I would love if they expanded on Crisis Core in FF7:R but at this rate this game might never finish..More than that now that there are also alternative realities in it so they gotta explore what Zack is up to as well
I would love if they expanded on Crisis Core in FF7:R but at this rate this game might never finish..More than that now that there are also alternative realities in it so they gotta explore what Zack is up to as well
If you're just going to write off all the storytelling in VII as 'nonsense' then sure, there's no point in talking anymore about it
Yup, it fits "perfectly" after all.I think we should put alternative realities and time travel in all IP's from now on.
I'm not writing it off as nonsense... I'm contextualizing it. It's a great, fun story, but the context is that "time travel" is no more "out there" than anything in the original.If you're just going to write off all the storytelling in VII as 'nonsense' then sure, there's no point in talking anymore about it
I'm not writing it off as nonsense... I'm contextualizing it. It's a great, fun story, but the context is that "time travel" is no more "out there" than anything in the original.
If you're going to dishonestly frame it like that other poster is, though, you're right that there is no point.
I've not heard that said much about the ending, honestly. I've heard that the same journey across the same beats with some changes o make it feel fresh instead of a 1:1 is something to be excited for, though.Is this disappointing to those that really loved the ending?
I kept hearing the reason why the ending is great is because from now on, we have no idea what to expect from the story and that is really exciting.
Now it seems to be confirmed that it will largely be the same.
Na, they're not.Nah, those posters are on point.Time travel KH fan fiction nonsense doesn't fit. It's not a dishonest framing, I wanted this to be a home run but it didn't hit it for me because of the bloat at the end.
Am I the only one who doesn't really need it to be open world? I'd rather they focus on the tight story telling, beautiful character models and animations, and pretty environments over freedom of movement.
Linear game design has real upsides, and I think it worked perfectly for this game.
Yes, not every game has to be open world.Am I the only one who doesn't really need it to be open world? I'd rather they focus on the tight story telling, beautiful character models and animations, and pretty environments over freedom of movement.
Linear game design has real upsides, and I think it worked perfectly for this game.
Am I the only one who doesn't really need it to be open world? I'd rather they focus on the tight story telling, beautiful character models and animations, and pretty environments over freedom of movement.
Linear game design has real upsides, and I think it worked perfectly for this game.
I've not heard that said much about the ending, honestly. I've heard that the same journey across the same beats with some changes o make it feel fresh instead of a 1:1 is something to be excited for, though.
From what I gathered, it was a minority who thought this would mean the game would go off the rails into drastic new territory.
Na, they're not.
You're doing what they are, arbitrarily pulling time travel aside, because you're bitter about the ending.
Most people liked/loved the ending, so it landed more than it didn't, btw.
In a perfect world it would be a game of town hubs and large zones like FFXII, but even that's a lot these days. I'm also fine with (mostly) linear.Am I the only one who doesn't really need it to be open world? I'd rather they focus on the tight story telling, beautiful character models and animations, and pretty environments over freedom of movement.
Linear game design has real upsides, and I think it worked perfectly for this game.
Yep, exactly.Yes, I'm sure most people loved the ending. Majority of people saw nothing wrong with it. ¯\_(ツ)_/¯
Is this disappointing to those that really loved the ending?
I kept hearing the reason why the ending is great is because from now on, we have no idea what to expect from the story and that is really exciting.
Now it seems to be confirmed that it will largely be the same.
I think this is the best way to approach it really. Time travel plot points can definitely work, but at this point we have absolutely no idea how FF VII R will implement it. Everybody is merely guessing at this point. It's perfectly fine to speculate, but a lot of it seems to be needless shitposting 'because time travel sucks'. Basically what many are saying is 'this is my theory and it would be so bad if they did that'. Nobody has the facts, everybody is guessing.So? Time travel shows up in a lot of media that doesn't explicitly say WE HAVE TIME TRAVEL in the name. Sometimes it works, sometimes it doesn't. I ain't gonna sit there and complain that it doesn't fit in Final Fantasy VII until they've at least had a chance to fuck it up first.
Disagree, if they had done a 1:1 it would have felt pointless to me. This is far more interesting.Enjoy it, but it's not for me. And I'm not bitter. I just wanted a game from my childhood to be a faithful recreation because it was marketed that way for years. I'm not a fan of media pulling a fast one because PR can't just be upfront. Square should have just rebooted the game and left out the weird bloated ending.
I think expecting open world from a remake of an jrpg with a world map is quite far away from the now repeated "(not) every game has to be open world".Yes, not every game has to be open world.
