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carrot_

Member
Feb 21, 2021
160
Really happy about the patch announcement! Not only fixing the outright performance issues but also working on the dialogue and events makes me really happy. At this rate, I may end up waiting all the way until the expansion stuff starts to come out before playing, as not only will that mean more content but also a higher chance they'll have had time to release some of the future fixes they talked about.
 
Feb 4, 2021
2,185
Brazil
Hearing about the technical issues kinda lowered my hype, I was so excited to play this (and honestly, don't even mind that there are lwss festivals. Some of the latest ones were really boring and only managed to break my carefully scheduled farm routine). I'm glad they are taking player feedback and promised to address the game's issues in the future. Now to wait for the English release, and hope XSeed is planning to patch the game quickly. They should delay the DLC release if necessary to get us players a better experience.
 

Sandfox

Member
Oct 25, 2017
24,743
Hearing about the technical issues kinda lowered my hype, I was so excited to play this (and honestly, don't even mind that there are lwss festivals. Some of the latest ones were really boring and only managed to break my carefully scheduled farm routine). I'm glad they are taking player feedback and promised to address the game's issues in the future. Now to wait for the English release, and hope XSeed is planning to patch the game quickly. They should delay the DLC release if necessary to get us players a better experience.
In terms of technical issues the big thing is the loading and that first patch should be out before the first DLC pack even releases. I don't think either will affect the other.
 

Hercule

Member
Jun 20, 2018
5,400
I'm having more faith in the new Rune factory than this game. The recent story of seasons games did not really grabbed my attention.

The thing I liked about the early Harvest moon games was how you really had to spend every minute wisely. Days lasted just long enough that it was hard to resist the urge to play another day.

In recent entries days can last 20 minutes without anything to do. You can easily do everything the game has to offer and still have plenty of time left.
 

Sandfox

Member
Oct 25, 2017
24,743
I'm having more faith in the new Rune factory than this game. The recent story of seasons games did not really grabbed my attention.

The thing I liked about the early Harvest moon games was how you really had to spend every minute wisely. Days lasted just long enough that it was hard to resist the urge to play another day.

In recent entries days can last 20 minutes without anything to do. You can easily do everything the game has to offer and still have plenty of time left.
This game is more like that and it's one of the things being referred to when people say the game is different from the previous titles.

It's also one of the things some of the Japanese Story of Seasons fans have seemingly been complaining about though. From what I've seen both from Japanese and western fans comments some like that kind of thing and some find it stressful, so opinions will always be mixed no matter how they handle it. There are people who find Stardew Valley stressful and that game is super successful/liked, so eh.
 

carrot_

Member
Feb 21, 2021
160
I'm having more faith in the new Rune factory than this game. The recent story of seasons games did not really grabbed my attention.

The thing I liked about the early Harvest moon games was how you really had to spend every minute wisely. Days lasted just long enough that it was hard to resist the urge to play another day.

In recent entries days can last 20 minutes without anything to do. You can easily do everything the game has to offer and still have plenty of time left.

I know exactly what you mean! While I've enjoyed all the Harvest Moon/SoS games throughout the years, I feel like a lot of the ones that have grabbed me the most were the ones where the days were actually shorter and I had to be better about time management, etc. Somehow when the days are so long, it just ends up making the game feel as slow as molasses, and I often end up quitting at some point before even marrying someone, having a child, etc. I don't really want to play for an hour or two after work and only make it through a single day, for instance, which is how some of the handheld games ended up feeling. Though I can also understand how that might come across as feeling stressful for other players who just want to take things slow and easy, too.
 

Xita

Avenger
Oct 27, 2017
9,185
Maybe I didn't play Trio of Towns long enough (and it's been awhile) but I always felt like I had tons of stuff to do in that game, especially when all 3 towns opened up.
 

Yoshi88

Member
Oct 26, 2017
1,128
This bit from the Nintendolife Preview really makes me consider my pre-order :/

Seems too fundamental to be revised via Patch.

