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Slack Attack

Member
Oct 28, 2017
818
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Foreword:
I just wanted to start with a quick thank you to Chris Metal for all his help creating the OT, especially the great graphics! Also,
carlsojo for that amazing OT title
Ruthless deafmedal & GazzaGSi for managing the Division community like pro's. Also WesleyShark & KCsoLucky
Geist darkwing Quick Mustard for proof reading this OT. (Blame them if there are still errors, I'm not taking responsibility for my own errors)

Anyhow, I know everyone has been looking forward to finally playing this game and from everything Ubi has shown us, it looks like they have gone all-in with the content and QoL improvements from D1. Regardless of you prior history with the Division I hope the community binds together, regardless of platform, and makes it a great experience for everyone!

If there are any issues/errors, please pm them to me and I'll update!

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Initial release date: March 15, 2019
*Pre-Purchase the Gold or Ultimate edition to play The Division 2 on March 12, 2019
Mode(s): Multiplayer
Engine: Snowdrop
Publisher: Ubisoft
Developers: Massive Entertainment, Ubisoft Reflections, MORE
Platforms: PlayStation 4, Xbox One, Microsoft Windows


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Pre-order bonuses:
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Gold Edition: ($110)
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The Gold Edition comes with the game itself, three-day early access to the game, and the Year 1 Pass. The Year 1 Pass gets you one-week early access to all free Year 1 episodes, exclusive customization items, additional activities, and more

Ultimate Edition: ($130)
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The Ultimate Edition comes with the Year 1 Pass, three-day early access to the game, as well as a handful of digital add-ons: the Elite Agent Pack, Battleworn Secret Service Pack, and First Responder Pack. The add-ons include outfits, emotes, weapon skins, skill effects, and additional stash space. The physical version of the Ultimate Edition is exclusive to GameStop

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Dark Zone Collectors Edition: ($190)

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This version includes everything in the Ultimate Edition, plus a 30cm-high figurine of Heather Ward, a book of lithographs, the game soundtrack, and a Washington, DC map packed together in a special box

Pheonix Shield Edition: ($250)
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This edition comes with everything in the Ultimate Edition, plus an articulated figurine of Brian Johnson, a steelbook metal case (Ubisoft Store exclusive), a book of lithographs, the selected game soundtrack, and a Washington, DC map

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PC Specs:
Minimum Requirements:

OS:Windows 7,Windows 8,Windows 10
Processor:AMD FX-6350 | Intel Core I5-2500K
Memory:8 GB RAM
Graphics:AMD Radeon R9 270 | Nvidia Geforce GTX 670
Disk Space:2 GB available space
Direct X:DirectX 11 | 12

Recommended Requirements:
OS:Windows 7,Windows 8,Windows 10
Processor:AMD Ryzen 5 1500X | Intel Core I7-4790
Memory:8 GB RAM
Graphics:AMD RX 480 | Nvidia Geforce GTX 970
Disk Space:4 GB available space
Direct X:DirectX 11 | 12

*not on Steam*
Epic Games Store link
UPlay Store

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Lead a team of elite agents into a post-pandemic Washington D.C. to restore order and prevent the collapse of the city.

In the ruins of Washington, D.C., seven months after the bio attack that kicked off the events of the first game. That means it's set in the summer this time, rather than snowy Manhattan, and the world will be 20 percent larger than The Division 1. Instead of being surrounded by tall buildings, The Division 2 throws you into larger areas that feel much more like an open world.

The first game was set in the midst of a social collapse triggered by poisoned money, The Division 2 is set in a city trying to rebuild and recover. It's still pretty broken up, however, and plants and wildlife are reclaiming abandoned sectors.


You'll face off against a trio of factions:

- Hyenas: drug-fueled chaos-revelers preying on the weak.
- True Sons: a militia who rule by brute force.
- The Outcasts' premise is intriguing: infected individuals were left in the city's makeshift encampments to die. Those that survived have banded together and are now out for vengeance.

A fourth faction, the Black Tusks, could pose the biggest threat. As well-equipped and organized as Division agents, this organization will be introduced as part of The Division 2's endgame, laying siege to city areas at random.

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Campaign
Take on The Division's most critical mission yet, where you'll tackle unprecedented dangers as you pull D.C. back from the brink.

CO-OP
Join your friends to take on the game's toughest missions. You'll need all the help you can get.

PvP
Sometimes even fellow agents can't be trusted. Take on other players and prove your combat proficiency.

Dark Zones
With three Dark Zone across Washington D.C., you'll be able to explore unique areas of the city that have been untouched for months. These mysterious, walled-off sections of D.C. offer a fair and intense Player vs. Environment vs. Player experience where anything can happen, and no one can be trusted.

Conflict
Prove your skills against other Division agents in a variety of different player versus player experiences on unique maps not seen anywhere else in The Division 2.

