With DirectX 12?Having fun with a mate. Hopefully they patch the RTX fast. Option is greyed out for me...
With DirectX 12?Having fun with a mate. Hopefully they patch the RTX fast. Option is greyed out for me...
Steam or Gamepass, because if Gamepass it was already Dx12 (even though it said dx11 in options) and doesn't matter as RTX doesn't work if if you turn it on in that version.
Steam version (? I think because the option is even there) think need latest Nvidia drivers, if already have then not sure.Is DLSS not working with the windows version? I can activate RTX with dx12 but DLSS is greyed out.
Steam or Gamepass, because if Gamepass it was already Dx12 (even though it said dx11 in options) and doesn't matter as RTX doesn't work if if you turn it on in that version.
And anyone on Steam version, if you get asset load stutter this really helped for me: Reddit link
Hi, we have noted this bug! In the meantime: creating a new file on your current character will overwrite it, but what you could do (which is a bit of a workaround) is to either join another friends game and save after that, so you have a new location. Or create a new character locally, and start a local co-op game and join with the other one. Both of those should work to give you a new resume position.So, I experienced a bug in co-op that has prevented me from continuing the save file. I'm stuck in Stimtown with no way out, the trains relocate me to the center of Stimtown regardless of where I try to travel to, and there are no gates or doorways that are unlocked for me to exit out of. I was teleported there when a friend dropped into the session and now it's become this purgatory for my character.
I was wondering, if I select New Game and use the same file my current character is on, will it overwrite that character or can I just start a new playthrough on my existing one?
Like the opening bits felt very "fuck you im edgy" and the visual style is very dirty and busy. I've never been a huge fan of cyberpunk in general, though. It's not like I was surprised or anything, because it's very clear what the game was in the trailers. Is Dues Ex cyberpunk? I liked that style, so I guess I'm not completely out on the concept.Out of curiosity what do you hate about it? It wasn't exactly a surprise knowing this was going to be "cyberpunk metropolis" cranked to 11 based on all the trailers and media prior to launch.
Steam version (? I think because the option is even there) think need latest Nvidia drivers, if already have then not sure.
Wow i have not heard that name in like 20 years :D
Only subtitles :(I'm I missing something or is there no way to enlarge the text on the console? I can't see shit on my tv.
Have to agree. The UX hasn't been good for me at all. I don't even understand what I'm supposed to do with hacking.This game made a terrible first impression on me. The first screen says "press any key to continue", so right from the off it says to me this is a game built to be played on a pc.
The text is tine as hell on my 65 inch TV, god knows what it's like for people on normal size screens.
Even though the intro text set up the world, it give me no context about who I was, what's I was doing in the particular area I was in or what my goal was.
The pick ups we just there with no description about what they were. I feel like the game wanted me to spend 10 minutes going through text boxes in the menu to understand what was going on.
I feel like those gates were only introduced to to give me something to do instead of walking for 30 seconds to the next combat zone. Even then I could walk through some and not others.
The world is absolutely beautiful and cants fault the look of the game but the readability about what's interactible and what isn't is extremely poor.
I got to the main credits in the city area but doubt I'll pick it up again. I was really looking forward to this game as well.
Yeah, we are looking into this together with our partners. The goal is complete parity between PC versions, of course, there is no excuse to do otherwise.Can't believe the Microsoft Store version of the game doesn't currently support DLSS (the option is grayed out). There's even an article on it.
Also, upon launch, the game is set to "DirectX 11" by default, even if that's technically impossible (being a MS Store title), with RT features grayed out. Changing to DX12 and rebooting makes the RT settings available, but without DLSS, they're pretty much useless.
We're back to the days of games not having feature parity between Steam/other launchers and the god-awful MS Store, despite years of promises by Phil Spencer and the like, of improving that nightmare of storefront/launcher. Remember Rise of the Tomb Raider and Quantum Break, which didn't offer basic settings? That was early 2016, more than five years ago.
Snefer, what gives? Are you guys looking into this?
I forgot to mention the actual gameplay haha yeah it is SUPER basic. The crazy thing was the hold l trigger to aim high was introduced early and sounded interesting but them all the enemies you fight at that moment are knee height, so you don't actually get to practice it. That's game design 101, introduce a mechanic and then have the player use it and see the advantage/uniqueness in said mechanicHave to agree. The UX hasn't been good for me at all. I don't even understand what I'm supposed to do with hacking.
