the game implies that the robots evolved after mimicking human behaviour, eventually developing their own language and customs, but not necessarily being humans themselves. we're several hundred years removed from when humans and robots coexisted, and with the existence of 'younger' robots that mention they've been around for less time calling others their parents or elders, it's suggested that these robots have been created by robots and would have never been around to interact with humans in the first place. none of them are able to recall an outside world, and the small group that want to escape are only able to imagine an idyllic image borne from old postcards - unlike B-12, who, with the more memories that they interact with, are able to recollect their actual memories as a human. it makes sense that the ones in the control room, whom had very little contact with humans over the years compared to those who had lived with them in the city, remain basic helpers, untouched for centuries.Midtown looks absolutely breathtaking. I had to stop just to absorb all the details. Spoilers: So the robots in the lower levels are humans right? They uploaded their minds like the B-12. I mean it explains they have human like behavior. A stark difference to the bots in the control room which seem lifeless. The game also implies whatever ecological disaster that impacted earth, which forced the people to live in this prison have recovered. Glimpses of the outside indicate a luscious greenery. And off course the kitty.
a bit of a warning, there are some slight horror elements in parts of the game that the other posters didn't mention. at one point you end up exploring a heavily infested part of the sewers and there's some creepy eye stuff. it's nothing gory or anything, and it's a fairly short-lived section, but it's worth a heads up.
^How suitable is this for kids aged 8+ playing/watching? Opening seems calm enough, but I don't want to open a horror can of worms if it drifts off into decay.
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