Thx for answering that.A 2080 can comfortably run it at atleast 1440p, those specs need updating / developer :)
I recall you guys saying the game targets 60FPS/2K on Series S, that's why i was suprised by those specs on PC version.
Thx for answering that.A 2080 can comfortably run it at atleast 1440p, those specs need updating / developer :)
A 2080 can comfortably run it at atleast 1440p, those specs need updating / developer :)
A 2080 can comfortably run it at atleast 1440p, those specs need updating / developer :)
im super curious about the depth of the RPG elements in this....
is this a "real" RPG, or a twin stick shooter with soft RPG element ?
also, any word about the lenght ?
Yes.
That's pretty decent, i wonder how is the level of replayability in terms of customizations and areas to explore.Already downloaded it on my Series S. Death's Door and The Ascent are the games I'm hyped the most to play in the next weeks to come.
It seems to be more of a twin stick shooter with soft RPG elements.
I found this interview here that states that it should last around 15h to 20h.
hype is real, game has stood out to me since the first time I saw it at that MS show last year
Nope. :)Did they delay till the 29th? Could've sworn it was supposed to be released on the 19th.
All the best for the launch. I can't wait to give it a try. đź‘ŤA 2080 can comfortably run it at atleast 1440p, those specs need updating / developer :)
4k/60
I know that you've already confirmed 4K and 60 frames per second on Xbox Series X. However, how are you optimizing The Ascent for the Xbox One and Xbox Series S? Can you share the target resolution, frame rate, and settings for these versions?
Tor: We are trying to cater to each platform as best as we can, in regard to tweaking settings for maximising the visual fidelity. The different platforms have different strengths, and we try to adjust as much as we can to get the most out of them, but all versions look and feel similar and scale quite well. Resolutions and settings are in flux as we are optimising and tweaking, so not final yet, but we are targeting 60 fps at 1440p for the Xbox Series S, 4K at 30fps for Xbox One X, and 900p for the Xbox One.
Is that with ray tracing? Pretty impressive if so.
I am not sure complety about that still.
Thanks for the response. I think the game will look absolutely gorgeous at 4K either way. Can't wait to play this. Best of luck for the launch!
is 1440p for Series S still a thing. In the interview it said "aiming' curious if it has hit that?
That's pretty decent, i wonder how is the level of replayability in terms of customizations and areas to explore.
noSomehow missed out about this. I'm a single player person. Is it that type of game or is it more like a co-op game that you "guess" could be played single player?
Its a fully SP experience with coop optionsSomehow missed out about this. I'm a single player person. Is it that type of game or is it more like a co-op game that you "guess" could be played single player?
is 1440p for Series S still a thing. In the interview it said "aiming' curious if it has hit that?
Game probably uses dynamic resulotion also right?
Have not tried on a 480 myself, but a GTX660 can run it, if you turn stuff down, that is :)I'm really looking forward to this, wondering how my ancient RX480 is going to play with it.
It's absolutely built with SP in mind!Somehow missed out about this. I'm a single player person. Is it that type of game or is it more like a co-op game that you "guess" could be played single player?
We are using several methods of dynamic resolution and reconstruction on all platforms/SKUs except PC, trying to maximize resolution. 900p on XB1, 4K on XB1X, 1440p on series S and 4K on Series X.
Thanks for the answer! Looks like I have a good game to play between my Flight Simulator sessions!We are using several methods of dynamic resolution and reconstruction on all platforms/SKUs except PC, trying to maximize resolution. 900p on XB1, 4K on XB1X, 1440p on series S and 4K on Series X.
Have not tried on a 480 myself, but a GTX660 can run it, if you turn stuff down, that is :)
It's absolutely built with SP in mind!
A 2080 can comfortably run it at atleast 1440p, those specs need updating / developer :)
We are using several methods of dynamic resolution and reconstruction on all platforms/SKUs except PC, trying to maximize resolution. 900p on XB1, 4K on XB1X, 1440p on series S and 4K on Series X.
Have not tried on a 480 myself, but a GTX660 can run it, if you turn stuff down, that is :)
It's absolutely built with SP in mind!
Holy shit 1440p on Series S, thank you! Can't wait to play.We are using several methods of dynamic resolution and reconstruction on all platforms/SKUs except PC, trying to maximize resolution. 900p on XB1, 4K on XB1X, 1440p on series S and 4K on Series X.
Check post #92. :)