I do have a question - a streamer I watch had the "choice" today improve the town by giving up Ori Ingots, Bricks, or green lumber (I forgot the name). They chose bricks and the building (Town Hall) changed to a brick building. Is it possible that each of these story progression events leads to different physical appearances to the town over time? That kind of feature adds a lot of replay value for me, as I'll want to see every variant of every upgrade.
For the lamp post fix-up from Victor I tried all three options and they all turned out exactly the same visually. It feels like perhaps the plan was to have the different materials influence how the town was going to look, but in the end wasn't included. Or possibly that all three requests were meant to be completed to continue, which would have made the game more challenging.