Skirmish details
- Go head to head against another team in the Division's take on classic Team Deathmatch

Domination details
- Capture locations to claim dominance against the other team in this objective based game mode

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Each Agent will customize the tools and abilities they bring to the field, and the skills you hone in on will have a major impact on your—and the city's—chances of survival.

Assault Drone details
- An unmanned device that can be controlled remotely and sent to unleash a special brand of hell on unwitting enemies.

Chem Launcher details
-The Chem Launcher shoots various chemicals that disperse upon impact. Its effects vary, from explosive vapors and corrosive acids to repairing nano bots – choose wisely and neutralize any situation.

Hive details
- While primarily a defensive tool, the offensive version is called the "Wasp Hive," where small drones are launched to cause devastating effects to targets within an area

Seeker Mine details
Once activated, this mine locks onto the closest enemy target in range and rolls along the ground in their direction, detonating when it gets close enough.

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When you're battling everything from warring factions to contamination zones and the elements, you need to make sure you're well prepared. The Division 2 offers fully customizable agents and gear. There is a variety of weapons, armor, and cosmetic options to find, plus more gear sets and exotic items available to high-level players. When you reach the end-game, unique specializations will allow you to further expand your arsenal and abilities

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- new weapon archetypes (specialized crossbows, grenade launchers, and sniper rifles)
- enemies have access to new weapons and gadgets (freeze gun)
- call in NPC reinforcements
- four new gadgets
- 8-player raids
- clans

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New specializations, game modes, and more, will keep Division agents active well beyond level 30.
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Once you hit level 30 you can activate one of three specializations, which unlocks that specialization's signature weapon and new skills. The three specializations are:

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You develop your specialization in endgame co-op missions

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PvP
- Take on other players to prove your skills and earn powerful high-end gear.

Co-Op Activities:
- brand-new missions that offer some of the greatest challenges the Division has faced yet.

Clans:
- Agents are more powerful together, so take advantage of new ways to not only play with, but connect with other players.

Evolving Endgame:
- New content will be added regularly to The Division 2 and players will have access to a full year of free story-driven missions, map expansions and new game features.

Strongholds vs. Missions
Strongholds are vastly bigger and meaner than missions. Strongholds will be important to the plot development of the game and are extremely significant. Missions will need to be completed before attempting Strongholds. The introduction of Strongholds will happen very early on in the main campaign, but the concept becomes ramped up in the Endgame.

What happens when you hit level 30?
  • During the main campaign you be working thru a bunch of Missions and a handful of Strongholds to get to the final Stronghold that remains locked until you reach level 30. At that point, the final Stronghold will be unlocked and revealed. Once that final Stronghold is completed, World Tier 1 is unlocked, Tidal Basin is revealed and the living world will completely change.
  • Previously established control points that you've captured suddenly become dynamic as the Black Tusk faction comes into play and factions are pushed into the open world. Previously established fast travel locations are no longer available and must be re-established. Most importantly, due to the influx of the Black Tusk, Specializations are introduced because "you're gonna need a bigger gun.", and you're vastly weaker in relation to the new faction.
World Tiers 1-3 Unlocked
  • 3 Stronghold revealed (1 for each faction) that will have 2 invaded missions that are tied to each Stronghold.
    • After completing the first Stronghold, you'll progress to the next World Tier 2. Finishing the second will push you into World Tier 3 and finishing the last of the 3 Strongholds will push you into World Tier 4.
  • "The Snitch" & The Deck of 52 becomes active
    • 52 Named bosses, each faction matching a suit, that will award you loot and commendations for "completing the deck" and getting their cards. They won't spawn again until your deck is complete.
  • Cassie Mendoza "The Gun Runner" is revealed
    • A roaming random spawn vendor that cycles every day in a half that will have special loot/guns that scale to your world tier.
World Tier 4
  • Priority Target Network - An interconnected set of 7 tiered Bounties inside of different named zones that scale in difficulty as you progress thru them (progression similar to "hard", "challenging" & "heroic" ways that were familiar in TD1).
  • Bounties (this is not endgame, but was discussed after the Priority Target Network to explain how they happen)
    • During the campaign you'll meet Otis Sykes and you'll get access to bounties that you spend Target Intel to play.
    • Target Intel is garnered thru mission completion and endgame content.
World Tier 5
  • TBD later - gotta keep you guessing and excited.
Keeping the open world "fresh"
  • Interesting discussion about the logic behind the rules and modifiers to keep endgame fresh and changing. Less about being random. More about being controlled and deliberate, while allowing each experience to be unique thru the use of the modifiers.