Combat so far is point one stick away from the enemies and the other towards them while holding the trigger.
Pretty world, but also pretty mindless gameplay.
Not everything can be found from drops, some is also exclusive to side missions, or placed in the world. You don't get better drops of your existing weapons, your upgraded weapon will always be the best version of it (and bounties drop more upgrade currency).so I am a bit confused about how to use my currency
is it worth it to buy anything or can you find everything from drops?
when do I know it's worth upgrading weapons to full, when there are always better versions dropping?
also I just found out you can just boom the health dispenser and health drops out, why would you ever buy some?
I think a police sysetm would have been great for this game, destroy too much and kill too many civilians and a squad of police drops in, that would have been great. the game wants to be an RPG after all
still, I honestly really love it. the game looks and feels incredibly good.
I forgot to mention the actual gameplay haha yeah it is SUPER basic. The crazy thing was the hold l trigger to aim high was introduced early and sounded interesting but them all the enemies you fight at that moment are knee height, so you don't actually get to practice it. That's game design 101, introduce a mechanic and then have the player use it and see the advantage/uniqueness in said mechanic
How is the multiplayer? Can I play through the entire game with a friend who will also be able to spec and level up their character, or is it just a drop-in type of situation where the second player is just a guest?
I didn't say you couldn't. I said the additional mechanic of shooting high was introduced without the appropriate enemies to use the mechanic against. I used it later against the mini boss but there should have been enemies to use it against as soon as it was introducedAiming isn't an acquired skill... And you can aim against those enemies.
It's a tap/hold thing. Tap to pick up, hold to equip from the ground.Is there a way to turn off auto equip? I like the armor I'm already wearing, but when I loot another armor, it auto equips it.
Having a blast and no bugs at all. But now I can't pirate SC1 chests even with the right Cyberdeck equiped (SC1 level for chests and doors).
Yeah, we are looking into this together with our partners. The goal is complete parity between PC versions, of course, there is no excuse to do otherwise.
I didn't say you couldn't. I said the additional mechanic of shooting high was introduced without the appropriate enemies to use the mechanic against. I used it later against the mini boss but there should have been enemies to use it against as soon as it was introduced
Thanks for the reply, that's good to hear. Also, RT doesn't seem to be working in the MS Store version, despite the toggles becoming available once you switch to "DirectX 12" in the settings menu, but I guess that's been discussed on this thread, already.
Something I noticed that hasn't been mentioned yet is that the game seems to be limiting the GPU's core maximum clock, even though GPU utilization is always at 99%, with the obvious result being reduced performance/FPS.
I have a 3090, which can run overclocked up to ~2055MHz. In-game, the max clocks I've seen were in the 1800MHz ballpark, with 1830MHz being the absolute max - except when there are explosions, which also trigger massive stutters/frame time spikes, causing the GPU utilization to drop and the max theoretical clocks to be reached for a split second.
Here are a couple videos showcasing the issue:
While in the game's main/opening menu, the GPU runs fine, at its max theoretical clock. Setting it to stock levels causes the in-game max clock to be reduced even further (same with underclocking).
When I was introduced to it, it had me raising my weapon to shoot up stairs while I was near the bottom. As the enemies moved in I had to adjust for their height. That felt fairly instructive to me. There was a moment where I was confused why they weren't getting hit with my weapon raised, but again, lesson learned.I didn't say you couldn't. I said the additional mechanic of shooting high was introduced without the appropriate enemies to use the mechanic against. I used it later against the mini boss but there should have been enemies to use it against as soon as it was introduced
Clocks on modern GPUs are completely variable and can be limited by all manner of things, so variable clocks are completely normal. You need to be showing what is limiting your clocks for those videos to really show anything of value (i.e pwr, thrm, vrel, vop, util etc).
Yeah I noticed, but what's weird is that my CD level should let me unlocked SC1 chests. When I'll upgrade again later I'll try again.You upgrade your deck by picking up upgrades bonuses. There are more of them than what's necessary to have the max stats, they are conveniently placed close to important stories location (iirc). It's not a matter of equipping one vs another. Make sure you chase those "chest" icons.