The real placebo.
Maybe he started alt+tabbing. Something like that happens when you do that.
There is also a way to force a lag without patch if the person starts mashing (or using a macro).
I love this, it exposes what we always suspected and what experienced devs on the subject have been saying, they could fix the netcode with a very small cost and they just don't bother, it also puts the issue at the forefront and causes Capcom to deal with the subject and not pretend that everything is good.
Anything that might cause a change is a plus in my book. I haven't played the game since the first year, netcode was among the many issues i had with the game.
It's like something the Joker would do!it really doesnt fix anything, it throws a wrench into the entire network
Crossplay is now unplayable
Ranked/casual is now unplayable
it made everything worse.
it really doesnt fix anything, it throws a wrench into the entire network
Crossplay is now unplayable
Ranked/casual is now unplayable
it made everything worse.
That would only be the case if the mod actually fixed the netcode, instead of just making it break differently. I can't believe this "not that hard to fix" narrative is co-existing with the "he's just one guy so please excuse its faults" narrative. If Capcom, or any dev, put out a fix that performs like this one as an official update, people would think it was not good enough. "but expectations should be higher for a dev than a modder!" yes they should, but the objective performance of the fix remains the same, and that's what actually matters.The mod proves that the issue is indeed what other devs that commented on the subject suspected and that it is not that hard to fix.
But you don't understand I can play with people from Saudi Arabia and Brazil now and i don't get rollbacks!!!!That would only be the case if the mod actually fixed the netcode, instead of just making it break differently. I can't believe this "not that hard to fix" narrative is co-existing with the "he's just one guy so please excuse its faults" narrative. If Capcom, or any dev, put out a fix that performs like this one as an official update, people would think it was not good enough. "but expectations should be higher for a dev than a modder!" yes they should, but the objective performance of the fix remains the same, and that's what actually matters.
The fact that this guy banged something out and distributed it without testing does not logically lead to the conclusion that "this was easy to fix." Adding a sprinkling of delay based syncing in a game designed for rollback isn't anyone's ideal solution, is it?
The fact that this guy banged something out and distributed it without testing does not logically lead to the conclusion that "this was easy to fix."
Absolutely Capcom should have done more. I don't know if I have to say that every time I post in this thread, but let's just pretend I have.Yes it does. Because he's one guy and it took him 2 days to make PC v PC feel good to play. Capcom could have put out a better fix years ago if they wanted to.
Absolutely Capcom should have done more. I don't know if I have to say that every time I post in this thread, but let's just pretend I have.
Sometimes PC vs. PC doesn't feel good. That's the whole point I'm making. This "fix" certainly changes things, but also introduces new kinds of weirdness. Would people call that a "fix" if it was the result of an official release? The fact that this fix isn't perfect is exactly why people should hold off on proclaiming it was easy or that Capcom could have spent 2 days working on it and we'd all be living in paradise.
Absolutely Capcom should have done more. I don't know if I have to say that every time I post in this thread, but let's just pretend I have.
Sometimes PC vs. PC doesn't feel good. That's the whole point I'm making. This "fix" certainly changes things, but also introduces new kinds of weirdness. Would people call that a "fix" if it was the result of an official release? The fact that this fix isn't perfect is exactly why people should hold off on proclaiming it was easy or that Capcom could have spent 2 days working on it and we'd all be living in paradise.
That capcom hasn't done anything in 4 years is the reason this is even happening.
For me, this makes the game playable with friends for the first time ever. I'm not in ranked with it, but I'm not going to blame anything but capcom's incompetence that we are where we are. Capcom should have fixed this years ago. It shouldn't be so simple for a single person to have a widespread impact on the netcode (good or bad).
So PS4 users are getting a taste of what happens to PC users when the game de-sync, feel my pain, if only for a few days..it really doesnt fix anything, it throws a wrench into the entire network
Crossplay is now unplayable
Ranked/casual is now unplayable
it made everything worse.
That would only be the case if the mod actually fixed the netcode, instead of just making it break differently. I can't believe this "not that hard to fix" narrative is co-existing with the "he's just one guy so please excuse its faults" narrative. If Capcom, or any dev, put out a fix that performs like this one as an official update, people would think it was not good enough. "but expectations should be higher for a dev than a modder!" yes they should, but the objective performance of the fix remains the same, and that's what actually matters.
The fact that this guy banged something out and distributed it without testing does not logically lead to the conclusion that "this was easy to fix." Adding a sprinkling of delay based syncing in a game designed for rollback isn't anyone's ideal solution, is it?
Not only does this not fix anything, it breaks the game for anybody not using it.
I feel like I can no longer play a game that I purchased twice, including a lot of DLC on both platforms, because somebody decided to "fix" the netcode and a bunch of people downloaded the hack willy nilly. What a shame.
Hopefully the game is updated to detect and block it sooner than later.
Not only does this not fix anything, it breaks the game for anybody not using it.
I feel like I can no longer play a game that I purchased twice because somebody decided to "fix" the netcode and a bunch of people downloaded the hack willy nilly. What a shame.
Hopefully the game is updated to detect and block it sooner than later.
With or without patch, I have a random freeze that ranges from 0.5 second to 3 seconds (if it gets really bad), once per set or once per match if I'm unlucky.
Usually freezes like that indicate a loss of connection to the opponent. Since you say it happens at least once per set, the problem is most likely on your side. Are you playing on wifi or wired? It could also be an issue with your router. Are you sharing the router with multiple people or running upload/download intensive stuff through it like streaming or torrenting?
It's not. Much like the impressions of those who say their experience is much smoother with the patch is valid, so too is the fact that PC players with the patch playing against platforms without it introduces rollback to them.TL;DR: This patch is fucking amazing, and based on nearly all of my opponents rematching, I'm pretty sure the crossplay issue is way overblown.
It's not. Much like the impressions of those who say their experience is much smoother with the patch is valid, so too is the fact that PC players with the patch playing against platforms without it introduces rollback to them.
If it wasn't, then this mod wouldn't be an issue. You might have encountered more PC players than usual because many PS4 players have filtered their matchmaking to PS4 only. Those who haven't might not care enough.
Yeah. And it's a decision full of regrets.Do you ever rematch when you encounter bad rollback against an opponent ?
Lol you can just say updated patch, we all know what you mean.Altimor said his Fix that syncs both clients even if the second player doesn't have the patch should be ready this week.
I think most people don't know the ideal spot for their main router to be in for stronger wifi and easy wired access.You know, I don't understand why there isn't a message in every fighting game that tells the user "btw, a wired connection will provide a much smoother online experience for you and your opponent !" .
A ton of players don't even know how bad the average wifi is.
hggggnnnnnnnnnnnnnnnAltimor said his Fix that syncs both clients even if the second player doesn't have the patch should be ready this week.
This will make me reinstall the game and probably buy the Complete EditionAltimor said his Fix that syncs both clients even if the second player doesn't have the patch should be ready this week.
This pretty much takes one-sided rollback and makes it so it's now burdening the crappy connection/setup as opposed to vice versa before. As it should be. If you play on a shit connection you should deal with the consequences, not me.