Oh, to have even this much faith in them.
Oh, please.
Mike Z correctly deduced the problem while this game was still in beta.
The guy who made GGPO (also one of the EVO founders) dedicated an entire chapter of his EVO panel towards explaining why SF5 often performed poorly online, and even asked Capcom to discuss it with him.
"He should have gotten into contact with capcom." lmao.
I'm convinced more than ever that Capcom hasn't been listening specifically or actively trying not to listen to what people were complaining about in the first place. They clearly have to know theres a problem with the clients syncing demonstrated by the fact that the arcade cabs linked to each other in the same damn room will demonstrate the very same problem players have everywhere else.