70% of a lot >>> 88% of a tiny amount
Good luck with your poor choices Team Meat.
I'm curious: why do random forum members think they know better than business folk, suits and devs when it comes to their product?
It's weird.
70% of a lot >>> 88% of a tiny amount
Good luck with your poor choices Team Meat.
My concern is more for the user experience.I hope Epic's push can make 88/12 split a standard for games on PC storefronts.
Exactly.Then they should stop pretending there is some altruistic higher purpose.
They should just say "fuck you, got mine".
It's amazing how the most business savvy move also always happens to be the most convenient and familiar to them too.I'm curious: why do random forum members think they know better than business folk, suits and devs when it comes to their product?
It's weird.
Good thing Epic just invites well known devs whose other games were successes on Steam to their store then.Especially if you're a smaller indie dev its easy to get lost in the swamp of garbage that steam harbors.
There have been several developers chiming against this.I'm curious: why do random forum members think they know better than business folk, suits and devs when it comes to their product?
It's weird.
From a financial POV, it is stupid. By putting the game in Steam and other storefronts they will get more sales than just one store.I'm curious: why do random forum members think they know better than business folk, suits and devs when it comes to their product?
It's weird.
Oh yes, Valve is trying to have a monopoly by allowing developers to generate free keys and then those developers sell those keys either through other stores or their own websites while Valve doesn't get a single cent for each key sold.
I'm curious as to why you think posting in threads discussing these issues disqualifies the multiple people who work in and around games from having valid opinions. There are plenty of qualified and informed people discussing this stuff here, maybe it's on you that you don't know who these people are.I'm curious: why do random forum members think they know better than business folk, suits and devs when it comes to their product?
It's weird.
Yeah, that's one of the reason why accepting this deal is dumb. Being the "Fortnite store" didn't bring one extra eye to any other of Epic's games and every game of theirs except Fortnite is dead, dead, dead. I really don't see why a indie would have a better fate.Pretty funny how Epic couldn't even get people to play their own games, but these indies think it'll work out fine for them.
Valve does not restrict games from appearing on other stores. Valve does not charge for steam keys. Valve's success is based on the success of their own properties and the value that Steam itself provides.
So instead of actually reading the replies which explained to you why people have problems with the Epic client, you are just going to shitpost instead.
Not really. I don't see how it's a good reason at all but we will see how it turns out. If it doesn't get the sales he wants I hope he realizes that it was a bad decision but I suspect it will just lead to those devs blaming others.From the article
Seems well reasoned enough.
I expect this will anger some people...
Pretty funny how Epic couldn't even get people to play their own games, but these indies think it'll work out fine for them.
That quote is hilarious to me considering their game is going to be an Epic store exclusive. It's also amazing me to me that they don't realize Steam has become what they call the "one choice" on PC because the other storefronts don't even bother to provide anywhere near the same benefits to consumers. The Epic store is an absolute joke feature wise.but a small price to play for a developer community that doesn't feel like they have one choice on PC.
Jesus christ this argument again. Nobody cares if Steam took 5, 10, 15 or 500 years to evolve to what it is now. Epic is """competing""" against 2018 Steam not 2004 Steam.
Like for god's sake OnePlus's first smartphone didn't launch with a one core 1 GHz CPU, 512 MB of RAM and Android 2.3 did it
The problem people have is that their initial efforts are going towards sabotage of other storefronts. They're not paying indies to put their games on their store. They're paying indies to not put their games on other stores.When Unity 1 launched in 2005/2006, it didnt have all the features Unreal Engine 2 had at the time.
Now, it's the most ubiquitous engine around with a very engaged community.
Give it time. Competition will force them to aggressively improve. Expecting feature parity day 1 is just ridiculous.
When Unity 1 launched in 2005/2006, it didnt have all the features Unreal Engine 2 had at the time.
Now, it's the most ubiquitous engine around with a very engaged community.
Give it time. Competition will force them to aggressively improve. Expecting feature parity day 1 is just ridiculous.
So games missing industry standard features because they used early versions of Unity got a free pass?When Unity 1 launched in 2005/2006, it didnt have all the features Unreal Engine 2 had at the time.
Now, it's the most ubiquitous engine around with a very engaged community.
