Yes and in April 2020 (so about half a year before PS5 release when Sony might have been deciding the price increases) €1 was about $1.08, which works out at an €80 game being $72 before 20% VAT. The value of the euro against the dollar was on a downward pattern for a few years before the pandemic, I'm guessing Sony were hedging against that.(hint: the Euro recently collapsed vs the dollar due to Russia invading Ukraine, a couple of months ago a Euro was worth $1.14-ish, making €80 = $91.20. Don't claim Sony was right to hike prices in 2020 because they believed Putin would invade two years later)
Yes and in April 2020 (so about half a year before PS5 release when Sony might have been deciding the price increases) €1 was about $1.08, which works out at an €80 game being $72 before 20% VAT. The value of the euro against the dollar was on a downward pattern for a few years before the pandemic, I'm guessing Sony were hedging against that.
I love how the lowpost accounts come out of the woodwork to defend Sony in threads like these. I see at least three such ITT. It's hilarious, especially when they start interacting with each other.
maybe its only a thing if it's an epic exclusive as well. I do find it a bit odd that so many Sony third party exclusives are also epic exclusives.This really brings up a good point. So is this price parity practice actually standard if it didn't apply to these deals? Or it's only imposed on small devs…
Yeah MS seemingly doesn't enforce price party on its console exclusives on other platforms, only Sony does if this is to go by..Tunic released for Xbox and Steam following a marketing deal and was cheaper on Steam than on Xbox here (28€ vs. 30€ in Europe).
Paradise Killer released only for Switch and Steam with cheaper prices on Steam (16,79€ vs. 20€).
Deathloop and Ghostwire both released for 60€ on Steam and 70€ on PSN. Interesting since it's Sony and huge marketing deals, I guess?
Some users here should do a little bit of research before defending their favorite company.
Who knows what the actual reasons are, but I would see Bethesda having more leverage in this kind of situation.maybe its only a thing if it's an epic exclusive as well. I do find it a bit odd that so many Sony third party exclusives are also epic exclusives.
Evil Dead isn't PS exclusive. It's on Xbox and coming to switch I think. It's just EGS exclusive on PC.Who knows what the actual reasons are, but I would see Bethesda having more leverage in this kind of situation.
But on your other point, I have noticed this. Looks like the Evil Dead game is another example of a PS/EGS exclusive.
Obviously games should be cheaper than direct conversions in countries with lower incomes/cost of living/all of that. But this side-bit was about someone complaining about euro prices being higher than direct conversions. I was just saying that that isn't the case now, and most likely wasn't the case when Sony chose the price changes just before the PS5 release. From a UK perspective the problem isn't slightly higher prices than direct conversions from USD, we get that on basically every platform. It's that the standard full price has risen multiple categories over a relatively short period of time (for Sony from £40 2 generations ago to £70 now), which I think is the case in Europe as well, and I assume where the user higher up's issue stems from.But that's why regional pricing is a thing, it shouldn't be a direct conversion, but based on how much money people on X country make
In Brazil you can pay rent with the price of Sony games, and it's a direct conversion from USD. No kidding Xbox/Game Pass is gaining ground...
Oh that must have just been a coincidence that I only saw people talking about the PS version!Evil Dead isn't PS exclusive. It's on Xbox and coming to switch I think. It's just EGS exclusive on PC.
(It's also less than half the price on epic in my region.)
But off the top of my head:
Bugsnax.
Godfall
Kena.
Sifu.
Salt and Sacrifice
Yeah MS seemingly doesn't enforce price party on its console exclusives on other platforms, only Sony does if this is to go by..
But sure people keep coming saying 'its how all platform owners do these deals' :D
And we agree that it's a bad thing for consumers rightYou think one example makes it a rule? Again different contracts have different terms and devs can negotiate different things based on these terms and yes price parity is still something any publisher would obviously push for in a marketing deal since the point of a marketing deal is to get you to buy the game on that platform.