It's irritating to have to have a Seasoning Maker, a Powder Maker, a Seed Maker, a Mushroom Seed Maker, a Condiment Maker, a Cloth Maker, a Yarn Maker, a Textile Maker, a Dye Maker, and so on, especially because they take up so much room on the farm. In just two seasons, we've already unlocked seventeen different makers, and they're all extremely specific. Surely, it wouldn't be that hard to combine the Jewel Maker with the Ore Maker, or the Cloth Maker with the Textile Maker? And how on earth are we supposed to remember that grinding coffee beans into coffee requires the Powder Maker, but grinding rock salt into salt requires the Seasoning Maker? Also, why?

Some research would indicate that these Makers will eventually be upgraded into more efficient versions of themselves, but for now, they're unsightly, space-hogging, boring eyesores on our lovely farm, and the overly-generous space allocation for items results in huge gaps between each one. This issue also means that fences don't go all the way up to coops and buildings, and chests take up an unreasonable amount of room, too. There's no overlapping here - everything has so much space around it that we can't help but wonder if there's social distancing going on in Olive Town, too.

a-small-selection-of-the-many-many-many-makers-that-youll-need-to-build.original.jpg


https://www.nintendolife.com/news/2..._town_is_not_quite_as_pioneering_as_wed_hoped

Seems they took ideas regarding the scale of storage/ crafting from Stardew Valley (i know makers existed before SV), but didn't translate it well into SoS building system (aka plop an object with 5 m of free space around it). Already seventeen (!!) different makers O_o I don't want my farm to look like a My time at Portia workshop :/
 
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Xita

Avenger
Oct 27, 2017
9,185
This bit from the Nintendolife Preview really makes me consider my pre-order :/

Seems too fundamental to be revised via Patch.



a-small-selection-of-the-many-many-many-makers-that-youll-need-to-build.original.jpg


https://www.nintendolife.com/news/2..._town_is_not_quite_as_pioneering_as_wed_hoped

But, speaking of socialising - you might be wondering if we have our eye on anyone in town just yet. Pioneers of Olive Town wants you to get married, after all, and with the various proposal objects available in the shops from the beginning, it's hard to avoid the implication. Unfortunately, two seasons in, the characters are all as flat and lifeless as zombies, with little more to say than remarking on the latest thing that's happening.

The Egg Hunt that happens in Spring causes every single person in town to say "I hear there's an Egg Hunt happening soon" like they've been starved of anything remotely resembling gossip for two hundred years. After the Egg Hunt, it's still all they can talk about for a day or two. The same goes with any other event - if you upgraded the roads, they'll go on about that. If you won the Pet Derby, they'll all congratulate you. It's not just boring - it's creepy. The characters, at least this early in the game, act like their souls dripped out of their ears centuries ago, and they've been locked in this podunk purgatory ever since, doomed to wander the town until someone gives them enough fish gifts to wake them up again.

not great yeah
 

Sandfox

Member
Oct 25, 2017
24,743
This bit from the Nintendolife Preview really makes me consider my pre-order :/

Seems too fundamental to be revised via Patch.



a-small-selection-of-the-many-many-many-makers-that-youll-need-to-build.original.jpg


https://www.nintendolife.com/news/2..._town_is_not_quite_as_pioneering_as_wed_hoped

Seems they took ideas regarding the scale of storage/ crafting from Stardew Valley (i know makers existed before SV), but didn't translate it well into SoS building system (aka plop an object with 5 m of free space around it). Already seventeen (!!) different makers O_o I don't want my farm to look like a My time at Portia workshop :/
They specifically mentioned changing the makers and improving immersion.


They also mentioned correcting and adding more dialogue.
 

-Pyromaniac-

Member
Oct 25, 2017
7,369
I was also gonna get it day 1 but now I feel like I really should wait for the bigger gameplay patch(es). No rush I guess.
 

Xita

Avenger
Oct 27, 2017
9,185
They specifically mentioned changing the makers and improving immersion.

They also mentioned correcting and adding more dialogue.

I read that, doesn't mean the game can't be judged for what they decided to ship out. Also I read some people mentioning that the text may have only been boring on the Japanese side because Xseed tends to make the dialogue a little more lively.
 

