Between this, Microsoft's news, and Google's presser next week, North American Telcoms right now:
Think they might be smiling while rolling around in cash. Those data caps about to be put to work.
Between this, Microsoft's news, and Google's presser next week, North American Telcoms right now:
I don't think that's the same thing, as Steam's solution requires you to already own a gaming-grade PC, while Google seems to be primarily targeting console players.I'm not a betting man, but I bet the roll out of htis now is to cut whatever google's going to announce on tuesday (almost certainly game streaming via chromecast/chrome browser) at the knees, keeping people from leaving the ecosystem by allowing people already within to do the same thing. That being said, I bet a proper streaming only option is coming down the line with a subscription fee.
Think they might be smiling while rolling around in cash. Those data caps about to be put to work.
I don't think that's the same thing, as Steam's solution requires you to already own a gaming-grade PC, while Google seems to be primarily targeting console players.
Blessed be Steam
Love it. The one gamebreaker for me would be no mods/trainers with subbing to a streaming service. Project Stream proved to me that I would never go that route.Oh hey. Local gaming PC hardware just got another line of security at the dawn of the streaming revolution.
And ironically, it's because of streaming being implemented in the most friendly way possible. You have the heater at home. (that's what I'm going to call local hardware in the streaming future. Heaters.)
So you bought your own heater, and you pay for the electricity. You already paid for your game. You pay for your internet and your mobile. You've already paid for everything. Now you can use it all to stream for no extra charge and you maintain ownership over some stuff.
This is beautiful. Good for everybody.
Man, this reminds how I'm still bummed by the lack of AppleTV support. Thanks Apple.
When is Valve going to add streaming apps to Xbox, PS4 and Switch?
I swore I've read instructions on how to remote play over the Internet using steam link. Maybe it was a third party/unofficial method.
Yeah ultimately this is the thing right?I wonder how well it would work. It ran like absolute dogshit the last time I tried it. Certainly on Wifi.
Oh hey. Local gaming PC hardware just got another line of security at the dawn of the streaming revolution.
And ironically, it's because of streaming being implemented in the most friendly way possible. You have the heater at home. (that's what I'm going to call local hardware in the streaming future. Heaters.)
So you bought your own heater, and you pay for the electricity. You already paid for your game. You pay for your internet and your mobile. You've already paid for everything. Now you can use it all to stream for no extra charge and you maintain ownership over some stuff.
This is beautiful. Good for everybody.
That Eurogamer story still manages to drop an irrelevant dig at the "abject mess of a curation policy."
Except many home/residential connections have paltry upload speeds compared to data centers where Google and Microsoft will be running their streaming services out of.
Still, you're right in that this won't carry a monthly fee with it.
I dunno, I'm not really interested in sweeping their response to Rape Day under the rug
When is Valve going to add streaming apps to Xbox, PS4 and Switch?
I vaguely remember that they did, months ago, even removed the option of buying stuff while using the app. But Apple still won't accept it for some reason.When is Valve going to add streaming apps to Xbox, PS4 and Switch?
They just need to re-work their app. Yeah, its annoying, but they need to figure it out.
It was same network, now it can be connected over the internet anywhere.
That Eurogamer story still manages to drop an irrelevant dig at the "abject mess of a curation policy."
When is Valve going to add streaming apps to Xbox, PS4 and Switch?
They just need to re-work their app. Yeah, its annoying, but they need to figure it out.
vpns are also pretty good at adding latency.That's great news. I used to use a vpn to stream steam games from a cloud server... it'll be nice to avoid that step.
Streaming games from your home PC over the internet seems like it'll be a shitty experience. We're barely getting usable service out of fully cloud gaming services like PSNow, and Shadow and they have beefy dedicated datacenters with dedicated circuits and guarantee'd upload/download speeds.
I think Sony has a streaming app that lets you stream from your Playstation to an app. I don't think that would cost any money, right? I wonder how well that works. I think it was locked to the Xperia phones, though. Could be wrong.
Valve jumping in to preempt Google. Obviously without the same kind of latency/server power as Project Stream though.
Still, this is cool. Now we have three platforms that let you remote play anywhere (Steam, PS Remote Play, Google). The more the better I say!
It's just convenient timing is all :). Not like Valve weren't working on it before hand though.Why would this be your first conclusion?
IIRC, Gabe Newell suggested this being a goal since 2013 all the way back when he discussed Valve / Steam's direction with The Verge.
Steam Link has been building up as software solution for years now
They have apps for windows/Mac and more recently iOS. The android app at the moment is Xperia only.
If Sony could get a iOS app past Apple then I guess valve should be able to. But I guess you have to block out purchasing options.
If it's no additional charge, I should give them some credit, too. That's cool to be able to stream the games you already own for free.