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Story Trailer
Multiplayer: Darkzone & Conflict Trailer
World Premier Gameplay
E3 2018 Trailer
Gamescom 2018 Trailer
Endgame Trailer
Dark Zone Trailer
Launch Trailer

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Overview:
A new feature in The Division 2 is the ability to create and manage clans in-game. Clans are designed to make it easy for you to find like-minded players to play with, and to make clan management a user-friendly experience.
Clans will focus on building tight knit communities with common goals, and will consist of up to 50 accounts, with up to four characters each. The ability to create a clan is unlocked early as a part of The Division 2's story progression. Anyone who has unlocked the feature can create their own, but to start progressing a clan, a total of four members is required.
Clan members can keep themselves informed through the clan feed, keeping you up to date with clan activity and progression. The ability to leave messages on the feed will enable members to easily stay in touch with each other and it also allows for leadership to pin important messages in order to coordinate events.
In addition, each clan will have access to two voice channels for up to 25 members each, allowing you to socialize with each other at all times, regardless of where in the game you are or what activity you currently are partaking in.

Joining a clan:
When searching for a clan, you will be presented with a number of options enabling you to find a clan that best suits your particular needs or play-style.
  • Activities – The primary focus of the clan, PvE, PvP or both.
  • Most Active Times – The time of day the clan is the most active.
  • Atmosphere – The general atmosphere of the clan; would you prefer a relaxed easy-going clan, a clan focused on certain aspects of the game or a highly competitive PvP clan?
  • Mic Requirement – If the clan requires a microphone to be able to join.
  • Language – The primary spoken language of the clan.
  • Region – The geographical location of the clan members.
Creating and managing a clan:
One of the first steps when creating a clan is to design your insignia, which will serve as the visual representation of your clan in The Division 2. When designing your insignia, you will be able to choose from a selection of icons, background and border types to create your own unique design.
Next, you need to name your newfound creation. A clan name can be between 4 to 15 letters long and the clan tag, which is visible to all players, consists of 3 capitalized letters. You can also write a presentation to introduce your clan to your players.
Finally, each clan can set their preferred privacy level, consisting of three distinct levels:
  • Open – Searchable and open for all players.
  • Invite Only – Searchable but requires an application to be sent and reviewed by clan leadership.
  • Private – A private clan is not searchable and can only be joined through an invite sent by the clan's leadership.
Clan membership is organized into four ranks, allowing for improved organisation and a clear structure:
  • Commander – The leader of the clan which has access to all administrative functions of the clan.
  • Lieutenant – The officer rank, which will be able to send out invites, review applications, promote and demote members as well as moderate the clan feed.
  • Agent – The established clan member able to invite potential recruits to the clan.
  • Recruit – The recruit is a new member of the clan with limited access to administrative clan functionality.
When reviewing applications as a Commander or Lieutenant, you will be able to inspect the applicant's characters, including gear, in order for you to quickly make an informed decision.

Clan progression:
All in-game actions taken by members yielding experience points will also yield CXP (Clan XP), which is a new form of experience in The Division 2. Earning CXP will level up your clan, earning you and your friends additional benefits for each level on your Clans journey to level 30, as well as unlocking additional customization options for the insignia, showcasing your clan's veterancy.
Clans will collectively work towards common goals in The Division 2, in the shape of weekly projects and an upgradeable clan cache, both yielding rewards for all members upon completion. The weekly clan cache requires a weekly CXP goal to be reached with additional stretch goals. There are 3 tiers of reward - bronze, silver and gold. Reaching the bronze tier will unlock guaranteed rewards, while reaching the silver and gold tiers will further improve the week's rewards each time.
Clan projects are weekly tasks that grants a boost of CXP upon completion, each focusing on a particular aspect of the game. If your clan manages to complete all weekly projects, the clan will receive an additional, significant amount of CXP.

Clan quarters:
The East Wing of the White House will serve as your clan's home, providing you with a space to socialize and regroup. Here you will find your clan stash to collect your weekly rewards, as well as the clan vendor, a unique vendor available only in the East Wing. As a natural part of the clan's level progression, the quality of the items offered by the clan vendor will improve. Certain levels will also unlock the ability to purchase unique cosmetic headgear, featuring your insignia, enabling you to represent your clan wherever you go.
The clan quarters will showcase your clan's top three weekly CXP contributors, giving recognition to your most dedicated members' accomplishments. There is more to discover in the clan quarters, that you will have to discover by yourself at release!

