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Oct 30, 2017
796
On X1X, I had major frame drops during the first main mission et some side missions. I had to restart the game to fix the issue. It was much better after.

This game is going to be something else I can feel it... so good!
 

data

Member
Oct 25, 2017
4,717
Still wondering on this. I had one go back to the hyenas when I got back home from work. (The one closest to the theater.) Might have been a bug, but it did go back into their hands.
Eahc player has their own instance. Were you playing in your or a teammates instance the first time you captured it?
 

Philtastic

Member
Jan 3, 2018
592
Canada
It is NUTS how much there is in this game. I haven't even left the first two areas yet and I am lvl 11. Been playing with my friend mostly and we are kinda waiting on a third friend joining friday.
SO many things to find in the environment as well like little shortcuts or secrets you find.
Just nuts.
I know, right? There's something of interest almost literally EVERYWHERE! This is ridiculously good so far!
 

FaceHugger

Banned
Oct 27, 2017
13,949
USA
This game is so much fun. I've already made a new friend. I love how team mates can quick travel around, doing their thing, and then just communicate a little and meet back up for missions. I am getting used to my wingman, how he plays - we're an efficient two-man killing machine now.

One thing: no matter how much I boost my mic and the group chat, everyone sounds very quiet to me, and others report the same of me. Is everyone having this issue? Voice chat is just fine in other games.
 

GazzaGSi

Member
Oct 28, 2017
600
Derby, UK
How is the pop in, screen tearing and the overall PS4 Pro performance?

For me it's greatly improved but I installed the game to an external SSD today (the beta was on the internal drive) and the texture thing is nearly all but gone, I fast travel to the BoO and the Whitehouse is loaded, sprint out of the theatre settlement and all trees, signs, garbage etc is as it should be and loaded. I've noticed acouple of little bits quite far in the distance when I've specifically been looking for it but nothing that has gotten my attention, its sorted before I've had chance to focus on it. Again though, this will be down to the ssd, I don't know how it is on the normal hdd.

I've had around 8 hours, cashed in everything I could on the ubi club and got 2 banging emotes from my 3 free caches :) I've redeemed my codes from the DZ edition for an outfit and acouple of weapons but can't find these they're not in the delivery mail box, is there somewhere else I need to check?
 

Ferdie

Member
Jul 16, 2018
1,363
Just in case anyone is confused like I was.... this is probably known by everyone but me, but just in-case:

HN0Ngan.jpg


By your level in the top left of your inventory are three coloured icons. If you look at the image (inside the red box on the top left) I have

3 Yellow Skill Based Attributes / 4 Red Damage Based Attributes / 4 Blue Armour/Health Based Attributes

If you view your pieces of gear, they will have attributes that add to each of these.

For instance, my backpack has:

Blue Icon +140 Armour
Red Icon +1% Weapon Damage
Red Icon +1% Critical Hit Chance

So my backpack has 3 Attributes 1 Blue, 2 Red.

If you add up all the attributes on all 6 pieces of your gear: Mask, Vest, Holster, Backpack, Gloves, Kneepads, you will come up with a total that match the coloured icons next to your level.

Sometimes a weapon will have a Talent that says:

Required 5 or more Red Icon
Or
Required 5 or less Blue Icon

Which means you need to balance how many of these attributes you have active at once for the talents on your weapons to activate. Which means the highest pieces of gear you have may not always be the best for your current loadout.

I know this is probably super-obvious to most of you, but it confused me for a bit. Sharing just in-case anyone else wasn't sure how this worked.
Thanks for this. I had no idea what those numbers meant. Didn't see any hints in-game.
 

GamingRobioto

Member
May 18, 2018
1,350
Exeter, UK
Anyone else had issues getting their DLC weapons (and other content)? I've just got to the White House there is nothing in my stash or mailbox.

I have the Ultimate Edition on PS4, nothing at all DLC wise... :(

Sorry to quote myself but I've tried everything an none of my Ultimate Edition DLC items appear. If anyone has a solution please let me know. I've contacted Ubisoft support on Twitter. Hopefully they'll get back t me soon.
 

GazzaGSi

Member
Oct 28, 2017
600
Derby, UK
Is there varients of weapons or are all Lightweight M4's and LVOA's single shot now, I wet myself when I got the LWM4 and was murdered in my first battle as I just held the trigger down not realising it was a 1 shot rifle lol
 

GazzaGSi

Member
Oct 28, 2017
600
Derby, UK
Sorry to quote myself but I've tried everything an none of my Ultimate Edition DLC items appear. If anyone has a solution please let me know. I've contacted Ubisoft support on Twitter. Hopefully they'll get back t me soon.

