I haven't encountered any during my playthroughs.
I haven't encountered any during my playthroughs.
Some of these reviews genuinely make me wanna write something examining how fans of games approach preservation and restoration differently than fans of almost any other art medium. It's fascinating to me how three classic Mario games can come out, and people will criticize them for not changing or improving enough, whereas say... Many fans would riot if, say, a classic film was re-released with re-done effects, or a classic album was reissued with a completely reworked production.
Not saying gamers are wrong for this. I think a lot of it has to do with the nature of games as a cross-section of art and software where usability becomes a concern that isn't present in other mediums... But, it still completely fascinates me.
Any word on the frame drops and other issues mentioned in the 3D All Stars emulator thread? Any performance issues?
Anything new about any QoL fixes in Sunshine? Or if the 64 camera feels any smoother? Read conflicting reports on that.
The games run flawlessly. The collection doesn't work well with the current Switch's CFW so pirated copies have a bit of lag and some crashes.
It was to me. I honestly never got why people sniped it so hard. I loved it as a kid and can't wait to hop back into it on Friday!
I can't at the moment. Does the Switch version hold a solid 30fps or does it dip below?Watch Gamexplain review, they did a frame rate test. It's smoother than the original releases.
That's good. I first noticed a micro-stutter in the reveal video, but put it aside as an encoding issue.
The games run flawlessly. The collection doesn't work well with the current Switch's CFW so pirated copies have a bit of lag and some crashes.
not even ports, just roms running on an emulator and mario 64 look like this
but the game still scored high....jesus
The games run flawlessly. The collection doesn't work well with the current Switch's CFW so pirated copies have a bit of lag and some crashes.
Guess the games are just that good huhnot even ports, just roms running on an emulator and mario 64 look like this
but the game still scored high....jesus
Or two of the games are just that good (and one of them is pretty good).
JFCnot even ports, just roms running on an emulator and mario 64 look like this
but the game still scored high....jesus
Yeah, that's the pretty good game I'm referring to.That's not even the narrative posed by the guy who wrote the review. He gave one of the games a six out of ten score.
It seems pretty weird that gamers are both "games are art and should be taken seriously" and "games that are older than five years are old garbage that you should be able to play for pennies". I also guess "game preservation" is also just a thing when it means you get to download romsets for free off of the internet.Some of these reviews genuinely make me wanna write something examining how fans of games approach preservation and restoration differently than fans of almost any other art medium. It's fascinating to me how three classic Mario games can come out, and people will criticize them for not changing or improving enough, whereas say... Many fans would riot if, say, a classic film was re-released with re-done effects, or a classic album was reissued with a completely reworked production.
Not saying gamers are wrong for this. I think a lot of it has to do with the nature of games as a cross-section of art and software where usability becomes a concern that isn't present in other mediums... But, it still completely fascinates me.
What do you think this is, a Sonic game?Just prepare for the "Galaxy was never good" incoming threads.
I can't at the moment. Does the Switch version hold a solid 30fps or does it dip below?
That's good. I first noticed a micro-stutter in the reveal video, but put it aside as an encoding issue.
It'll be a real shame if the the first two games are not locked at 30fps.
It always has; the overscan made it less noticeable on old TVs
Wow it looks exactly like we knew it would, I'm shocked I tell ya.not even ports, just roms running on an emulator and mario 64 look like this
but the game still scored high....jesus
This should be a Criterion collection release. This is a DVD transfer put on a blu ray.
When company like Digital Eclipse exist, people have the right to be pissed by this product. The end consummer doesn't give a shit that NERD developped good emulators that will somehow be used in future products ( but not too many, because Nintendo) . The end result is a barebone release with a jukebox thant nobody will ever use because who the fuck uses its switch as a mp3 player.
It's mentioned in the Kotaku review. Unless you're claiming they're running a pirated copy on CFW.
They said there is the occasional frame pacing hiccup, but it doesn't drop frames in places where the originals did.
Where in that review? I looked and it said it eliminated all of the dips from the original.
Kotaku said:Also perplexing were frequent bouts of slowdown. I recall the original Super Mario Sunshine running smoothly no matter how many characters were on screen or how much water I'd spray. But in the Super Mario 3D All-Stars port, several trips back to the main hub late in the game are plagued with stuttering, as if the Switch is struggling to keep up with visuals that, apart from the resolution upgrade, were handled just fine by the 19-year-old GameCube. Again, this small inconvenience doesn't ruin the experience, but it does commit the cardinal sin of video game ports: reminding you that it's a port.
Some of these reviews genuinely make me wanna write something examining how fans of games approach preservation and restoration differently than fans of almost any other art medium. It's fascinating to me how three classic Mario games can come out, and people will criticize them for not changing or improving enough, whereas say... Many fans would riot if, say, a classic film was re-released with re-done effects, or a classic album was reissued with a completely reworked production.
Not saying gamers are wrong for this. I think a lot of it has to do with the nature of games as a cross-section of art and software where usability becomes a concern that isn't present in other mediums... But, it still completely fascinates me.
Yeah, this pisses me off. Like they didn't put any work into it.not even ports, just roms running on an emulator and mario 64 look like this
but the game still scored high....jesus
not even ports, just roms running on an emulator and mario 64 look like this
but the game still scored high....jesus
I don't think it works that way. It's not a pure mathematically thing. Plus Sunshine has aged terrible. It's not a 90 MC game today.
If this had Galaxy 2 and was 40 bucks, it's be in the 90s.
Under the graphic with the box art and platforms, release date, etc.
Super Mario 3D All-Stars: The Kotaku Review
Anyone who says “you can’t go home again” obviously never played a Mario game.kotaku.com
That's from the original game for overscan, 50% of n64 games have that naturally and it's part of accurate emulationYeah, this pisses me off. Like they didn't put any work into it.
If not for Galaxy, I probably wouldn't buy this.
If this had a full graphical overhaul of 64, a QoL-improved remaster of Sunshine and... well, actually Galaxy as it is right now would still be sufficient... it would shoot right past a 90.
It is by a pretty large margin imo, never really understood the bizarre hate for it I was very surprised when I first found out online that opinions were mixed on it.
Ah, I searched "frame" and "perform" but not slowdown.
Weird that they mentioned that though, other reviews have suggested it's a flawless 30fps unlike the original.
It is by a pretty large margin imo, never really understood the bizarre hate for it I was very surprised when I first found out online that opinions were mixed on it.
These reviews... Nintendo continues to do the bare minimum and charge a premium for it with zero consequences. It's baffling.
This should be a Criterion collection release. This is a DVD transfer put on a blu ray.
When company like Digital Eclipse exist, people have the right to be pissed by this product. The end consummer doesn't give a shit that NERD developped good emulators that will somehow be used in future products ( but not too many, because Nintendo) . The end result is a barebone release with a jukebox thant nobody will ever use because who the fuck uses its switch as a mp3 player.
That sums it up pretty well.
not even ports, just roms running on an emulator and mario 64 look like this
but the game still scored high....jesus