Give it time. Competition will force them to aggressively improve. Expecting feature parity day 1 is just ridiculous.
lol you sound like someone who is like how dare anyone call out epic. They must be steam fanboys when the truth is epic doing this third party exclusive is not a good thing and when the sales are not where they need to be than I hope they look at what lead to that.There's a lot of "steam begging/whining" in this thread. I wonder how long it'll take for mods to make it a bannable offence just like port begging.
It's funny how the steam fanatics are sounding exactly like console fanboys.
It honestly makes a lot of sense for indies to go to the epic store, especially because of how saturated steam is.
Its not especially when epic store has been around for years and the only thing they are doing is third party exclusives. It's ridiculous you and others defending epic.When Unity 1 launched in 2005/2006, it didnt have all the features Unreal Engine 2 had at the time.
Now, it's the most ubiquitous engine around with a very engaged community.
Give it time. Competition will force them to aggressively improve. Expecting feature parity day 1 is just ridiculous.
The problem people have is that their initial efforts are going towards sabotage of other storefronts. They're not paying indies to put their games on their store. They're paying indies to not put their games on other stores.
That isn't competing, it's sabotage
When Unity 1 launched in 2005/2006, it didnt have all the features Unreal Engine 2 had at the time.
Now, it's the most ubiquitous engine around with a very engaged community.
Give it time. Competition will force them to aggressively improve. Expecting feature parity day 1 is just ridiculous.
I guess they earn some from the Unreal engine too.That's the other thing. Fortnight isn't going to be this popular forever. Do you really trust epic to ensure that they stay relevant?
A foundation built on strong arming consumers into becoming engaged? Nah, I'll take my risks with steam and other storefronts.I see it more as paying for more engaged users. I think a better alternative, from a PR perspective though, may have been aggressive discounts for this game and others to help drive adoption
Kind of weird he still skipped this question.Pryme, we are still waiting for an answer. Can you name a single advantage to customers from the game being exclusive to the Epic Games Store?
There's a lot of "steam begging/whining" in this thread. I wonder how long it'll take for mods to make it a bannable offence just like port begging.
It's funny how the steam fanatics are sounding exactly like console fanboys.
It honestly makes a lot of sense for indies to go to the epic store, especially because of how saturated steam is.
A foundation built on strong arming consumers into becoming engaged? Nah, I'll take my risks with steam and other storefronts.
No one expects full feature parity.
No one expects full feature parity.
Launch parity in 2018 with their competitor's 2008 features though? That's not an unreasonable ask in any way, shape or form.
How will this result in better games for people?
They have to stop lying and just admit that only the dev side gets benefits from this and the consumer gets nothing.
I'll just remind folks saying "it will get there" that I thought the same thing about Origin when it launched. It hasn't gotten there. Not even close.
The question is how far does it need to go to "get there" for most people. I don't use Origin, so I can't comment on the state of their store. But I'll say I don't 95% of Steam's features. It's just a store for me. And if people like me make up 80% of PC gamers, then that means different launchers may serve different people in different ways.
Again - I know nothing about Origin. My point is that Steam parity isn't necessarily needed for most people, and so user acquisition is probably a higher priority in order for Epic to justify putting more budget behind its launcher in the first place.
Actually, yes. That is what it means to be a consumer.Maybe they aren't pretending though? Obviously you're not open to the idea... Everything should be about you though, shouldn't it?
Indeed, and that's kind of the trick with this kind of stuff. Because if people just give Epic benefit of the doubt and rush in there now that they're doing this stuff and just start buying everything there anyway right from the get-go, then, well, what incentive does Epic have to actually improve and add those features if people just start buying stuff there regardless? That doesn't exactly give them much incentive to add those missing features and actually improve the storefront, if that's what people want.I'll just remind folks saying "it will get there" that I thought the same thing about Origin when it launched. It hasn't gotten there. Not even close.
Well said. Sure, I'd like devs to get a better deal, but I'll certainly not put that above me having a better experience.
We are consoles now. Hope you're fucking enjoying it, supporters of *competition*.
Except for the fact that nobody is.Yes indeed competition is a good thing
Honestly a lot of things have astonished me on this board but people complaining about increased competition has to be the most astonishing