There are no hate boners ITT though, so maybe wait until they pop up until you rage on them.
Kojima? Crunch? I wish....
There is a reason why he takes too long to develop games..
Usually getting ahead of hot takes only results in bating them.Nah, I'm not going to pick apart every post I see, people are allowed opinions, I'm just getting ahead of the same old hot takes.
The Death Stranding team is the core team that has been with Kojima since the original Metal Gear Solid developed since the mid-90's... ...you are not going to change their nature at this point. And crunch is hard to avoid as you will want to put extra personal effort on a labor of love when coming close to release. As long as the veterans don't force the young players to stay long then I don't see anything wrong with this practice.
And crunch is hard to avoid as you will want to put extra personal effort on a labor of love
Yes, I know that theory.
Hey man, if you want to get that money I won't stop you but...I love crunch in my work. Means there is plenty of overtime to go around and I get a nice pay packet at the end of it. 60 hour weeks are not bad at all
It's not always a bad thing and as long as it's optional and paid I see absolutely no issue.
You'd think with how much he obsesses over American movies and culture that he would have bothered to learn it at some point.
Not even Hideo is clueless enough to announce crunch time on twitter
Hey man, if you want to get that money I won't stop you but...
"60 hour weeks are not bad at all"
what
Interesting. Good to know!Actually, it is a Japanese term for Crunch. Not just for game development but for any kind of major Crunch in Business.
It's not a theory.
Uhh not sure what that poster is getting that from but that's not true
If you know this, can you explain it so people aren't just trusting some random person saying "nu uh" on the internet?Uhh not sure what that poster is getting that from but that's not true
Irresponsible? What?This is a really irresponsible OP. You're jumping to conclusions here. Creating a thread with the title "Kojima Productions enters crunch" and then linking to that incoherent tweet which, given who Kojima is, could mean anything, is so stupid.
Hell, it could be crunch, but we don't know that for sure. Relax.
I think it's absolutely clear it means crunch, imo. In that they're coming into the end-game of development and it's all hands on deck, all eyes forward.This is a really irresponsible OP. You're jumping to conclusions here. Creating a thread with the title "Kojima Productions enters crunch" and then linking to that incoherent tweet which, given who Kojima is, could mean anything, is so stupid.
Hell, it could be crunch, but we don't know that for sure. Relax.
Where are you getting this from because I can't find anything?Actually, it is a Japanese term for Crunch. Not just for game development but for any kind of major Crunch in Business.
Days of Hades is in no way referencing crunch.If you know this, can you explain it so people aren't just trusting some random person saying "nu uh" on the internet?
Days of Hades is in no way referencing crunch.
To the above poster, it's BS.
He also announced when he got fired from Konami with a game-reference. It's his style.Not even Hideo is clueless enough to announce crunch time on twitter
He meant stupid. Ignorant. Lacking any sort of intelligent thought. As if a chihuahua rolled across a keyboard and this topic suddenly appeared in front of us.
I think it's absolutely clear it means crunch, imo. In that they're coming into the end-game of development and it's all hands on deck, all eyes forward.
The issue is that crunch is not always toxic, with a positive environment with good pay and support it can be something that benefits the development and the staff.
I'm just sick of people on here projecting accusations like this as fact without any solid evidence, which leads to false narratives being spread.
If you'd made a thread saying "Is Kojima Productions entering crunch?", inviting actual discussion about the tweet then fine but you didn't. Instead you started with an assumption of crunch positioned as a fact, which sets the tone of the thread. That's what's irresponsible.
Where are you getting this from because I can't find anything?
Can you please explain how you know this?
What does it mean instead?
By that logic majority of ERA speaks perfect Japanese de arimasu.
Very few, and even small indies do it. It's always a matter of scheduling though, but most developers go through the phase of leisurely tweaking and building a game until the release plan falls in their lap and then "oh shit we gotta crunch it".Are there [m]any creative fields without crunch phases toward the end of some projects and nearing deadlines?
What is your alternative interpretation of the tweet? I can't even think what else it could mean? without an alternative explanation, I think the thread title stands.
Serious accusations, irresponsible, what next? We're discussing on a forum and you're free to express differing points of view, but some of you are taking it as if I let a kid die or provoke the Chernobyl disaster. Talk about hyperbole...Yeah, fuck this thread. I'm not saying KojiPro doesn't resort to crunch (it's likely they do but that's more of a problem with the Japanese workforce as a whole) but making serious accusations based on a massive leap like this is fucked up.