this for so many hours, the gameplay is not deep enough/varied for that. i rather choose the efficient approach when it is possible and it is ok for what it is but the way they pulled off this waiting game stunt with selling early access was super lame.
 

Deleted member 46948

Account closed at user request
Banned
Aug 22, 2018
8,852
and the content can be powered through in roughly 40 hours, i have 42 hours playtime, WT4, 460 GS since 10 days after early access release..that is 4 hours a day for 10 days, not that much content tbh..

don´t see the reason to fuck around in this game for who knows how long when it is a progression based game. i´ve stopped directly when it was clear that i have exhausted the content, switched to Sekiro and will be back when WT5 releases, grind to 500, collect a gear set and a few weapons and then it is back to waiting for the raid and summer content drop.

it is as one here said, the way of the GaaS, these games just don´t have enough content to have you engaged the whole time, besides that it gets boring to play this stuff on a daily basis. some make out to be a game with much content, but this is relative, you can mess around for 200hours or for 40, the end result is the same.

for me these are games played in bursts and then it is back to waiting, i would be completely bored if i play this for so many hours, the gameplay is not deep enough/varied for that. i rather choose the efficient approach when it is possible and it is ok for what it is but the way they pulled off this waiting game stunt with selling early access was super lame.

I'd argue getting 40 hours worth of entertainment + however much you'll get when WT5 and other content drops release is a very fair value proposition for your 60 bucks, but you seem to be the type of person who complains about everything no matter what, so it's probably going to fall on deaf ears.

That being said, it took me 50 extremely enjoyable hours to hit lvl 30 and another 20 to hit current 455 with somewhat optimized build that allows me to comfortably solo current endgame. I'm happy.
 

astro

Member
Oct 25, 2017
56,893
I don't get users like Dphex. These games are not going to sustain super hardcore players indefinitely. New content will drop and eventually dry up. But if you've put in dozens or even hundreds of hours to a game that cost you one upfront payment and has free DLC, that sounds like good value for money to me.

Expectations need to be adjusted when approaching games like these.
 

Slack Attack

Member
Oct 28, 2017
818
and the content can be powered through in roughly 40 hours, i have 42 hours playtime, WT4, 460 GS since 10 days after early access release..that is 4 hours a day for 10 days, not that much content tbh..

don´t see the reason to fuck around in this game for who knows how long when it is a progression based game. i´ve stopped directly when it was clear that i have exhausted the content, switched to Sekiro and will be back when WT5 releases, grind to 500, collect a gear set and a few weapons and then it is back to waiting for the raid and summer content drop.

it is as one here said, the way of the GaaS, these games just don´t have enough content to have you engaged the whole time, besides that it gets boring to play this stuff on a daily basis. some make out to be a game with much content, but this is relative, you can mess around for 200hours or for 40, the end result is the same.

for me these are games played in bursts and then it is back to waiting, i would be completely bored if i play this for so many hours, the gameplay is not deep enough/varied for that. i rather choose the efficient approach when it is possible and it is ok for what it is but the way they pulled off this waiting game stunt with selling early access was super lame.

Your opinions on how this is all supposed to work are delusional. If you want an actual treadmill grind game with content you can't keep up with go play Warframe. Better yet, you don't even have to pay for it. TD2 is an incredible feat in game development with one of best, if not the greatest, open world environments ever created. If you want to "power through" and completely ignore the meticulously recreated DC then more power to you and I'll just congratulate you on completely missing the point of this game as well as wasting the wonderful world that Massive creates for us.

Honestly, your mentality on the grind here is better suited for something like Warframe or a Korean MMO. What you want here doesn't exist. Everyone who paid for early access of literally 3 days had all the information up front that they needed. How is that a scam? It was 3 fucking days. Not sure what that evens means in the grand scheme of things.
 

Tainted

Member
Oct 25, 2017
841
Australia
One annoyance I have been experiencing lately...when opening any loot crate, I hold F as normal (PC version) but when the loot details appear it immediately disappears.

Not a huge issue I guess just an annoyance as I then need to drill down into the inventory to find it again.

At first I thought it was a once off glitch but it happens almost every time now.
 

Howdyjacker

The Fallen
Oct 31, 2017
293
Level 16 now and climbing but want to play consistently with ppl.

Now that I've posted I'll be letting lurking in da discord now.
 

astro

Member
Oct 25, 2017
56,893
I'm really feeling this MK17.

Is there another rifle I should look into? I've tried a few others but nothing feels as good as this so far.
 

Jens1893

Member
Apr 22, 2018
20
Is it okay to post a link to a website where the Season 1 Pass can be had for under 20 EUR? EUROPE ONLY