Yoshi88

Member
Oct 26, 2017
1,128
They specifically mentioned changing the makers and improving immersion.

You're right. I'm a bit skeptical though, since there would be several aspects to tackle to change what I#m seeing in that screenshot. I'm hopeful but more wary then i was at the beginning.

Maybe i'll wait for the later patch(es) before buying :/
 

Sandfox

Member
Oct 25, 2017
24,743
I read that, doesn't mean the game can't be judged for what they decided to ship out. Also I read some people mentioning that the text may have only been boring on the Japanese side because Xseed tends to make the dialogue a little more lively.
You posted that in response to someone who was talking about stuff being too fundamental for a patch.

You're right. I'm a bit skeptical though, since there would be several aspects to tackle to change what I#m seeing in that screenshot. I'm hopeful but more wary then i was at the beginning.

Maybe i'll wait for the later patch(es) before buying :/
Not really. You would just make it so people need less makers by allowing one to do more at a faster rate. That's the main issue people have the with makers
 

Orion

The Fallen
Oct 25, 2017
6,778
Not all this negativity just after I decided I was gonna get it lol. Never played this series but I got sucked back into Stardew recently so I've got that itch. It looks really cute tho so I'll probably still get it...
 

Mudo

Member
Oct 25, 2017
6,115
Tennessee
I've been so excited for SOS POOT and have been watching Japanese copy previews on Reddit this week and wow....sounds like there are some real issues.
At least the director has laid out a patching plan to address things. A video I saw highlighted 2 things: Makers are insane. This guy must have had 50 of them on his farm each making one single specific item. And the farm is huge and spread out with loading screens all over. The house—>farm was a bit long but the farm—>town load was honestly unacceptable at 20-30 seconds.

I'll wait and see fear is patched for day 1 but I'm not buying until some of this stuff is resolved.

One bright note: the music seems to A++ :)
 

ItchyTasty

Member
Feb 3, 2019
5,907
Yeah, for once I'm happy about the later euro release date... but sad too since I've been looking forward to this game very much.
 
Oct 25, 2017
1,893
After reading all of these impressions, I'm doing the unthinkable and... considering looking into the new Harvest Moon game that came out yesterday >_<
 

TeraDax

One Winged Slayer
Member
Oct 27, 2017
1,354
Québec
And now I'm back on the fence about pre-ordering it again or not. Probably won't pre-order the complete edition though.

Really glad they listened to the complaints, but then, let see how it goes. If they can fix the loading and makers problem, that would be great.
But they did not mention anything about the framerate no? Maybe that fall into more "generic" fixes.
 

Nabbit

Member
Oct 25, 2017
5,422
They really need to fix the load times. They are absolute murder at the moment.

You know how you'd go around the village and maybe pop into a house and see what's going on? 3-5 second load time going in, 3-5 second load time going out. it doesn't sound like much but it's enough to discourage that really great feeling SoS/HM has always had of just seeing what was going on in a place at a given time.
I already have flashbacks to Animal Parade. It's one of my favourite SoS's, but those load times....wow.

Hope with the patch, PoOT won't be as bad.
Reading these takes me back to Back to Nature. The load times were so insane. The game was great but I remember compared to the uber similar N64 game it was super glaring. Hopefully the patch will improve things for POOT.
 

deadfolk

Member
Oct 25, 2017
5,529
After all the negativity surrounding it, I'm really struggling with whether to grab this, HM:OW (which I've actually seen some encouraging impressions of) and Mineral Town (on sale).
 

Jintor

Saw the truth behind the copied door
Member
Oct 25, 2017
32,420
actually what i really want is to get a gba copy of fomt and see if my memories are all messed up or what
 

CloseTalker

Member
Oct 25, 2017
30,628
The way they handle the various maker machines in this looks sooooooo stupid. It would ruin my farm to have to have so many of those around
 

Freezasaurus

Member
Oct 25, 2017
56,994
The way they handle the various maker machines in this looks sooooooo stupid. It would ruin my farm to have to have so many of those around
It actually reminds me a lot of the way they did things in My Time At Portia. Which was fine for that game because the focus was on workshops and crafting, but it's not something I'm thrilled about seeing in an SoS game.
 