Era Clans:
PC #1: "Third Wave" [???]
PC #2: "Rogue Ones" [ERA]!
PC #3: "Third Echelon" [???]
PC #4: "Fourcera"
PC #5
"Pink Roses" [PRO] *Currently recruiting*
XBox #1: "ERAgents" [ERA] *Currently recruiting*
XBox #2: "EraAgents Prime" [EAP] *Currently recruiting*
PS4 #1: "Knights of DC" [KoC]
PS4 #2: "Agents of Cobra" [AoC]
PS4 #3: "The Leftovers" [TLO]
PS4 #4: "4th Division" [FDV]
PS4 #5: "tbd" *Currently recruiting*
*please swing by discord and check in on the clan tabs if you're interested in a roster spot


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Division Era discord link:
(If not immediately visable, post in the main thread first, then check)
Quote for Discord Link!
[Hidden content][Hidden content]
(emote the bot post to add your role <platform>)




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- Story? well, yeah.... no unmarked spoilers!
- Follow Era ToS
- Just be cool with everything, leave the tomfoolery for the Darkzone.
- Use the word Schlooter in here and you will be shunned and most likely "taken care of" in the Dark Zones



Replying for discord.

Also - I just sent a request to join Pink Roses clan on PC. My in game name is Slack.Attack
 

Devanous

Member
Oct 27, 2017
154
Also replying for discord, hoping to join the pink roses clan on pc just made it to teir 1 my name is Devanous
 

Mutagenic

Member
Oct 30, 2017
2,314
I'm level 28. When I joined another person's game and ran the second stronghold, I had new side missions on my map. When we completed the stronghold and I left, I no longer have those new side missions available. I'm guessing it's because the other player had unlocked them. As far as I can tell, I've hit up all the safe houses. Why can't I access the final side missions? There are no new missions on my map and haven't been for the last two levels. The Castle is still grey.
 

bmdubya

Member
Nov 1, 2017
6,499
Colorado
I know the summer setting vs D1 isn't everyone's favorite, but I love fighting through these iconic monuments. Just took back the Washington Monument and it was awesome. Their attention to detail is unreal
I was in my first legit thunderstorm today, and I do not miss the snow at all. Like, I had been in some rain and thunder before, but this was a super heavy downpour with consistent lightning and thunder. It was so cool. Between the summer weather, the inconic buildings, and crazy thunderstorms, I'm in love with this setting. It's just so good.
 

JCizzle

Avenger
Oct 26, 2017
7,302
I was in my first legit thunderstorm today, and I do not miss the snow at all. Like, I had been in some rain and thunder before, but this was a super heavy downpour with consistent lightning and thunder. It was so cool. Between the summer weather, the inconic buildings, and crazy thunderstorms, I'm in love with this setting. It's just so good.
I experienced the same thing a couple of days ago, it was awesome! I've never seen anything like it in another game
 

bmdubya

Member
Nov 1, 2017
6,499
Colorado
I experienced the same thing a couple of days ago, it was awesome! I've never seen anything like it in another game
Same here, the rain effects are so fucking good. Plus the audio, I love running past cars while it is raining and hearing the rain drops hit the cars.

This game is so so good. I knew I'd enjoy it after the two betas, but it's easily becoming one of my favorite games.
 

Bricktop

Attempted to circumvent ban with an alt account
Banned
Oct 27, 2017
2,847
Same here, the rain effects are so fucking good. Plus the audio, I love running past cars while it is raining and hearing the rain drops hit the cars.

This game is so so good. I knew I'd enjoy it after the two betas, but it's easily becoming one of my favorite games.

Couple of days ago I was in a huge thunderstorm and couldn't see anything. Then the rain stopped and there was a dense fog over everything and visibility was still next to nothing. As I'm running the fog starts clearing and it opens to this picturesque view of the Washington Monument in front of me. I was smack dab in the middle of the National Mall, between it and the Capitol building. It was just one of the many times I've been less a player and more a sightseer in this game. Sure, at it's heart it's a game about shooting people and collecting loot, but it's also an amazing achievement in design and detail and that just puts it on a whole other level as far as I'm concerned.
 

xxracerxx

Avenger
Oct 25, 2017
31,222
So is there a known bug that gun paint colors can not allow you to equip a gun with that scheme on it?

They are also red in the inventory but does not indicate why.
 

FaceHugger

Banned
Oct 27, 2017
13,949
USA
On PC, on the landing screen (after launching when it shows your character) you can scroll with the mouse wheel and it will tell you various statistics about your gear or things related to it. I've spent 9h 23m sprinting, best multi kill with my latest AR was 8, etc. Pretty cool touch. If you come back to the same item it often has a new stat to show.
 
Oct 27, 2017
114
The one bug that is driving me nuts is the vibration one where on the Xbox after awhile your controller will stop vibrating when firing.

I get that too, mostly with Lmg's. yesterday I had it not vibrate when I was taking hits! I Found myself dying and I had no idea I was being hit, that REALLY makes it unplayable. It's amazing how much we rely on rumble feedback.
 

thetrin

Member
Oct 26, 2017
7,621
Atlanta, GA
Just picked up the PC version today. Looking forward to playing this weekend, before leaving for PAX East. I'll be playing plenty when I get back, though.
 