I've redeemed my codes from out the box on PSN, they're there in my transaction history but received no in game items yet (lullaby shotgun, acouple of outfits etc). Mail box checked, closed the game and re checked, nothing.
 

Mudo

Member
Oct 25, 2017
6,114
Tennessee
I'm level 10 now and haven't had any problem playing solo so far. I did a few missions in a random group too and that went fine as well. There's so much to do in the overworld as a solo player, you'll get a lot of content
It's very doable solo. You can outlevel the story missions. You'll be challenged for sure, but overall I think it's a very friendly game to just explore the open world.

Thanks ya'll I appreciate the info. I think I'm gonna get this it looks great and I just need a new loot shooter :)
 

Azurik

Attempted to circumvent ban with alt account
Banned
Nov 5, 2017
2,441
Loving this game so far! Looks great and sound great too (Xbox one x).

It's exactly what a game is supposed to be:
Fun and addictive. When playing the game, I keep telling myself: Just one more mission. Ok this is the last one now. One more and then I'm done, really. I'm tired and got to be up early, but I just get this one more stash.

Few hours later I'm still on my "last" mission and on the way to get just one more stash.
 

replicantUK

Attempted to circumvent ban with alt account
Banned
Oct 27, 2017
838
United Kingdom
Glad I decided not to play the Beta. Grabbed an hour tonight on my X. On leave from work for the next 11 days so I'm gonna get hella stuck into this.
 

Absoludacrous

One Winged Slayer
The Fallen
Oct 26, 2017
3,182
This has probably been asked a million times, but where/when do you pickup the pre-order/club type bonuses? My mailbox/grants tabs in the Stash are empty, maybe it's tied to progression?
 

TibimusPrime

Member
Nov 26, 2017
836
Hi Guys,

Really loving this so far, i'm curious though. Does this have matchmaking for side missions ?, i mean i know you have the random side missions, but that would imply that it could match me with missions above my level ?.

Call for help is usually just one person joining, i'm hoping something like main missions, with a full squad.

Cheers.
 

bmdubya

Member
Nov 1, 2017
6,499
Colorado
Just in case anyone is confused like I was.... this is probably known by everyone but me, but just in-case:

HN0Ngan.jpg


By your level in the top left of your inventory are three coloured icons. If you look at the image (inside the red box on the top left) I have

3 Yellow Skill Based Attributes / 4 Red Damage Based Attributes / 4 Blue Armour/Health Based Attributes

If you view your pieces of gear, they will have attributes that add to each of these.

For instance, my backpack has:

Blue Icon +140 Armour
Red Icon +1% Weapon Damage
Red Icon +1% Critical Hit Chance

So my backpack has 3 Attributes 1 Blue, 2 Red.

If you add up all the attributes on all 6 pieces of your gear: Mask, Vest, Holster, Backpack, Gloves, Kneepads, you will come up with a total that match the coloured icons next to your level.

Sometimes a weapon will have a Talent that says:

Required 5 or more Red Icon
Or
Required 5 or less Blue Icon

Which means you need to balance how many of these attributes you have active at once for the talents on your weapons to activate. Which means the highest pieces of gear you have may not always be the best for your current loadout.

I know this is probably super-obvious to most of you, but it confused me for a bit. Sharing just in-case anyone else wasn't sure how this worked.
Thank you for this! It seems like it is a more simplified version of what they had in Division 1, which I like better.
 

thediamondage

Member
Oct 25, 2017
11,234
had PC version from AMD rewards but got impatient waiting for the 15th, bought gold physical on xbox one. Its a 42 gig download, the disc pretty much does nothing lol. Jumping in now, really enjoyed Div1 at launch but quit after I plat'd the game, gonna see if I can play longer in Div 2.
 

Lucifonz

Member
Oct 27, 2017
2,132
United Kingdom
I'm surprised just how great this feels. Even after playing the beta and the game at various events - the small slices struggle to represent how fleshed out everything seems. It's so packed full of things to do, it's great stuff. I can't wait to play more.
 

Deleted member 22750

Oct 28, 2017
13,267
im liking what I played so far

I didn't play division 1 and I'm just trying to understand what is being thrown at me.
 

