Thanks, still a good deal. Bought.
Thanks, still a good deal. Bought.
Negative like he's not going to play it and say the core game is bad? Or just negative on small things that he hopes will be fixed in updates?
Negative like he's not going to play it and say the core game is bad? Or just negative on small things that he hopes will be fixed in updates?
Oh, i wasn't much a fan of costumes anyway, maybe they will add them back in an update for people that liked themDespite having a lot more stuff and a lot more options he also finds it paradoxically more limiting and losing some of its charm without all the weird un-Mario things (like the costumes/weird lanky mario etc), Playing Mario Maker 2 is still fantastic, but they're less excited about making stuff.
Despite having a lot more stuff and a lot more options he also finds it paradoxically more limiting and losing some of its charm without all the weird un-Mario things (like the costumes/weird lanky mario etc), Playing Mario Maker 2 is still fantastic, but they're less excited about making stuff.
Not only the amiibo costumes are absent, but it seems like a lot of the Mario Paint like easter eggs are gone. Stuff like Mario falling and dying and you having like a 30 second weird audio of him falling and having sound effects. They literally mention they got excited with a new opening scene with three goombas hitting the SMM2 sign when they started the game up because it was basically the only new thing they had found.
More vanilla but with more things to make levels with?Not only the amiibo costumes are absent, but it seems like a lot of the Mario Paint like easter eggs are gone. Stuff like Mario falling and dying and you having like a 30 second weird audio of him falling and having sound effects. They literally mention they got excited with a new opening scene with three goombas hitting the SMM2 sign when they started the game up because it was basically the only new thing they had found.
The mega mushroom not changing the art for a lot of the enemies or having the weird effects is gone. They just seemed to take away a lot of the fun quirky things about SMM1. Which is why they say it feels like they made SMM1 just more vanilla.
More vanilla but with more things to make levels with?
What about the other sounds they added like the Mario kart music you can put on things?
Despite having a lot more stuff and a lot more options he also finds it paradoxically more limiting and losing some of its charm without all the weird un-Mario things (like the costumes/weird lanky mario etc), Playing Mario Maker 2 is still fantastic, but they're less excited about making stuff.
I'm just a bit....baffled by some of the things he lists as negatives.
I don't really see that as a negative since more things were added to make the actual gameplay better but whateverYeah, basically. They seem to say there is just a lack of fun and weirdness put into the presentation of the game than there was in SMM1. Which is just a bit disappointing because it was such a big aspect of SMM1's charm and love.
Yes there is more here, and they've added a lot, but the stuff they take out just seems weird and seems like making the overall presentation kind of sterile or vanilla.
Yeah, basically. They seem to say there is just a lack of fun and weirdness put into the presentation of the game than there was in SMM1. Which is just a bit disappointing because it was such a big aspect of SMM1's charm and love.
Yes there is more here, and they've added a lot, but the stuff they take out just seems weird and seems like making the overall presentation kind of sterile or vanilla.
Exactly, I'm more interested in new gameplay additions like multiplayer and more items, not the sound Mario makes when he falls while your making a level or costumes that don't actually change the gameplayThe must have some odd priorities for this game, because I doubt many people care about whether the presentation is 'vanilla' or not.
Exactly, I'm more interested in new gameplay additions, not the sound Mario makes when he falls while your making a level
Exactly, I'm more interested in new gameplay additions like multiplayer and more items, not the sound Mario makes when he falls while your making a level
Its definitely a strange take.I can't believe André unironically pretty much said "the problem with the new editor is that it's too good" when talking about the new way to combine ennemies with objects. Basically he complains that the old way is still there but not useful because there's a faster way to do it now. I absolutely don't get it. Just because the discovery was fun the very first time you did it?
Yea, I just feel like the complaints are about things that really don't matter or that most don't care aboutI think you're just applying too much emphasis to the level of complaint. They seem to find it dissapointing and most complaints they think will change with time. It's mostly just dissapointing they got rid of a lot of stuff that was already in there or made changes that make no real sense.
This is not even mentioning stuff like things being in 3Dworld exclusively even though they have sprites and are in the other games like Fire Bros or the Puffer Fish. Or stuff not being in 3D world that originated there like stacking goombas.
They even clarify that these are largely complaints due to coming from SMM1. They say that if this is your first entry this could still easily be the most enjoyable game on the switch and is a great game.
Yea, I just feel like the complaints are about things that really don't matter or that most don't care about
We have known about not being able to change from 3D world style since the direct
I'm pretty sure we saw them in the 3D World style but I'd have to double check to be absolutely sureOne complaint that Andre mentions is the absence of on and off blocks in 3D World...if this is true, it is a strange omission. In the direct, they show the On/Off *switches* and how they can work with the spike blocks. I did assume that the default blocks would be accessible as well. I am guessing you can still tie the on/off switch to conveyor belts, but I wonder what further utility they have in that style. I was already hoping to make a skipsqueak level where they could toggle the switches.
Yeah, basically. They seem to say there is just a lack of fun and weirdness put into the presentation of the game than there was in SMM1. Which is just a bit disappointing because it was such a big aspect of SMM1's charm and love.
Yes there is more here, and they've added a lot, but the stuff they take out just seems weird and seems like making the overall presentation kind of sterile or vanilla.
One of the things I've noticed is that the editor seems to be channelling the SNES port of Sim City, which Nintendo themselves handled. It used a very similar control scheme.Gamexplain complaining ok...wow you have to press an X button to remove all the UI. Sounds simple and easy.
The using touchscreen does seem to not be so fun without a stylus. I'll have to buy one.
Edit. I saw André said On/Off was missing from 3D World. They showed it in the Direct. Did Nintendo remove it from the game?
Good news is the hammer power up is confirmed at least.
I would have actually lost an avatar bet on that lol
I felt sad at the end of the video. I thought someone died the way they were talking lol.Yeh that gamexplain preview is totally unbalanced and plain bad. They spend so time being negative about the removal of "fluff" and quirkiness than they do talking about any of the wealth of new features and elements of gameplay. If you're more excited about Mario paint easter eggs than new course elements you maybe need to rethink you're priorities
Good news is the hammer power up is confirmed at least.
I would have actually lost an avatar bet on that lol
I felt sad at the end of the video. I thought someone died the way they were talking lol.
Skinny Mario was awesome. How was it not awesome? Of all the things gone this is the biggest one for me.
Skinny Mario was awesome. How was it not awesome? Of all the things gone this is the biggest one for me.
I'd care about costume Mario being gone if the method of unlocking them in the original wasn't so rage inducing. I actually celebrate costumes being removed for this reason. Also, fuck Amiibo.