I mean what people want is mainly being able to explore and to sidequests. Look at the most critically acclaimed recent JRPGs : most of them didn't have open worlds
I think this is the best way to approach it really. Time travel plot points can definitely work, but at this point we have absolutely no idea how FF VII R will implement it. Everybody is merely guessing at this point. It's perfectly fine to speculate, but a lot of it seems to be needless shitposting 'because time travel sucks'. Basically what many are saying is 'this is my theory and it would be so bad if they did that'. Nobody has the facts, everybody is guessing.
Unless of course some people in here actually are time travelers and have played all the parts, which would be quite ironic indeed.
You guys had 15 years to remake FFVIIre as a complete game, this is a business decision to milk the remakes. Always has been...
Is this disappointing to those that really loved the ending?
I kept hearing the reason why the ending is great is because from now on, we have no idea what to expect from the story and that is really exciting.
Now it seems to be confirmed that it will largely be the same.
The only things the map added was a handful of not-so-secret locations and to simulate travel between locations, which is a relic from the past, as a shortcut to represent the vastness of the world, far from being an actual and well made open world like the ones you would find in the Xenoblade series.I think expecting open world from a remake of an jrpg with a world map is quite far away from the now repeated "(not) every game has to be open world".
I say this as someone who didn't even mind the corridor which was ff13.
Am I the only one who doesn't really need it to be open world? I'd rather they focus on the tight story telling, beautiful character models and animations, and pretty environments over freedom of movement.
Linear game design has real upsides, and I think it worked perfectly for this game.
They only kept the general storyboarding and staging, based on that one gameplay trailer. Everything else was changed.Yeah, I noted that the first couple of trailers were identical to the finished products cutscenes in another thread, so they definitely kept a lot of things intact that they did in the final product. CyberConnect were probably just overwhelmed with the demands/time milestones of S-E management (the FF series has burned through more directors than any other big IP series I have ever seen, after all). I think it could also be Nomura being a perfectionist and wanting it to move more internally so he could direct more of the game (since CC2 are based in Fukuoka which is a long way from Tokyo where S-E Japan dev are mainly based).
Can you also add the tweet of Kitase saying in the Ultimania that the parts aren't going to deviate too far from the original events, so we can get people to stop exasperatedly sharing Fanfiction? It's been tiring in the threads, and I was hoping it could be on the front of something so some people can cool their jets.
The ending may be controversial but 95% of it is the best thing that's ever happened to FF7 fans
I agree with you in that I personally prefer the direction of things to make them more interesting but generally I'm also pretty understanding of the emotional reaction and fears that come along with it. The ending was a bold move so people worried about it are completely fair in my eyes. It's a weirder and harder goal line they made for themselves.Disagree, if they had done a 1:1 it would have felt pointless to me. This is far more interesting.
The only thing that is bumming me out is the time it might take because I'm impatient.
I fully get the reaction against change, especially when time travel does open up a lot of potential bullshit.I agree with you in that I personally prefer the direction of things to make them more interesting but generally I'm also pretty understanding of the emotional reaction and fears that come along with it. The ending was a bold move so people worried about it is completely fair. It's a weirder and harder goal line they made for themselves.
Although I do think there are some bad faith arguments/people that were actively rooting against the game I kinda roll my eyes at.
You shouldn't be here if you haven't finished either gameAre you guys discussing here spoilers for the entire game or just first part of remake (2020)? Should i stay clear of this thread if i played just this year's game?
I was always cautioning people this wouldn't be 1:1 and personally I was really cool with that.Disagree, if they had done a 1:1 it would have felt pointless to me. This is far more interesting.
The only thing that is bumming me out is the time it might take because I'm impatient.
When Tetsuya Nomura says "ASAP" you should read that as a normal AAA dev cycle.
There was a thread with a poll a week or so ago that skewed heavily towards people liking it. This is one of those cases where there is a vocal minority that outright hates it, most people are positive on it but have varying degrees of cynicism towards whether Nomura/Nojima can bring it on home in the next entries.
The reaction to the ending has been mostly positive, even on this site.
Did you like Final Fantasy VII Remake's ending? [POLL] [SPOILERS]
This may be jumping the gun a tad considering how long the game has been out, but I'm already really curious cause I've seen people say "most people did not like the ending" and "most people did like the ending". So time for the simple way to learn, a poll. I'm also curious about the reception...www.resetera.com
It's not. The majority seem to like it or, at the very least, are willing to give it a chance to see how it develops. It's the minority who are up in arms about the changes.
This makes sense. I personally loved it.On this site most people like it. There are may be 6 or 7 who hated it and are a very vocal minority here.
.You guys had 15 years to remake FFVIIre as a complete game, this is a business decision to milk the remakes. Always has been...
On this site most people like it. There are may be 6 or 7 who hated it and are a very vocal minority here.