Pitchfork

Member
Oct 28, 2017
3,686
England
I'm surprised just how great this feels. Even after playing the beta and the game at various events - the small slices struggle to represent how fleshed out everything seems. It's so packed full of things to do, it's great stuff. I can't wait to play more.
Yup! I've only clocked up 4hrs so far but overwhelmed by what's on offer here! And good God is it a looker on Xbox One X! It's so Damn crisp and clean!
 

astro

Member
Oct 25, 2017
56,886
im liking what I played so far

I didn't play division 1 and I'm just trying to understand what is being thrown at me.
If you get confused, don't feel stupid and just ask. The UI is the game's most obvious weak point, much of it is unexplained and unintuitive. It's the only real downside so far that I've run into personally.
 

Absoludacrous

One Winged Slayer
The Fallen
Oct 26, 2017
3,182
So looking around, it seems like something is up with the PS4 version and getting items in the Mailbox. Has anyone had any luck with getting stuff like the Capitol Defenders items to appear on PS4?
 

astro

Member
Oct 25, 2017
56,886
Just now I spawned at a friendly Control Point. I checked my map for something to do next. Saw one more SHD Cache, marked it on my map, and started off on foot.

I saw a side-street that deviated slightly from my path, but thought it might be worth checking out.

I ran down the street, and saw a chest on top of a shipping container. Climbed up and grabbed it and scored a new Rare backpack.

Then I saw a fenced area with a lock on it, shot the lock off the fence and looted the containers inside. Found another piece of rare gear, some rare materials, and a recording (lore).

Then I saw a manhole... so I climbed down. Worked my way through the sewer and found some more rare materials and some more pieces of gear. Ran into a Hyena patrol, took them out. Found a box on the wall containing a key for a Hyena stash.

Made my way to the end of the sewer, climbed out and found myself in a new side street. GPS was pointing west but I saw a rope hanging from a window in front of me... so I climbed the rope, and ran through the building scoring more loot.

Then I came across a group of friendly NPCs fighting with hostile NPCs. I assisted and one of the enemies dropped a key, which I used to unlock a nearby room and free a hostage...

I exit the building and and I'm near the GPS target. I ran to where it was, shot the lock of the fence surrounding it, found the Cache, some new gear, and another lore recording.

Instead of just running from A-B, I explored on my way and found a bunch of meaningful loot and some random events.

THIS is how you do patrol zones in a loot game.
 

Klyka

Member
Oct 25, 2017
18,422
Germany
Just now I spawned at a friendly Control Point. I checked my map for something to do next. Saw one more SHD Cache, marked it on my map, and started off on foot.

I saw a side-street that deviated slightly from my path, but thought it might be worth checking out.

I ran down the street, and saw a chest on top of a shipping container. Climbed up and grabbed it and scored a new Rare backpack.

Then I saw a fenced area with a lock on it, shot the lock off the fence and looted the containers inside. Found another piece of rare gear, some rare materials, and a recording (lore).

Then I saw a manhole... so I climbed down. Worked my way through the sewer and found some more rare materials and some more pieces of gear. Ran into a Hyena patrol, took them out. Found a box on the wall containing a key for a Hyena stash.

Made my way to the end of the sewer, climbed out and found myself in a new side street. GPS was pointing west but I saw a rope hanging from a window in front of me... so I climbed the rope, and ran through the building scoring more loot.

Then I came across a group of friendly NPCs fighting with hostile NPCs. I assisted and one of the enemies dropped a key, which I used to unlock a nearby room and free a hostage...

I exit the building and and I'm near the GPS target. I ran to where it was, shot the lock of the fence surrounding it, found the Cache, some new gear, and another lore recording.

Instead of just running from A-B, I explored on my way and found a bunch of meaningful loot and some random events.

THIS is how you do patrol zones in a loot game.
THIS THIS THIS THIS
I wish I could frame this post
 

RichardHawk

Member
Feb 7, 2018
1,602
Los Angeles, CA
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Foreword:
I just wanted to start with a quick thank you to Chris Metal for all his help creating the OT, especially the great graphics! Also,
carlsojo for that amazing OT title
Ruthless @deafmetal & GazzaGSi for managing the Division community like pro's. Also WesleyShark & KCsoLucky
Geist darkwing Quick Mustard for proof reading this OT. (Blame them if there are still errors, I'm not taking responsibility for my own errors)

Anyhow, I know everyone has been looking forward to finally playing this game and from everything Ubi has shown us, it looks like they have gone all-in with the content and QoL improvements from D1. Regardless of you prior history with the Division I hope the community binds together, regardless of platform, and makes it a great experience for everyone!