CloseTalker

Member
Oct 25, 2017
30,628
It actually reminds me a lot of the way they did things in My Time At Portia. Which was fine for that game because the focus was on workshops and crafting, but it's not something I'm thrilled about seeing in an SoS game.
I'll be honest, of all the weird things in this game this is almost enough to make me not care about it. Being able to have a perfect, organized, aesthetically pleasing farm is half the reason people play
 

Sandfox

Member
Oct 25, 2017
24,743
The producer wanted to have Makers be a bigger part of the farm, but a lot of the fans obviously didn't agree, which is why they are changing it. I saw some people surprised they even said they were going to do that because of how much he seems to be pro-makers lol.

It will be interesting to see what they do because there are multiple ways to approach it. I've seen people suggest they add a Maker Shed.
 

Freezasaurus

Member
Oct 25, 2017
56,994
The producer wanted to have Makers be a bigger part of the farm, but a lot of the fans obviously didn't agree, which is why they are changing it. I saw some people surprised they even said they were going to do that because of how much he seems to be pro-makers lol.

It will be interesting to see what they do because there are multiple ways to approach it. I've seen people suggest they add a Maker Shed.
I'm just not a fan of makers being in the game, period. I played about 70 hours of My Time At Portia, and getting one material out of each machine at time was a fucking chore. That shit could drive me to check out the new Harvest Moon instead. I hate to say it but it does seem to have some interesting mechanics.
 

CloseTalker

Member
Oct 25, 2017
30,628
I'm just not a fan of makers being in the game, period. I played about 70 hours of My Time At Portia, and getting one material out of each machine at time was a fucking chore. That shit could drive me to check out the new Harvest Moon instead. I hate to say it but it does seem to have some interesting mechanics.
Issue with Harvest Moon is it's one of the ugliest games I've seen in years, the visuals are actively awful. I'm just going to play Stardew until Rune Factory comes out haha
 

Freezasaurus

Member
Oct 25, 2017
56,994
Issue with Harvest Moon is it's one of the ugliest games I've seen in years, the visuals are actively awful. I'm just going to play Stardew until Rune Factory comes out haha
Yeah, I definitely hear the argument about visuals. Let's be real, SoS isn't winning any awards, either. Rune Factory looks fantastic, though.
 

CloseTalker

Member
Oct 25, 2017
30,628
Yeah, I definitely hear the argument about visuals. Let's be real, SoS isn't winning any awards, either. Rune Factory looks fantastic, though.
Yeah SoS isn't mind blowing, but the art style pulls its weight in a way HM doesn't. The new SoS has quite a nice watercolor effect to the visuals that kind of mask how basic everything is.
 

Jintor

Saw the truth behind the copied door
Member
Oct 25, 2017
32,420
actually what the makers have done is made me want to play factorio, cos if i'm gonna feed a thing into a thing to get me another thing, I want it to be automated af
 

Sandfox

Member
Oct 25, 2017
24,743
I'm just not a fan of makers being in the game, period. I played about 70 hours of My Time At Portia, and getting one material out of each machine at time was a fucking chore. That shit could drive me to check out the new Harvest Moon instead. I hate to say it but it does seem to have some interesting mechanics.
The general sentiment seems to be that One World is better than their previous attempts, but it has it's own issues and this game is still better in almost every way outside of things like character expressions. Even the people who like it are saying to wait for a sale because it's still limited by budget in certain ways. If you're interested check it out I guess. It seems like it's worth trying this time(though I'm personally probably not going to give Natsume my money for anything going forward). I would probably wait with both games if stuff like the Makers turns you off that much.

With the Makers I'm expecting them increase the output and reduce the time it takes to make an item among other things.
 
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Ultima_5

Member
Oct 25, 2017
7,673
Bummed that this sounds like it's going to be rough at launch. I had a ton of fun with the FOMT remake last year, and was looking forward to this. I guess i'll wait to see how they patch it up.
 

