Is there a way to set the character I want to control in battle? Or we have to manually switch from main protagonist at the beginning of every fight?
It's not too far in, if you want to know when you get it without any story spoilers:I'd be really curious to know when this changes because this is already posing a problem for me...
When in the pause menu select Edit (RB on Xbox) Then you press X over which character you want to change as your battle leader.Is there a way to set the character I want to control in battle? Or we have to manually switch from main protagonist at the beginning of every fight?
I'd be really curious to know when this changes because this is already posing a problem for me...
Is there a way to set the character I want to control in battle? Or we have to manually switch from main protagonist at the beginning of every fight?
Weaknesses returning helped a lot with making encounters fun again, and Ludger has one of the best and deep movesets in all of Tales.I thought Xillia 2's combat was much more shallow than Zestiria's from what I played (dropped it not that far into the game though).
Yeah, Berseria was fantastic.Seconding Berseria as a great time, I just played it a few months ago and loved it. Wonderful cast, very cool premise.
I hadn't played any Tales between Symphonia and Berseria so am kind of thinking of what I should follow up on. Even though I know it's largely hated I did but Zestiria basically because I loved Berseria so much, so maybe that'll be my next one.
Well for an adult, yeah. For an 8 year old he is pretty deep :P
It's not too far in, if you want to know when you get it without any story spoilers:
A little after obtaining the full party
Thanks. Good to hear.
That worked thanks.When in the pause menu select Edit (RB on Xbox) Then you press X over which character you want to change as your battle leader.
can any tales experts explain the ex dungeon thing to me?
why edna and her brother for it? was there a plot point relevant from zesteria / berseria that i forgot or are they just fan favorites?
Nearly every Tales game has a cameo battle of some sort like that, but it isn't meant to be some major story thing connecting the games together.
What resonated with me about Berseria was the same thing that I like about the later parts of Berserk. The whole idea of (spoilering just in case) if someone wronged you so much that they deserved to die, but killing them would actively make the world a worse place, would you still do it?Berseria is a decent game in its own right but I can't do the "not even antiheroes, a step even beyond that" thing. Not my cup of tea. I get that people dig that aspect since it's so rare but it's rare for a reason tbqh!
Arise is my fave since... I don't even know when. Abyss? I was counting down the days til y'all could get your hands on it. I knew some wouldn't care for it (it's inevitable!) but I'm glad to see a solid number of fans.
Hold L2 and hold the dpad on the character you're switching in until the wheel fills up, then let go of L2 and hold the dpad on the member you're switching out.Is there a way to swap a support member into combat without going into the Start Menu and editing the team?
Hold L2 and hold the dpad on the character you're switching in until the wheel fills up, then let go of L2 and hold the dpad on the member you're switching out.
Just think of the titles as your growth board/sphere grid, you dont lose anything by swapping around to different nodes, if you hover in the center you can see what mastery stat perks you gain for completing that group of nodes.If I unlock skills or stat boosters on one title, but change my title, do I keep those boosts and skills? Or do I only get what's in the wheel of the title I select?
still starting off
Do you like HP sponge bosses that are almost always going to be 3-5 levels above you to justify buying DLC?
Like I just see absolutely nothing that justifies it being more than an average JRPG with good production values.
Oh you don't but you do have to have patience with the battles. Those HP sponges are simply long battles. As long as you make sure to either enhance your accessories with lucky element damage reduction or simply go the route of using element specific damage reductions ahead of boss battles, you can breeze through most of the battles.just gonna chime in this point as the others are subjective to each their own, but you absolutely don't need to buy the dlc at all. I beat the game on hard with minimal grinding. Very little at the end.
I really really want to know what people see in this game to say it's the best tales ever.
Do you like that one female boss character is half naked?Do you like the shonen tropes?and she was the sole lord to need a secondary boss to help
Do you like the simplified equipment system which aside from one weapon is just new equipment always better requiring no thought as to how to approach boss encounters outside of dodge, attack with artes, and use the strike command on the predefined points?
Do you like HP sponge bosses that are almost always going to be 3-5 levels above you to justify buying DLC?
Do you like the rather linear corridors with fairly limited exploration compared to Vesperia and tales games before?
Do you like characters that are almost entirely one note, Shionne is the archetype of Tsundere to a T sure they justify with plot reasons but it still is? Dohalim being the sole exception to this?
Do you like a plain protagonist who doesn't any true internal struggle and strife?
Do you like poor attempts at redeeming some pretty poor choices?
Like I just see absolutely nothing that justifies it being more than an average JRPG with good production values.
I'm not far enough into the game to have this conversation, but if you are trying to fill people's mouths with your opinion before even having one, why pretend to have one?
I really really want to know what people see in this game to say it's the best tales ever.
Like I just see absolutely nothing that justifies it being more than an average JRPG with good production values.
Just let him be. No one is gonna change his mind. I thought Arise was a great game with great highs and some lows but overall the experience felt like a next gen tales finally and not something stuck in the PS3 ERA.
Polish, presentation, and some fluid combat is enough for most people. Its definitely Tales as fuck but so far the game hasn't reached the highs of Abyss or Berseria for me.I really really want to know what people see in this game to say it's the best tales ever.
Do you like that one female boss character is half naked?Do you like the shonen tropes?and she was the sole lord to need a secondary boss to help
Do you like the simplified equipment system which aside from one weapon is just new equipment always better requiring no thought as to how to approach boss encounters outside of dodge, attack with artes, and use the strike command on the predefined points?
Do you like HP sponge bosses that are almost always going to be 3-5 levels above you to justify buying DLC?
Do you like the rather linear corridors with fairly limited exploration compared to Vesperia and tales games before?
