So many enormous stages, and they banned the only 2 smaller stages that are legal at Genesis jeez.
I thought Sheik would be next, but nope, Young Link
Young Link's gimmick seems to be "let's keep him as close as humanely possible to how he was in Melee"
Although some animations seem to have been tweaked to better look like Ocarina of Tie's animations, notably his run and walk animations
What question are yous asking here, exactly?Need some help.
Is there a thread just for World of Light?
Through a combination of my own feelings towards Smash Bros, this mode, my ageing weary body and mind (seriously, this is Danny Glover/Mel Gibson levels of 'I'm too old for this shit') I'm journeying through this mode and one day I love it, other days I hate it.
I just gotRyu.
Having beenrunning around with no idea where to go, I have criss-crossed the map and only really began taking it seriously recently.
My main issue is I'm unlocking people I really have no skill with, and they are mostly light-weights as well. I'm traditionally leaning towards the heavier characters.
I do appreciate - and have been - being able to skill up with some fighters I lack experience with, but as my mini-goals are characters I am comfortable with I'm having a bit of a balancing act.
This is before I even ask my questions about spirit cards.
Thanks!
What question are yous asking here, exactly?
e: Oh is it just if there's a dedicated thread? No, just ask away here.
name the characters you like to play as the most and I can give you a hint about how far you might be from themNeed some help.
Is there a thread just for World of Light?
Through a combination of my own feelings towards Smash Bros, this mode, my ageing weary body and mind (seriously, this is Danny Glover/Mel Gibson levels of 'I'm too old for this shit') I'm journeying through this mode and one day I love it, other days I hate it.
I just gotRyu.
Having beenrunning around with no idea where to go, I have criss-crossed the map and only really began taking it seriously recently.
My main issue is I'm unlocking people I really have no skill with, and they are mostly light-weights as well. I'm traditionally leaning towards the heavier characters.
I do appreciate - and have been - being able to skill up with some fighters I lack experience with, but as my mini-goals are characters I am comfortable with I'm having a bit of a balancing act.
This is before I even ask my questions about spirit cards.
Thanks!
Awesome.
Is there a guide for best spirit card combos/characters for some of these battles where I end saying 'screw it' and putting the game down for a week?
The fact I don't know who might just be out of the corner of map viewable on the screen, or behind that cloud is the best and worst thing.
Also I have one more coloured gate to open for that far-left hand side mountain. What's so important about it?
Yes I already have Bowser.
i always figured it was because the replays are just an actual match recreating the inputs which is why you cant skip ahead or turn back unlss you convert it into a video fileAm I stupid or is the reply/record function janky af? You can't fast foward or go back?
Frostbite 2019.What were you guys watching?
Also is Zero still retired? He hasn't been playing in any tournaments has he?
Pichu at least has a bunch of new animations, Young Link is basically 1:1 from Melee, except with a new ledge get up attack and a slightly different rapid jab animation.seeing Melee next to Ultimate is so jarring
Looking forward to Pichu way down the line. That'll be a hoot.
Legal?I'm white. Is it legal to create black mii character in super smash brothers ultimate? Will it be considered as digital black face?
I thought Sheik would be next, but nope, Young Link
Young Link's gimmick seems to be "let's keep him as close as humanely possible to how he was in Melee"
Although some animations seem to have been tweaked to better look like Ocarina of Tie's animations, notably his run and walk animations
I was actually curious as to who he was based on. I actually did believe he was derivative of Toon Link, but maybe not.this'll be easier to tell when we get a video for Toon Link, but from what I can see of Young Link's animations, he's still derived from Link
it was suggesting that he'd be based on Toon Link in this game, but judging by things like his grounded upB, I think the different proportions of Toon Link would've made that difficult
Awesome.
Is there a guide for best spirit card combos/characters for some of these battles where I end saying 'screw it' and putting the game down for a week?
The fact I don't know who might just be out of the corner of map viewable on the screen, or behind that cloud is the best and worst thing.
Also I have one more coloured gate to open for that far-left hand side mountain. What's so important about it?
Yes I already have Bowser.
(his comments haven't been posted yet)[This news is about an event held in Japan only, but you might be interested in checking out the comments from Mr Sakurai!] Round 1 of the Smash Art Dojo contest was held a few days back, with players competing by posting funny snapshots using the #スマブラ画 hashtag. There are also comments from the game's director, Masahiro Sakurai!
Well that and his walk/run (Like you mentioned before) and his...dizzy animation??Pichu at least has a bunch of new animations, Young Link is basically 1:1 from Melee, except with a new ledge get up attack and a slightly different rapid jab animation.
It seems YL was designed in Ultimate specifically to have no major changes from Melee. I guess that's what Sakurai figured would work best and make YL stand out next to Toon Link.
What ended up happening is people kinda forgot Toon Link is in the game, and they only use Young Link heh
My favorite animation update to Pichu is that he has an actual run animation and doesn't just vibrate on the groundWell that and his walk/run (Like you mentioned before) and his...dizzy animation??
But even if Pichu didn't have new animations it'd still be hilarious to see because like, okay. YL in Melee still looks pretty spot on to Young Link's appearence in everything up tto & including Ultiamte. There's more detail but toe to tip, that's a young link.
Melee Pichu is like a bootleg Pichu
And that's in comparison to Pichu's original artwork, not just his newer proportions
Stale moves is not an option you can disable. It's in training mode purely so you have an option to see your move's true damage at any given pointSorry if this is a silly question.
How come stale moves is an option in training, but not when creating a Smash ruleset? Is stale moves on by default?
Makes sense. I wanted to make sure that stale moves was on, so this is good news.Stale moves is not an option you can disable. It's in training mode purely so you have an option to see your move's true damage at any given point
I didn't realize those were issues with those stages, but I suppose with so many stages in the game it doesnt come up much.I know it's probably placebo but it just feels like they just altered medium setting for items since I noticed that we didn't really get much items as much as it did before.
Also they FINALLY fixed the issues for Super Mario Maker and Balloon Fights stages where we couldn't able to get randomized layouts for SMM and another layout for Balloon Fight.
I was very glad that I would able to play on completely different layout for Super Mario Maker and second layout for Ice Climbers (Orange version) online.