If there are any issues/errors, please pm them to me and I'll update!

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Initial release date: March 15, 2019
*Pre-Purchase the Gold or Ultimate edition to play The Division 2 on March 12, 2019
Mode(s): Multiplayer
Engine: Snowdrop
Publisher: Ubisoft
Developers: Massive Entertainment, Ubisoft Reflections, MORE
Platforms: PlayStation 4, Xbox One, Microsoft Windows


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Pre-order bonuses:
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Gold Edition: ($110)
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The Gold Edition comes with the game itself, three-day early access to the game, and the Year 1 Pass. The Year 1 Pass gets you one-week early access to all free Year 1 episodes, exclusive customization items, additional activities, and more

Ultimate Edition: ($130)
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The Ultimate Edition comes with the Year 1 Pass, three-day early access to the game, as well as a handful of digital add-ons: the Elite Agent Pack, Battleworn Secret Service Pack, and First Responder Pack. The add-ons include outfits, emotes, weapon skins, skill effects, and additional stash space. The physical version of the Ultimate Edition is exclusive to GameStop

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Dark Zone Collectors Edition: ($190)

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This version includes everything in the Ultimate Edition, plus a 30cm-high figurine of Heather Ward, a book of lithographs, the game soundtrack, and a Washington, DC map packed together in a special box

Pheonix Shield Edition: ($250)
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This edition comes with everything in the Ultimate Edition, plus an articulated figurine of Brian Johnson, a steelbook metal case (Ubisoft Store exclusive), a book of lithographs, the selected game soundtrack, and a Washington, DC map

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PC Specs:
Minimum Requirements:

OS:Windows 7,Windows 8,Windows 10
Processor:AMD FX-6350 | Intel Core I5-2500K
Memory:8 GB RAM
Graphics:AMD Radeon R9 270 | Nvidia Geforce GTX 670
Disk Space:2 GB available space
Direct X:DirectX 11 | 12

Recommended Requirements:
OS:Windows 7,Windows 8,Windows 10
Processor:AMD Ryzen 5 1500X | Intel Core I7-4790
Memory:8 GB RAM
Graphics:AMD RX 480 | Nvidia Geforce GTX 970
Disk Space:4 GB available space
Direct X:DirectX 11 | 12

*not on Steam*
Epic Games Store link
UPlay Store

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Lead a team of elite agents into a post-pandemic Washington D.C. to restore order and prevent the collapse of the city.

In the ruins of Washington, D.C., seven months after the bio attack that kicked off the events of the first game. That means it's set in the summer this time, rather than snowy Manhattan, and the world will be 20 percent larger than The Division 1. Instead of being surrounded by tall buildings, The Division 2 throws you into larger areas that feel much more like an open world.

The first game was set in the midst of a social collapse triggered by poisoned money, The Division 2 is set in a city trying to rebuild and recover. It's still pretty broken up, however, and plants and wildlife are reclaiming abandoned sectors.


You'll face off against a trio of factions:

- Hyenas: drug-fueled chaos-revelers preying on the weak.
- True Sons: a militia who rule by brute force.
- The Outcasts' premise is intriguing: infected individuals were left in the city's makeshift encampments to die. Those that survived have banded together and are now out for vengeance.

A fourth faction, the Black Tusks, could pose the biggest threat. As well-equipped and organized as Division agents, this organization will be introduced as part of The Division 2's endgame, laying siege to city areas at random.

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Campaign
Take on The Division's most critical mission yet, where you'll tackle unprecedented dangers as you pull D.C. back from the brink.

CO-OP
Join your friends to take on the game's toughest missions. You'll need all the help you can get.

PvP
Sometimes even fellow agents can't be trusted. Take on other players and prove your combat proficiency.

Dark Zones
With three Dark Zone across Washington D.C., you'll be able to explore unique areas of the city that have been untouched for months. These mysterious, walled-off sections of D.C. offer a fair and intense Player vs. Environment vs. Player experience where anything can happen, and no one can be trusted.

Conflict
Prove your skills against other Division agents in a variety of different player versus player experiences on unique maps not seen anywhere else in The Division 2.