FaceHugger

Banned
Oct 27, 2017
13,949
USA
Man so far I hate both of the signature abilities I've used - demo turret and mender seeker mines. They're just awkward to use and aren't powerful enough to overcome the poor control/usage. Well, saving me a lot of spec points for other stuff at least.

Oh, and are the servers rebooting? I see a message in my chat window it's rebooting soon but nothing from any Ubi Twitter accounts.
 
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chrominance

Sky Van Gogh
Member
Oct 25, 2017
13,576
YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS

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NEVER DOING THAT AGAIN

also oh god it's four in the morning

Oh, and are the servers rebooting? I see a message in my chat window it's rebooting soon but nothing from any Ubi Twitter accounts.

also thank goodness I finished this BEFORE a server reboot, I would've cried.
 

FaceHugger

Banned
Oct 27, 2017
13,949
USA
So I am going crazy trying to clear this inventory "!" notification, says I have something new but there isn't. Says Inventory 1/40

WHAT THE HECK IS IT?

Looks like a bug, since the '!' should also appear over your secondary weapon. (Edit: NM read your post/image wrong)

Also I love this gun. Modded it's terrific as is, with its good damage and 900 RPM - but the talent lets me mutilate another enemy or two if I can score a close quarters kill with it that's already low on health. Kill random close red with several bullets, then burst 25-30 more into an elite at 17.5k @ 900 RPM:

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Gamer @ Heart

Member
Oct 26, 2017
9,547
There needs to be some reward for not going rogue for an extended period. There is just so little insentive to not slaughter anyone that you cone across. With 12 people max, the odds of another full group in there that will drop what their doing to try and find yours is so small when you can just wait out the timer.
 

leng jai

Member
Nov 2, 2017
15,117
After playing basically the entire story with a KB/mouse I have to say that a controller is actually much better for this game. Outside of actual aiming everything else feels more natural and responsive.
 

FaceHugger

Banned
Oct 27, 2017
13,949
USA
Just bought the game, but cannot find my dps, armor etc numbers. Did they change that system from 1?

For DPS you can unlock the shooting range in your base and get a sense of more natural numbers by utilizing the different lanes.

Armor, health, and skill power is in your inventory:
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Then in the same screen goto the Stats window to scroll through the other attributes:
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JustInsane

Member
Oct 27, 2017
1,714
I love how a lot of the SHD caches are also in fleshed our areas/buildings just for these caches or require a little bit of thinking to get.
 

kriskrosbbk

Member
Oct 28, 2017
632
For DPS you can unlock the shooting range in your base and get a sense of more natural numbers by utilizing the different lanes.

Armor, health, and skill power is in your inventory:
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Then in the same screen goto the Stats window to scroll through the other attributes:
Oh6MjTF.jpg

Thanks man! Any idea why they changed the dps check on the go? It was easier to see which gun is better,etc..
 

Hyun Sai

Member
Oct 27, 2017
14,562
I wanted to make a build around Mad Bomber talent, but I can't remember the one making grenades detonate on impact.

I know I had it once when I started but had no idea. What's the name and how rare is it ?
 

dm101

Member
Nov 13, 2018
2,183
I've said this before but as DC resident, it's insane how detailed this is relative to the real city. There's a furniture store in real life I pass on my commute downtown. Sure as shit it's here too, compete with a couch falling out the front window. The "one way" sign is even accurate.

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That's very cool. I really like to hear these descriptions from the people who actually live here.

In the original division I once teamed up with a guy who lived in new York city, and he showed me around in the game of all the places he eats, goes to, etc. It was very neat.
 
Oct 27, 2017
5,247
I want to go home, working overtime when you just want to get home and play sucks haha.

I might try soloing some hunters again now that I'm WT2, I mean how hard can it be....
 

Hawkster

Alt account
Banned
Mar 23, 2019
2,626
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Foreword:
I just wanted to start with a quick thank you to Chris Metal for all his help creating the OT, especially the great graphics! Also,
carlsojo for that amazing OT title
Ruthless deafmedal & GazzaGSi for managing the Division community like pro's. Also WesleyShark & KCsoLucky
Geist darkwing Quick Mustard for proof reading this OT. (Blame them if there are still errors, I'm not taking responsibility for my own errors)

Anyhow, I know everyone has been looking forward to finally playing this game and from everything Ubi has shown us, it looks like they have gone all-in with the content and QoL improvements from D1. Regardless of you prior history with the Division I hope the community binds together, regardless of platform, and makes it a great experience for everyone!

If there are any issues/errors, please pm them to me and I'll update!

