The ending twist of MGS 3 basically turned the game from a fun game with an okay story to one of the best stories of its generation.
HELL YEAH! There are dozens of us.
The best. Also because it's a slow, gradual twist.
I think that one of the reasons it hits so hard is that the structure of the story is set up so that you're not even expecting a twist at that point. The gameplay has ended, the story is wrapping up, major plot threads have resolved, the story can already stand on its own... and then all of a sudden it hits you with this small piece of information that fits in perfectly while completely changing the significance behind the main story beats.Absolutely floored me first time I played it. Still one of the best endings in a game.
1. KOTOR You are Revan
2. Bioshock Would you kindly?
3. Infamous Cole is Kessler
4. Batman Arkham City Joker reveals the ending in the clock tower
5. Infamous 2 Evil ending loops back into Infamous 1, revealing that Cole is The Beast, making this the only (?) game to have both of its endings canon.
Which one? The one where
Dead Space has a nifty one. What's even better is if you take the first letter of the first world of every level in the game, it says the twist. I've adopted that for one of my RPG campaigns.
It was quite clever. Unfortunately for me, I think most of the oomph was taken away as "the internet" had beat it to death by the time I got to playing it. Felt like it was very much a "The cake is a lie" situation. I don't think you can really appreciate it in the same way anymore. Got to see it through my wife's eyes though when she played through it (She hadn't encountered it in the same way I had before playing), and that was neat.
ERA - where is your MGS2 love
feel like I'm in crazytown
Is it just such the clear, obvious answer that it doesn't need to be said?
Should be more :P
That twist was mind-blowing. Absolutely my favourite.
How they did it was cheap, I'll give you that, but I think the right developer could really exploit the concept of the unreliable narrator. This concept really hasn't been explored other than really bad "plot twists."Which one? The one where
Drake's brother invented the whole jailbreak scene? That was so goddamn cheap. You actually played through something that never happened to make you believe it did. The cheapest kind of narrative twist a game can use.
So in order to have the proper story you'd have to put level one's mission with the final level's apartment visit?
What? How is number 5 true?
The Beast that Kessler fights was John.
Blew my mind back in the day.
edit: I think this is old enough for me to post openly ... right ?
Hm maybe you're right, but to me there'll always be the problem of interacting with something that never happened. There was the concept of hallucinations in Dead Space 3, I'd be ok with something like that. When you as a player can't be sure if something is real, and this sort of thing works as a twist, too. But when a character, with his own motivation, is lying and the dev makes you play through that lie to make you believe it happened, the gameplay part and the narrative part lose all meaning. It feels like ND mistook gameplay as the same effect a cutscene has.How they did it was cheap, I'll give you that, but I think the right developer could really exploit the concept of the unreliable narrator. This concept really hasn't been explored other than really bad "plot twists."
Came here just to post this. So fucking good.
Holy hell I'd forgotten about this one. Very nice comparison as well.I was a big fan of the Robotech Battlecry ending. wasn't the greatest game, but the ending was unexpected.
The entire game was basically the protagonist recounting the story as he runs out of oxygen following being lost in space following the final fight. He's basically Tony Stark recording his story for Pepper except, no Captain marvel to save the day.
Jade Empire really got me, but then I read on the internet it was a trope and predictable.
what ? Baten Kaitos is my favorite game ever but i remember wasn't it clearly stated at the beginning of the game that you were a guardian angel? or maybe im confusing it during the flashback in the middle of the game?