Just read about the free game for epic store, sign me up for free, take back what i said, i can add another launcher lol, after they done giving away the games i can uninstall it...
Your point? I see kb and mouse. Does not look like gamepad-only setup and it should be possible to achieve such setup on PC without unnecessary pain. All those launchers make it harder to do, some actions are close to impossible to perform on controller, like text messaging and entering text in-game.
At this point, I'd buy a version of Discord that would just organize or launch my games from all the different store front. Open Discord and just deal with that for library management. lol
There is a line but it's NOT at the point where Epic steps in. I don't know why it's all of a sudden one too many.
Thank you for spelling this out. I drafted (then chosen to erase) at least two posts today intending to say, overhead cost for publishers is a meaningful part of competition; I've seen an almost dogmatic efforts to argue how undercutting business pricing somehow doesn't count as competition. Obviously the consumer side of that is different, if the libraries are different.
Speaking for myself, it's hard not to come across too terse when saying something that feels so obvious. I think you did it well.
Humble Widget's cut is 5% + payment processing. Selling Steam keys via your own store just costs you payment processing + however much you need to run the store. Hell, selling your own games in .exe form via your own site is payment processing + store running costs + download costs.
There's a reason why both Epic and Discord are reliant on moneyhats for exclusives.
Your right, Devs don't owe anyone anything and are allowed to put there game on any platform they want and we are allowed not to buy it which is exactly what will happen. I just hope these games that are exclusive don't bomb and negatively affect the developers because they should be prepared not to get the sales they might have thought now.But in all other cases, no dev owes anyone anything in terms of what they put in their game or where or how they sell it. No more than you owe them your purchase.
People wanted competition for Steam. Here it is. Thank god the PC is still open enough to allow it.
The point is that gamepad only setup sucks and thats why I have both setups at the same time and no couch, because couch also sucks ;)Your point? I see kb and mouse. Does not look like gamepad-only setup and it should be possible to achieve such setup on PC without unnecessary pain. All those launchers make it harder to do, some actions are close to impossible to perform on controller, like text messaging and entering text in-game.
Nothing says choice like making a game exclusive to one client, literally erasing all the choice in the process and forcing you to use clients with less features or outright broken
SO MUCH CHOICE
Playnite.linkAt this point, I'd buy a version of Discord that would just organize or launch my games from all the different store front. Open Discord and just deal with that for library management. lol
Nothing says choice like making a game exclusive to one client, literally erasing all the choice in the process and forcing you to use clients with less features or outright broken
SO MUCH CHOICE
how do u explain discounts on GMG and Fanatical that go to like 25% for preorders then?
that's because of steam keys generation
that will disappear
High Five.I don't see why it's even a problem, other than something else for gamers to bitch about.
I've got Origin, Steam, Twitch, Uplay, Galaxy, Battle.net, and Epic installed. They all take less than 30 seconds to boot. It's really not a big deal.
If it helps you any, I did buy wallet money for Final Fantasy XII TZA this year. (When I bought credits for Divinity it was July 16th 2014. That's closer to 4 years than 5. That 5 number shouldn't be that important, especially if they got better months after my e.. dropping it).It's been almost five years then? We're weeks away from 2019. The point I'm making is that things change all the time, and in order to clean up discourse, users need to stop falling back to issues that have long been resolved and complaints rendered irrelevant.
yes Its always because of publishers, devs etc. but without steam allowing free steam key generation do you think those discounts would happen? I dont think so to the extend that it happens nowI can tell you that at least in the book publishing world (including e-books), sale prices are totally under the umbrella of the publisher ceding more of their own cut, allowing for some special cases. Piscatella would know better about the details of the game publishing space.
To the people making fun of the idea of competition, what would you actually view as a competitive storefront? What exact features would it have that Steam does not?
Let's pretend it's REAL HARD to use multiple storefronts. That's a baby's opinion. Baby-tier thinking.
I can tell you that at least in the book publishing world (including e-books), sale prices are totally under the umbrella of the publisher ceding more of their own cut, allowing for some special cases. Piscatella would know better about the details of the game publishing space.
At this point, I'd buy a version of Discord that would just organize or launch my games from all the different store front. Open Discord and just deal with that for library management. lol
I think that the answer here is pretty obvious. We care for the end consumer because we are end consumers. What other type of customer should we care about?
you can add non steam games to steamI wish Steam would just do that automatically tbh, completely removing the need to even interact directly with other launchers besides buying the game.
Perhaps by some luck they could be working on something to help with dealing with all the launchers, while still being able to benefit from Steam's feature set.
I think discord does it automatically, and Playnite does it too.I wish Steam would just do that automatically tbh, completely removing the need to even interact directly with other launchers besides buying the game.
Perhaps by some luck they could be working on something to help with dealing with all the launchers, while still being able to benefit from Steam's feature set.
Yeah but consoles have the problem of having to buy more expensive hardware. I'm quite pleased I just need to download software on PC.I love PC gaming, but the amount of launchers is getting VERY old. The consoles don't have these problems. You put in the disk, install the games and updates and go. PC publishers are making PC gaming worse.
I need Battle.net for Blizzard games and Steam for the 250 games I already own, but anything more than that is a hassle.
The big problem with this argument is that itch.io already exists and addresses basically everything a developer wants. The problem with itch.io is that the number of people who buys games there is negligible. Arguing that competition for developers and publishers is mutually exclusive from competition for customers is silly.Defining a term like "competition" only through the lens of one perspective is... narrow.
Devs/pubs are a customer of the storefront just as consumers are of the content they buy. Competition doesn't exist from just one perspective.
It's cool for anyone to look at this stuff any way they wish, but there have been pages and pages and threads and threads about this one term because of a difference in definition.
I mean what's really needed is a program that pulls from all the platforms and displays your games in one place,
The big problem with this argument is that itch.io already exists and addresses basically everything a developer wants. The problem with itch.io is that the number of people who buys games there is negligible. Arguing that competition for developers and publishers is mutually exclusive from competition for customers is silly.
I 100% prefer my games on Steam. But it's never been possible to have them all there. I've been using Battle.net on the side probably just as long as I've used Steam. I've had Uplay for a long time, even if I've only bought one game directly from there I think. It's no trouble at all that my Ubi Steam games launch it automatically. I got GoG for Gwent, not a big deal if not what I would have preferred. I just few days ago caved and finally downloaded Origins, mainly because I want to support the efforts of Dice and EA, but also because the Premier subscription seems quite appealing. PC is convenient and easy to use, even if with multiple different launchers.
I'm only bothered by 3rd party (paid) exclusives. If devs/pubs want to distribute their games only on their own platform, that's fine. But paying for exclusivity rubs me the wrong way.
Yeah but consoles have the problem of having to buy more expensive hardware. I'm quite pleased I just need to download software on PC.
This is genuinely the answer.
Disruption in the market is always good for the consumers. I don't get why people want Steam with a monopoly.
Also, this might get Valve to stop resting on their pedestal and make games again.