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Initial release date: March 15, 2019
*Pre-Purchase the Gold or Ultimate edition to play The Division 2 on March 12, 2019
Mode(s): Multiplayer
Engine: Snowdrop
Publisher: Ubisoft
Developers: Massive Entertainment, Ubisoft Reflections, MORE
Platforms: PlayStation 4, Xbox One, Microsoft Windows


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Pre-order bonuses:
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Gold Edition: ($110)
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The Gold Edition comes with the game itself, three-day early access to the game, and the Year 1 Pass. The Year 1 Pass gets you one-week early access to all free Year 1 episodes, exclusive customization items, additional activities, and more

Ultimate Edition: ($130)
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The Ultimate Edition comes with the Year 1 Pass, three-day early access to the game, as well as a handful of digital add-ons: the Elite Agent Pack, Battleworn Secret Service Pack, and First Responder Pack. The add-ons include outfits, emotes, weapon skins, skill effects, and additional stash space. The physical version of the Ultimate Edition is exclusive to GameStop

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Dark Zone Collectors Edition: ($190)

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This version includes everything in the Ultimate Edition, plus a 30cm-high figurine of Heather Ward, a book of lithographs, the game soundtrack, and a Washington, DC map packed together in a special box

Pheonix Shield Edition: ($250)
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This edition comes with everything in the Ultimate Edition, plus an articulated figurine of Brian Johnson, a steelbook metal case (Ubisoft Store exclusive), a book of lithographs, the selected game soundtrack, and a Washington, DC map

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PC Specs:
Minimum Requirements:

OS:Windows 7,Windows 8,Windows 10
Processor:AMD FX-6350 | Intel Core I5-2500K
Memory:8 GB RAM
Graphics:AMD Radeon R9 270 | Nvidia Geforce GTX 670
Disk Space:2 GB available space
Direct X:DirectX 11 | 12

Recommended Requirements:
OS:Windows 7,Windows 8,Windows 10
Processor:AMD Ryzen 5 1500X | Intel Core I7-4790
Memory:8 GB RAM
Graphics:AMD RX 480 | Nvidia Geforce GTX 970
Disk Space:4 GB available space
Direct X:DirectX 11 | 12

*not on Steam*
Epic Games Store link
UPlay Store

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Lead a team of elite agents into a post-pandemic Washington D.C. to restore order and prevent the collapse of the city.

In the ruins of Washington, D.C., seven months after the bio attack that kicked off the events of the first game. That means it's set in the summer this time, rather than snowy Manhattan, and the world will be 20 percent larger than The Division 1. Instead of being surrounded by tall buildings, The Division 2 throws you into larger areas that feel much more like an open world.

The first game was set in the midst of a social collapse triggered by poisoned money, The Division 2 is set in a city trying to rebuild and recover. It's still pretty broken up, however, and plants and wildlife are reclaiming abandoned sectors.


You'll face off against a trio of factions:

- Hyenas: drug-fueled chaos-revelers preying on the weak.
- True Sons: a militia who rule by brute force.
- The Outcasts' premise is intriguing: infected individuals were left in the city's makeshift encampments to die. Those that survived have banded together and are now out for vengeance.

A fourth faction, the Black Tusks, could pose the biggest threat. As well-equipped and organized as Division agents, this organization will be introduced as part of The Division 2's endgame, laying siege to city areas at random.

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Campaign
Take on The Division's most critical mission yet, where you'll tackle unprecedented dangers as you pull D.C. back from the brink.

CO-OP
Join your friends to take on the game's toughest missions. You'll need all the help you can get.

PvP
Sometimes even fellow agents can't be trusted. Take on other players and prove your combat proficiency.

Dark Zones
With three Dark Zone across Washington D.C., you'll be able to explore unique areas of the city that have been untouched for months. These mysterious, walled-off sections of D.C. offer a fair and intense Player vs. Environment vs. Player experience where anything can happen, and no one can be trusted.

Conflict
Prove your skills against other Division agents in a variety of different player versus player experiences on unique maps not seen anywhere else in The Division 2.

Skirmish details
- Go head to head against another team in the Division's take on classic Team Deathmatch

Domination details
- Capture locations to claim dominance against the other team in this objective based game mode

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Each Agent will customize the tools and abilities they bring to the field, and the skills you hone in on will have a major impact on your—and the city's—chances of survival.

Assault Drone details
- An unmanned device that can be controlled remotely and sent to unleash a special brand of hell on unwitting enemies.

Chem Launcher details
-The Chem Launcher shoots various chemicals that disperse upon impact. Its effects vary, from explosive vapors and corrosive acids to repairing nano bots – choose wisely and neutralize any situation.

Hive details
- While primarily a defensive tool, the offensive version is called the "Wasp Hive," where small drones are launched to cause devastating effects to targets within an area

Seeker Mine details
Once activated, this mine locks onto the closest enemy target in range and rolls along the ground in their direction, detonating when it gets close enough.