Do you like characters that are almost entirely one note, Shionne is the archetype of Tsundere to a T sure they justify with plot reasons but it still is? Dohalim being the sole exception to this?
Do you like a plain protagonist who doesn't any true internal struggle and strife?
Do you like poor attempts at redeeming some pretty poor choices?
Like I just see absolutely nothing that justifies it being more than an average JRPG with good production values.
Yeah I think theyre trying to make us dislike her tho? I hope. It almost reminds me of Luke from Abyss. Not as bad but yeah.just go to the third realm.
and they really making Shionne act like a glutton.
It's about 30-33 hours if you beeline. Also I skipped all the skits once I realized they weren't like previous tales games for the most part with silly banter. Here it's almost all additional exposition dumps on top of the cutscenes you just watched and the previous skit you just saw.I'm surprised people have apparently beaten it already. Isn't it like 40 hours? Didn't it come out like 4 days ago? I would expect anyone who played it that much would like it.
That's still about 8 hours a day, longer than the 7 hours I marathon'd it for yesterday, which was the first day I played it. Pretty impressive.
I'm surprised people have apparently beaten it already. Isn't it like 40 hours? Didn't it come out like 4 days ago? I would expect anyone who played it that much would like it.
I'm not reading your spoiler because most people in this thread haven't finished the game yet but:I really really want to know what people see in this game to say it's the best tales ever.
snip
This is kinda where I'm at, though I can't say I've been having problems level wise.Do you like the simplified equipment system which aside from one weapon is just new equipment always better requiring no thought as to how to approach boss encounters outside of dodge, attack with artes, and use the strike command on the predefined points?
Do you like HP sponge bosses that are almost always going to be 3-5 levels above you to justify buying DLC?
Do you like the rather linear corridors with fairly limited exploration compared to Vesperia and tales games before?
Do you like characters that are almost entirely one note, Shionne is the archetype of Tsundere to a T sure they justify with plot reasons but it still is? Dohalim being the sole exception to this?
Do you like a plain protagonist who doesn't any true internal struggle and strife?
Do you like poor attempts at redeeming some pretty poor choices?
Like I just see absolutely nothing that justifies it being more than an average JRPG with good production values.
The thing is almost all the reviews made it sound like a lot of these things were gone. Like the optional hot springs scene that you never have to encounter and I chose not to encounter was fine because I knew about and could control it. I guess more than anything I'm pissed I bought into the hype and paid $60 for a game I hadn't planned to buy til the day before after reviews hit and I would have liked to have more information on what's negative about the game before hand.I'm not reading your spoiler because most people in this thread haven't finished the game yet but:
Most of your points apply to every Tales other game I played. I finished Vesperia a few weeks ago and I was like 10 levels below the boss of act 2 and farming levels was a mess because enemies give very little exp.
They're full of anime tropes. One-note characters, questionably sexualized women, (Zestiria has a half naked loli) and combat that is simultaneously mashy and obtuse as fuck unless you really want to get into it, which probably requires watching some tutorials on Youtube or something.
I understand not thinking this is the best game in the series but I don't see anything that makes it the worst either? It simplified some stuff but it's also a big jump in graphical fidelity and quality of life features. It also has imo the best controlling combat in the series, it's technical but flashy and addictive. The moment to moment gameplay feels a lot better to me.
Hey PC friends!
Is there any way to lock the framerate to 30?
I'm running this on a handheld gaming PC at times and the framerate often jumps from like 30-70 based on what's happening and I'd prefer to just lock it at 30 when I'm on this machine.
But for whatever reason, I guess it only goes as low as a locked 60 or just unlocked entirely?
I don't know if you can do this on your handheld, whatever device it is exactly, but if you have Nvidia Control Panel you can select the game and set a framerate limiter in there.Hey PC friends!
Is there any way to lock the framerate to 30?
I'm running this on a handheld gaming PC at times and the framerate often jumps from like 30-70 based on what's happening and I'd prefer to just lock it at 30 when I'm on this machine.
But for whatever reason, I guess it only goes as low as a locked 60 or just unlocked entirely?
Can answer some, currently on third realm.Do you like the shonen tropes?
Do you like the simplified equipment system which aside from one weapon is just new equipment always better requiring no thought as to how to approach boss encounters outside of dodge, attack with artes, and use the strike command on the predefined points?
Do you like HP sponge bosses that are almost always going to be 3-5 levels above you to justify buying DLC?
Do you like the rather linear corridors with fairly limited exploration compared to Vesperia and tales games before?
Do you like characters that are almost entirely one note, Shionne is the archetype of Tsundere to a T sure they justify with plot reasons but it still is? Dohalim being the sole exception to this?
Do you like a plain protagonist who doesn't any true internal struggle and strife?
Do you like poor attempts at redeeming some pretty poor choices?
Like I just see absolutely nothing that justifies it being more than an average JRPG with good production values.
Do you like the simplified equipment system which aside from one weapon is just new equipment always better requiring no thought as to how to approach boss encounters outside of dodge, attack with artes, and use the strike command on the predefined points?
Do you like HP sponge bosses that are almost always going to be 3-5 levels above you to justify buying DLC?
Do you like the rather linear corridors with fairly limited exploration compared to Vesperia and tales games before?
Do you like characters that are almost entirely one note, Shionne is the archetype of Tsundere to a T sure they justify with plot reasons but it still is? Dohalim being the sole exception to this?
Do you like a plain protagonist who doesn't any true internal struggle and strife?
Do you like poor attempts at redeeming some pretty poor choices?p
Like I just see absolutely nothing that justifies it being more than an average JRPG with good production values.