The one and only Fresh Prince of VRI can't believe Will Smith makes an appearance, AND is in Valva headquarters!
lol doubt they tested something below min spec (I really need to replace my 970 soon...)
They played it for 4 hours and give impressions. Oculus, Vive, and Odyssey controllers get about as much screentime as the Index ones. This isn't a video about the Index.Im at work so i cant watch it - is it just a index advertisement or a real"test"?
They actually talk about what goes into developing the world and what differences there are with the VR headsets, etc. They talk about some in-depth stuff but it isn't obviously a comprehensive review of the actual game, it is "just" a hands-on. It's more impressions than it is an advertisement. They go very in-depth with some of the VR stuff though.Im at work so i cant watch it - is it just a index advertisement or a real"test"?
.They played it for 4 hours and give impressions. Oculus, Vive, and Odyssey controllers get about as much screentime as the Index ones. This isn't a video about the Index.
just got to that part, it really sounds like the quest just needs to fix their strap situation to be the best bang for the buck solution for vr.Will: "I would play on everything we used today, maybe not so much the [Vive] Cosmos"
They also mention how the front heavy headsets (Quest, OG Vive) aren't great for long play sessions (however Oculus Link works very well) and recommend to mod the Quest with the Deluxe Audio Strap.
sounds like it's mostly black levels that suffer.
Wat?These are likable hosts. I hope nothing terrible comes out about them 6 months from now. fuck.
Wait what?These are likable hosts. I hope nothing terrible comes out about them 6 months from now. fuck.
Yeah, luckily if you set your quality levels right you can help fix this a bit. Wont be really fixed fully until we get the 3.1 cable speed support though probably
Can't watch the full video rn, but was the bolded tested on a Quest? I imagine that would be a pretty quick way to run into tracking issues for all the people who bought a Link to play this.Definitely an awesome look at the game. Surprised by some of the meatier changes to more fundamental Half-Life gameplay -- like having what appears to be 3 health units rather than 100 health / armor -- and of course utilizing iron sights for essentially everything you do in VR is going to slow things down a lot but also bring those things closer to you, making the experience much more intense.
From the VR side, it looks like movements are really fluid, and there's clearly a lot of polish on display even here. I love the idea of reaching behind you to grab ammunition, and the quick reload / muscle memory stuff. Throwing especially looks fucking great. So much of what Half-Life is is going to adapt almost flawlessly here.
These are likable hosts. I hope nothing terrible comes out about them 6 months from now. fuck.
I'm surprised they're fine with just showing off screen footage after the big TGA debut got cancelled. The graphics are excellent.
Can't watch the full video rn, but was the bolded tested on a Quest? I imagine that would be a pretty quick way to run into tracking issues for all the people who bought a Link to play this.
They played it for 4 hours and give impressions. Oculus, Vive, and Odyssey controllers get about as much screentime as the Index ones. This isn't a video about the Index.
They actually talk about what goes into developing the world and what differences there are with the VR headsets, etc. They talk about some in-depth stuff but it isn't obviously a comprehensive review of the actual game, it is "just" a hands-on. It's more impressions than it is an advertisement. They go very in-depth with some of the VR stuff though.
Diving them into two/four buttons is a pretty common thing. It works fine, feels kind of like weapon switching on a 360 controller dpad.Apparently, weapon selection is bound to one of the touchpads on controllers that have those. Touchpads are the one thing that kinda confuses me on VR wands, they all look too small to really do much of anything with them, aside from maybe small swipes.