SteamWorld Quest: Hand of Gilgamech - ResetEra OT
Platform(s): Nintendo Switch (other platforms will follow later)
Developer: Image & Form
Publisher: Thunderful
Release date: April 25, 2019
Price: $24.99/€24.99
Genre: RPG Adventure
Launch trailer:
Metacritic (Switch version): 81
Questions answered by Image & Form (pasted from the launch video thread):
Did you develop the card mechanics completely digitally or did you make physical decks and test them out that way? And have there been any discussions to make a physical card game?
Thanks for asking! We actually tried playing with "physical cards" - pieces of paper with lots of numbers on them - to try out at an early stage. It became difficult after a while as the number of cards grew, but by that time we could already test everything digitally. We've talked about a physical card game, we'll see how we'd have to do that. My colleagues are all brilliant people so I'm sure they'd design something fiercely clever - but right now we want to catch our breath and think about new (video) games. :) /Brjann
Another question: While the games and universe have evolved over the past decade, is there a philosophy I&G have held on to since the first game that helps you keep the feeling of SteamWorld? Or maybe what makes you keep deciding to make games, in different genres, take place in this universe?
Great questions! One thing we want to make sure of is that the games are consistently good, preferably great. Another thing is that we must be able to somehow place the game on the same timeline as the others. For example, SteamWorld Heist wasn't conceived as a SteamWorld game from the beginning. But it was quite practical that it starred robots since (a) it entailed a lot of shooting: you can't kill robots, just damage them (they can always be put back together again), and (b) we got to expand this strange universe. Now that we have robots in what looks like medieval times in SW Quest, it seems they can be anywhere. But it's all on the same timeline. If you look closely in all the games, there are quite a few references (both graphical and story-wise) among the games. I'm sure we'll also make non-SteamWorld games as well some day.