Skirmish details
- Go head to head against another team in the Division's take on classic Team Deathmatch

Domination details
- Capture locations to claim dominance against the other team in this objective based game mode

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Each Agent will customize the tools and abilities they bring to the field, and the skills you hone in on will have a major impact on your—and the city's—chances of survival.

Assault Drone details
- An unmanned device that can be controlled remotely and sent to unleash a special brand of hell on unwitting enemies.

Chem Launcher details
-The Chem Launcher shoots various chemicals that disperse upon impact. Its effects vary, from explosive vapors and corrosive acids to repairing nano bots – choose wisely and neutralize any situation.

Hive details
- While primarily a defensive tool, the offensive version is called the "Wasp Hive," where small drones are launched to cause devastating effects to targets within an area

Seeker Mine details
Once activated, this mine locks onto the closest enemy target in range and rolls along the ground in their direction, detonating when it gets close enough.

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When you're battling everything from warring factions to contamination zones and the elements, you need to make sure you're well prepared. The Division 2 offers fully customizable agents and gear. There is a variety of weapons, armor, and cosmetic options to find, plus more gear sets and exotic items available to high-level players. When you reach the end-game, unique specializations will allow you to further expand your arsenal and abilities

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- new weapon archetypes (specialized crossbows, grenade launchers, and sniper rifles)
- enemies have access to new weapons and gadgets (freeze gun)
- call in NPC reinforcements
- four new gadgets
- 8-player raids
- clans

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New specializations, game modes, and more, will keep Division agents active well beyond level 30.
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Once you hit level 30 you can activate one of three specializations, which unlocks that specialization's signature weapon and new skills. The three specializations are:

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You develop your specialization in endgame co-op missions

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PvP
- Take on other players to prove your skills and earn powerful high-end gear.

Co-Op Activities:
- brand-new missions that offer some of the greatest challenges the Division has faced yet.

Clans:
- Agents are more powerful together, so take advantage of new ways to not only play with, but connect with other players.

Evolving Endgame:
- New content will be added regularly to The Division 2 and players will have access to a full year of free story-driven missions, map expansions and new game features.

Strongholds vs. Missions
Strongholds are vastly bigger and meaner than missions. Strongholds will be important to the plot development of the game and are extremely significant. Missions will need to be completed before attempting Strongholds. The introduction of Strongholds will happen very early on in the main campaign, but the concept becomes ramped up in the Endgame.

What happens when you hit level 30?
  • During the main campaign you be working thru a bunch of Missions and a handful of Strongholds to get to the final Stronghold that remains locked until you reach level 30. At that point, the final Stronghold will be unlocked and revealed. Once that final Stronghold is completed, World Tier 1 is unlocked, Tidal Basin is revealed and the living world will completely change.
  • Previously established control points that you've captured suddenly become dynamic as the Black Tusk faction comes into play and factions are pushed into the open world. Previously established fast travel locations are no longer available and must be re-established. Most importantly, due to the influx of the Black Tusk, Specializations are introduced because "you're gonna need a bigger gun.", and you're vastly weaker in relation to the new faction.
World Tiers 1-3 Unlocked
  • 3 Stronghold revealed (1 for each faction) that will have 2 invaded missions that are tied to each Stronghold.
    • After completing the first Stronghold, you'll progress to the next World Tier 2. Finishing the second will push you into World Tier 3 and finishing the last of the 3 Strongholds will push you into World Tier 4.
  • "The Snitch" & The Deck of 52 becomes active
    • 52 Named bosses, each faction matching a suit, that will award you loot and commendations for "completing the deck" and getting their cards. They won't spawn again until your deck is complete.
  • Cassie Mendoza "The Gun Runner" is revealed
    • A roaming random spawn vendor that cycles every day in a half that will have special loot/guns that scale to your world tier.
World Tier 4
  • Priority Target Network - An interconnected set of 7 tiered Bounties inside of different named zones that scale in difficulty as you progress thru them (progression similar to "hard", "challenging" & "heroic" ways that were familiar in TD1).
  • Bounties (this is not endgame, but was discussed after the Priority Target Network to explain how they happen)
    • During the campaign you'll meet Otis Sykes and you'll get access to bounties that you spend Target Intel to play.
    • Target Intel is garnered thru mission completion and endgame content.
World Tier 5
  • TBD later - gotta keep you guessing and excited.
Keeping the open world "fresh"
  • Interesting discussion about the logic behind the rules and modifiers to keep endgame fresh and changing. Less about being random. More about being controlled and deliberate, while allowing each experience to be unique thru the use of the modifiers.

