Performance wise, yeah. Going back, it's hard to imagine how I was able to put up with games that perform so poorly and rarely even ran at HD resolutions. The game design still holds up though as a lot of these games were ported to PC. I wish some of the games that come out now were a bit more linear as opposed to everything having open worlds and superfluous content as a means to add artificial length. 12 to 15-hour campaigns was fine for most part.