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When you're battling everything from warring factions to contamination zones and the elements, you need to make sure you're well prepared. The Division 2 offers fully customizable agents and gear. There is a variety of weapons, armor, and cosmetic options to find, plus more gear sets and exotic items available to high-level players. When you reach the end-game, unique specializations will allow you to further expand your arsenal and abilities

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- new weapon archetypes (specialized crossbows, grenade launchers, and sniper rifles)
- enemies have access to new weapons and gadgets (freeze gun)
- call in NPC reinforcements
- four new gadgets
- 8-player raids
- clans

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New specializations, game modes, and more, will keep Division agents active well beyond level 30.
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Once you hit level 30 you can activate one of three specializations, which unlocks that specialization's signature weapon and new skills. The three specializations are:

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You develop your specialization in endgame co-op missions

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PvP
- Take on other players to prove your skills and earn powerful high-end gear.

Co-Op Activities:
- brand-new missions that offer some of the greatest challenges the Division has faced yet.

Clans:
- Agents are more powerful together, so take advantage of new ways to not only play with, but connect with other players.

Evolving Endgame:
- New content will be added regularly to The Division 2 and players will have access to a full year of free story-driven missions, map expansions and new game features.

Strongholds vs. Missions
Strongholds are vastly bigger and meaner than missions. Strongholds will be important to the plot development of the game and are extremely significant. Missions will need to be completed before attempting Strongholds. The introduction of Strongholds will happen very early on in the main campaign, but the concept becomes ramped up in the Endgame.

What happens when you hit level 30?
  • During the main campaign you be working thru a bunch of Missions and a handful of Strongholds to get to the final Stronghold that remains locked until you reach level 30. At that point, the final Stronghold will be unlocked and revealed. Once that final Stronghold is completed, World Tier 1 is unlocked, Tidal Basin is revealed and the living world will completely change.
  • Previously established control points that you've captured suddenly become dynamic as the Black Tusk faction comes into play and factions are pushed into the open world. Previously established fast travel locations are no longer available and must be re-established. Most importantly, due to the influx of the Black Tusk, Specializations are introduced because "you're gonna need a bigger gun.", and you're vastly weaker in relation to the new faction.
World Tiers 1-3 Unlocked
  • 3 Stronghold revealed (1 for each faction) that will have 2 invaded missions that are tied to each Stronghold.
    • After completing the first Stronghold, you'll progress to the next World Tier 2. Finishing the second will push you into World Tier 3 and finishing the last of the 3 Strongholds will push you into World Tier 4.
  • "The Snitch" & The Deck of 52 becomes active
    • 52 Named bosses, each faction matching a suit, that will award you loot and commendations for "completing the deck" and getting their cards. They won't spawn again until your deck is complete.
  • Cassie Mendoza "The Gun Runner" is revealed
    • A roaming random spawn vendor that cycles every day in a half that will have special loot/guns that scale to your world tier.
World Tier 4
  • Priority Target Network - An interconnected set of 7 tiered Bounties inside of different named zones that scale in difficulty as you progress thru them (progression similar to "hard", "challenging" & "heroic" ways that were familiar in TD1).
  • Bounties (this is not endgame, but was discussed after the Priority Target Network to explain how they happen)
    • During the campaign you'll meet Otis Sykes and you'll get access to bounties that you spend Target Intel to play.
    • Target Intel is garnered thru mission completion and endgame content.
World Tier 5
  • TBD later - gotta keep you guessing and excited.
Keeping the open world "fresh"
  • Interesting discussion about the logic behind the rules and modifiers to keep endgame fresh and changing. Less about being random. More about being controlled and deliberate, while allowing each experience to be unique thru the use of the modifiers.

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Story Trailer
Multiplayer: Darkzone & Conflict Trailer
World Premier Gameplay
E3 2018 Trailer
Gamescom 2018 Trailer
Endgame Trailer
Dark Zone Trailer
Launch Trailer

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Overview:
A new feature in The Division 2 is the ability to create and manage clans in-game. Clans are designed to make it easy for you to find like-minded players to play with, and to make clan management a user-friendly experience.
Clans will focus on building tight knit communities with common goals, and will consist of up to 50 accounts, with up to four characters each. The ability to create a clan is unlocked early as a part of The Division 2's story progression. Anyone who has unlocked the feature can create their own, but to start progressing a clan, a total of four members is required.
Clan members can keep themselves informed through the clan feed, keeping you up to date with clan activity and progression. The ability to leave messages on the feed will enable members to easily stay in touch with each other and it also allows for leadership to pin important messages in order to coordinate events.
In addition, each clan will have access to two voice channels for up to 25 members each, allowing you to socialize with each other at all times, regardless of where in the game you are or what activity you currently are partaking in.