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Story Trailer
Multiplayer: Darkzone & Conflict Trailer
World Premier Gameplay
E3 2018 Trailer
Gamescom 2018 Trailer
Endgame Trailer
Dark Zone Trailer
Launch Trailer

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Overview:
A new feature in The Division 2 is the ability to create and manage clans in-game. Clans are designed to make it easy for you to find like-minded players to play with, and to make clan management a user-friendly experience.
Clans will focus on building tight knit communities with common goals, and will consist of up to 50 accounts, with up to four characters each. The ability to create a clan is unlocked early as a part of The Division 2's story progression. Anyone who has unlocked the feature can create their own, but to start progressing a clan, a total of four members is required.
Clan members can keep themselves informed through the clan feed, keeping you up to date with clan activity and progression. The ability to leave messages on the feed will enable members to easily stay in touch with each other and it also allows for leadership to pin important messages in order to coordinate events.
In addition, each clan will have access to two voice channels for up to 25 members each, allowing you to socialize with each other at all times, regardless of where in the game you are or what activity you currently are partaking in.

Joining a clan:
When searching for a clan, you will be presented with a number of options enabling you to find a clan that best suits your particular needs or play-style.
  • Activities – The primary focus of the clan, PvE, PvP or both.
  • Most Active Times – The time of day the clan is the most active.
  • Atmosphere – The general atmosphere of the clan; would you prefer a relaxed easy-going clan, a clan focused on certain aspects of the game or a highly competitive PvP clan?
  • Mic Requirement – If the clan requires a microphone to be able to join.
  • Language – The primary spoken language of the clan.
  • Region – The geographical location of the clan members.
Creating and managing a clan:
One of the first steps when creating a clan is to design your insignia, which will serve as the visual representation of your clan in The Division 2. When designing your insignia, you will be able to choose from a selection of icons, background and border types to create your own unique design.
Next, you need to name your newfound creation. A clan name can be between 4 to 15 letters long and the clan tag, which is visible to all players, consists of 3 capitalized letters. You can also write a presentation to introduce your clan to your players.
Finally, each clan can set their preferred privacy level, consisting of three distinct levels:
  • Open – Searchable and open for all players.
  • Invite Only – Searchable but requires an application to be sent and reviewed by clan leadership.
  • Private – A private clan is not searchable and can only be joined through an invite sent by the clan's leadership.
Clan membership is organized into four ranks, allowing for improved organisation and a clear structure:
  • Commander – The leader of the clan which has access to all administrative functions of the clan.
  • Lieutenant – The officer rank, which will be able to send out invites, review applications, promote and demote members as well as moderate the clan feed.
  • Agent – The established clan member able to invite potential recruits to the clan.
  • Recruit – The recruit is a new member of the clan with limited access to administrative clan functionality.
When reviewing applications as a Commander or Lieutenant, you will be able to inspect the applicant's characters, including gear, in order for you to quickly make an informed decision.

Clan progression:
All in-game actions taken by members yielding experience points will also yield CXP (Clan XP), which is a new form of experience in The Division 2. Earning CXP will level up your clan, earning you and your friends additional benefits for each level on your Clans journey to level 30, as well as unlocking additional customization options for the insignia, showcasing your clan's veterancy.
Clans will collectively work towards common goals in The Division 2, in the shape of weekly projects and an upgradeable clan cache, both yielding rewards for all members upon completion. The weekly clan cache requires a weekly CXP goal to be reached with additional stretch goals. There are 3 tiers of reward - bronze, silver and gold. Reaching the bronze tier will unlock guaranteed rewards, while reaching the silver and gold tiers will further improve the week's rewards each time.
Clan projects are weekly tasks that grants a boost of CXP upon completion, each focusing on a particular aspect of the game. If your clan manages to complete all weekly projects, the clan will receive an additional, significant amount of CXP.

Clan quarters:
The East Wing of the White House will serve as your clan's home, providing you with a space to socialize and regroup. Here you will find your clan stash to collect your weekly rewards, as well as the clan vendor, a unique vendor available only in the East Wing. As a natural part of the clan's level progression, the quality of the items offered by the clan vendor will improve. Certain levels will also unlock the ability to purchase unique cosmetic headgear, featuring your insignia, enabling you to represent your clan wherever you go.
The clan quarters will showcase your clan's top three weekly CXP contributors, giving recognition to your most dedicated members' accomplishments. There is more to discover in the clan quarters, that you will have to discover by yourself at release!