That is the point of a marketing deal, to get you to choose one platform over another and having a game be cheaper on another platform while paying for marketing undermines the entire thing.
So yes it is something Microsoft would do, they would also make sure a game they market also doesn't show up on PS+ or other subscription services.
If that's the agreement they made with Sony, then this seems reasonable. It doesn't seem unreasonable to me that price parity might be part of a publishing / exclusivity deal.
That isn't to say that I this should always be the case, just if that is the deal the studio made with Sony.
That is the weird part. Why would pricing rules be imposed on one indie dev and not another? Obviously the deals can be different but I don't really understand why that would be the case re: Sifu and Salt&Sacrifice…Oh forgot to mention, Sifu is a PS and Epic exclusive but it's $40 on PSN and $16 on EGS where I am, so... 🤷🏾♂️
Oh forgot to mention, Sifu is a PS and Epic exclusive but it's $40 on PSN and $16 on EGS where I am, so... 🤷🏾♂️
and Shane Lynch, the co-owner of Ska Studios, explains he "can't actually control individual prices on Sony, so some of it had to go up or down" due to agreements made with the platform holders.
Don't think they'll be invited back for their next game to whatever marketing/support deal Sony gave them for this one.
I don't think it's "publicly bitching". It looks more like someone asked "Why did you increase the prices so much on EGS?" And then they answered "Because we have to have price parity with PlayStation and there's no mechanism to do regional pricing there". And then an apology, which is standard customer support stuff. It's just answering the question in a purely factual way. The only emotion is the sad emoji, but that's just empathising with the "customer" that the situation is bad for them.Yeah, don't enter into agreements if you don't think you'll be able to honor the terms.
And it's kind of bad form to publicly bitch about having to follow the terms after you're caught breaking them.
Don't think they'll be invited back for their next game to whatever marketing/support deal Sony gave them for this one.
Didn't Sifu also get support from some Sony resources like mocap as well? Definitely feels like some missing context here.That is the weird part. Why would pricing rules be imposed on one indie dev and not another? Obviously the deals can be different but I don't really understand why that would be the case re: Sifu and Salt&Sacrifice…
Honestly, I hope no indie dev makes agreements with Sony anymore
Got some examples?You think Sony is the only one that aims for price parity in marketing deals? They aren't.
You think Sony is the only one that aims for price parity in marketing deals? They aren't.
Sure thing, it sucks that they do though right?You think Sony is the only one that aims for price parity in marketing deals? They aren't.
Thank god Xbox (and Steam to a lesser degree) do regional pricing here because holy fuck. I know our economy is in the toilet, but R$350 for a PS5 exclusive is insane. Buying just two of them is going to cost you R$750, which is exactly what I pay in rent each month lmao.But that's why regional pricing is a thing, it shouldn't be a direct conversion, but based on how much money people on X country make
In Brazil you can pay rent with the price of Sony games, and it's a direct conversion from USD. No kidding Xbox/Game Pass is gaining ground...
Only 3 sounds like a dramatic improvement compared to how things used to be here. There was a time when you'd have the same couple dozen frequent posters from the GAF days leading the charge into any discussion topic that threatened to cast their favorite platform holders in a non-favorable light, and by the time the low post accounts showed up, they'd have a multitude of facile arguments and fudposts to quote, boost, and co-opt as arguments.I love how the lowpost accounts come out of the woodwork to defend Sony in threads like these. I see at least three such ITT. It's hilarious, especially when they start interacting with each other.
I love how the lowpost accounts come out of the woodwork to defend Sony in threads like these. I see at least three such ITT. It's hilarious, especially when they start interacting with each other.
That is the weird part. Why would pricing rules be imposed on one indie dev and not another? Obviously the deals can be different but I don't really understand why that would be the case re: Sifu and Salt&Sacrifice…
I always see this jab - but it's one that never made sense to me, and I get that it's a play on one of their slogans, but of course it's for the payers.