Sandfox

Member
Oct 25, 2017
24,743
Bummed that this sounds like it's going to be rough at launch. I had a ton of fun with the FOMT remake last year, and was looking forward to this. I guess i'll wait to see how they patch it up.
The impression from fans who have played the game seems to be that they enjoy it despite issues with things that are being patched like loading times. We'll see what the other planned changes bring when we get more details though because depending on exactly what they do it could change the game a lot.

The game is different from previous games in the series though, which some people will like and others won't.
 

CloseTalker

Member
Oct 25, 2017
30,628
Ended up just picking up FOMT over the weekend on sale, I don't think this is selling me the way I hoped it would. Still excited to hear impressions though
 

aiswyda

Member
Aug 11, 2018
3,093
I was super excited about this launching, but I think I'll wait until the patch is out as of now. Hopefully it'll be out within the next few months!

Ended up just picking up FOMT over the weekend on sale, I don't think this is selling me the way I hoped it would. Still excited to hear impressions though
FOMT is a very different style of Story of Seasons than this it sounds like, tbf.
 

MrKlaw

Member
Oct 25, 2017
33,055
only played standew but curious about this series. There is this game, LOMT, and the doraemon version - which would be a good starting point into the series? Or I'm open for older games if needed
 

Sandfox

Member
Oct 25, 2017
24,743
only played standew but curious about this series. There is this game, LOMT, and the doraemon version - which would be a good starting point into the series? Or I'm open for older games if needed
Friends of Mineral Town, which got a remake on Switch has been considered one of the best games in the series. The thing with it though is that it's pretty close to a 1 for 1 remake of a GBA, which is obviously limiting feature-wise. It's of course still a good game though.

Doraemon has a really good art style, but it doesn't have things like getting married and I've seen people say it could better in terms of QoL. With this game they instead did a linear story.

The most recent original game in the series prior to this one is Trio of Town on the 3DS, which has a good amount of content.

This game has issues that need to be patched like load times(which they said is happening and the first patch address some of the issues is coming within the next week). From the impressions I've read from people who have played the game a lot of them still find the game fun in spite of the issues, so we'll see what the reception to it post-patches is.
 

MrKlaw

Member
Oct 25, 2017
33,055
Thanks. My 3DS is basically dead unless permanently tethered to power. I liked the relationship bits in SV so might try FOMT or wait for patches of this and later impressions to see where things land
 

aiswyda

Member
Aug 11, 2018
3,093
What makes this new game different?
FOMT is fairly rigid in what you can do with your farm. You have one barn, one chicken coop, maker slots, 5 tree slots, etc.

I could be wrong but so far this seems more in the vein of A New Beginning + Magical Melody—where your farm is just a big ol plot of land and you decide what to put where and how much of it to put. Seems like you also have to clear the land and such? Basically a much more customized experience which IMO usually means it's more fun to play bc you have a lot more tasks and choices to do. I vastly prefer this style myself 🤷🏻‍♀️
 

Sandfox

Member
Oct 25, 2017
24,743
What makes this new game different?
FOMT is fairly rigid in what you can do with your farm. You have one barn, one chicken coop, maker slots, 5 tree slots, etc.

I could be wrong but so far this seems more in the vein of A New Beginning + Magical Melody—where your farm is just a big ol plot of land and you decide what to put where and how much of it to put. Seems like you also have to clear the land and such? Basically a much more customized experience which IMO usually means it's more fun to play bc you have a lot more tasks and choices to do. I vastly prefer this style myself 🤷🏻‍♀️
The game also has skills you need to level, the idea that the character should be crafting a lot of their stuff instead of a blacksmith, a bigger focus on the town vs farming(i.e the changes to festivals) compared to previous games like how Grand Bazaar's big thing was the Bazaar, and they made it harder to fit doing a lot of stuff in one day through various changes. Like the game just throws you into a forest rather than some person having you take over a farm.

The latter is going to be changed though by adjusting the game balance and the makers because people complained. The time thing will always be controversial because some people like it and other find it stressful(which is a complaint you see some SoS fans bring up about Stardew Valley).

This is the first original game from the new producer on the series and he's seemingly receptive to feedback based on his recent statement and already announced changes, so we'll see how much he alters things going forward.