Joining a clan:
When searching for a clan, you will be presented with a number of options enabling you to find a clan that best suits your particular needs or play-style.
  • Activities – The primary focus of the clan, PvE, PvP or both.
  • Most Active Times – The time of day the clan is the most active.
  • Atmosphere – The general atmosphere of the clan; would you prefer a relaxed easy-going clan, a clan focused on certain aspects of the game or a highly competitive PvP clan?
  • Mic Requirement – If the clan requires a microphone to be able to join.
  • Language – The primary spoken language of the clan.
  • Region – The geographical location of the clan members.
Creating and managing a clan:
One of the first steps when creating a clan is to design your insignia, which will serve as the visual representation of your clan in The Division 2. When designing your insignia, you will be able to choose from a selection of icons, background and border types to create your own unique design.
Next, you need to name your newfound creation. A clan name can be between 4 to 15 letters long and the clan tag, which is visible to all players, consists of 3 capitalized letters. You can also write a presentation to introduce your clan to your players.
Finally, each clan can set their preferred privacy level, consisting of three distinct levels:
  • Open – Searchable and open for all players.
  • Invite Only – Searchable but requires an application to be sent and reviewed by clan leadership.
  • Private – A private clan is not searchable and can only be joined through an invite sent by the clan's leadership.
Clan membership is organized into four ranks, allowing for improved organisation and a clear structure:
  • Commander – The leader of the clan which has access to all administrative functions of the clan.
  • Lieutenant – The officer rank, which will be able to send out invites, review applications, promote and demote members as well as moderate the clan feed.
  • Agent – The established clan member able to invite potential recruits to the clan.
  • Recruit – The recruit is a new member of the clan with limited access to administrative clan functionality.
When reviewing applications as a Commander or Lieutenant, you will be able to inspect the applicant's characters, including gear, in order for you to quickly make an informed decision.

Clan progression:
All in-game actions taken by members yielding experience points will also yield CXP (Clan XP), which is a new form of experience in The Division 2. Earning CXP will level up your clan, earning you and your friends additional benefits for each level on your Clans journey to level 30, as well as unlocking additional customization options for the insignia, showcasing your clan's veterancy.
Clans will collectively work towards common goals in The Division 2, in the shape of weekly projects and an upgradeable clan cache, both yielding rewards for all members upon completion. The weekly clan cache requires a weekly CXP goal to be reached with additional stretch goals. There are 3 tiers of reward - bronze, silver and gold. Reaching the bronze tier will unlock guaranteed rewards, while reaching the silver and gold tiers will further improve the week's rewards each time.
Clan projects are weekly tasks that grants a boost of CXP upon completion, each focusing on a particular aspect of the game. If your clan manages to complete all weekly projects, the clan will receive an additional, significant amount of CXP.

Clan quarters:
The East Wing of the White House will serve as your clan's home, providing you with a space to socialize and regroup. Here you will find your clan stash to collect your weekly rewards, as well as the clan vendor, a unique vendor available only in the East Wing. As a natural part of the clan's level progression, the quality of the items offered by the clan vendor will improve. Certain levels will also unlock the ability to purchase unique cosmetic headgear, featuring your insignia, enabling you to represent your clan wherever you go.
The clan quarters will showcase your clan's top three weekly CXP contributors, giving recognition to your most dedicated members' accomplishments. There is more to discover in the clan quarters, that you will have to discover by yourself at release!

Era Clans:
PC #1: "Third Wave" [???]
PC #2: "Rogue Ones" [ERA]!
PC #3: "Third Echelon" [???]
PC #4: "Fourcera"
PC #5
"Pink Roses" [PRO] *Currently recruiting*
XBox #1: "ERAgents" [ERA] *Currently recruiting*
XBox #2: "EraAgents Prime" [EAP] *Currently recruiting*
PS4 #1: "Knights of DC" [KoC]
PS4 #2: "Agents of Cobra" [AoC]
PS4 #3: "The Leftovers" [TLO]
PS4 #4: "4th Division" [FDV]
PS4 #5: "tbd" *Currently recruiting*
*please swing by discord and check in on the clan tabs if you're interested in a roster spot


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Division Era discord link:
(If not immediately visable, post in the main thread first, then check)
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- Story? well, yeah.... no unmarked spoilers!
- Follow Era ToS
- Just be cool with everything, leave the tomfoolery for the Darkzone.
- Use the word Schlooter in here and you will be shunned and most likely "taken care of" in the Dark Zones



Posting for Discord link as quote ain't showing it for me
 
Last edited:

Irrotational

Prophet of Truth
Member
Oct 25, 2017
7,134
How does level scaling work exactly? I can be level 30 and my friend can be level 1 and he will be scaled up so we can do my missions together?
Yes, they just fixed it too as the armour wasn't scaling properly.

It works very well, and is pretty drop in and out. Any progress made in their game, that is new to your game, will carry back to your game. (Except random events and control points).

The *only* issue is that their stuff is scaled. So if they just level up, and get a gun at a new level, it doesn't look any better because all of them are scaled to your level.