Era Clans:
PC #1: "Third Wave"
PC #2: "Rogue Ones" [ERA]!
PC #3: "Third Echelon"
XBox #1 "ERAgents" [ERA]
XBox #2 tbd
PS4 #1: "Knights of The Capital" [KoC]
PS4 #2: "Agents of Cobra" [AoC]
PS4 #3: tbd
*please swing by discord and check in on the clan tabs if you're interested in a roster spot


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Division Era discord link:
(If not immediately visable, post in the main thread first, then check)
Quote for Discord Link!
[Hidden content][Hidden content]
(Make sure you say "hi" and post your platform for full access)


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- Story? well, yeah.... no unmarked spoilers!
- Follow Era ToS
- Just be cool with everything, leave the tomfoolery for the Darkzone.
- Use the word Schlooter in here and you will be shunned and most likely "taken care of" in the Dark Zones


Test.
 

MrH

Banned
Nov 3, 2017
3,995
Makes me mad I bought Anthem, if I hadn't I'd be playing this now. It's nice to hear Ubi have made a solid sequel instead of learning nothing.
 

Forerunner

Resetufologist
The Fallen
Oct 30, 2017
14,568
They did such a fantastic job with the world. In similar games, I've always wanted to get to the level cap as soon as possible to start the "real game". However, I'm not rushing at all in this game. There is just so much to see and do. They made leveling an enjoyable experience. The game is just a joy to play.
 

darkwing

Member
Oct 25, 2017
14,947
Just now I spawned at a friendly Control Point. I checked my map for something to do next. Saw one more SHD Cache, marked it on my map, and started off on foot.

I saw a side-street that deviated slightly from my path, but thought it might be worth checking out.

I ran down the street, and saw a chest on top of a shipping container. Climbed up and grabbed it and scored a new Rare backpack.

Then I saw a fenced area with a lock on it, shot the lock off the fence and looted the containers inside. Found another piece of rare gear, some rare materials, and a recording (lore).

Then I saw a manhole... so I climbed down. Worked my way through the sewer and found some more rare materials and some more pieces of gear. Ran into a Hyena patrol, took them out. Found a box on the wall containing a key for a Hyena stash.

Made my way to the end of the sewer, climbed out and found myself in a new side street. GPS was pointing west but I saw a rope hanging from a window in front of me... so I climbed the rope, and ran through the building scoring more loot.

Then I came across a group of friendly NPCs fighting with hostile NPCs. I assisted and one of the enemies dropped a key, which I used to unlock a nearby room and free a hostage...

I exit the building and and I'm near the GPS target. I ran to where it was, shot the lock of the fence surrounding it, found the Cache, some new gear, and another lore recording.

Instead of just running from A-B, I explored on my way and found a bunch of meaningful loot and some random events.

THIS is how you do patrol zones in a loot game.

lol this is how I play while running to a mission, I get all distracted from going to A to B
 

Tainted

Member
Oct 25, 2017
841
Australia
Just in case anyone is confused like I was.... this is probably known by everyone but me, but just in-case:

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By your level in the top left of your inventory are three coloured icons. If you look at the image (inside the red box on the top left) I have

3 Yellow Skill Based Attributes / 4 Red Damage Based Attributes / 4 Blue Armour/Health Based Attributes

If you view your pieces of gear, they will have attributes that add to each of these.

For instance, my backpack has:

Blue Icon +140 Armour
Red Icon +1% Weapon Damage
Red Icon +1% Critical Hit Chance

So my backpack has 3 Attributes 1 Blue, 2 Red.

If you add up all the attributes on all 6 pieces of your gear: Mask, Vest, Holster, Backpack, Gloves, Kneepads, you will come up with a total that match the coloured icons next to your level.

Sometimes a weapon will have a Talent that says:

Required 5 or more Red Icon
Or
Required 5 or less Blue Icon

Which means you need to balance how many of these attributes you have active at once for the talents on your weapons to activate. Which means the highest pieces of gear you have may not always be the best for your current loadout.

I know this is probably super-obvious to most of you, but it confused me for a bit. Sharing just in-case anyone else wasn't sure how this worked.

Thanks so much for this. I was a bit confused with all these icons in the beta as it is a bit of a change from Div 1....I have also forwarded this to my mates who I'll be playing with