Reading the FAQ and all the regions that are fully localized are just english speaking places. Is this some new kind of shady shit to mean that the game only has english VA available?
Sounds plausible. Was the first localized?Reading the FAQ and all the regions that are fully localized are just english speaking places. Is this some new kind of shady shit to mean that the game only has english VA available?
As far as I'm aware no. You can request they locate a certain resource for you but not send them off.Has anyone seen the ability to dispatch community members to gather X resource? Haven't really seen streamers use the radio function much at all. Curious if that specific thing is still in or if they want you to be the one doing it all.
""Technically all "fullscreen" apps hosted by Windows 10 are really borderless windowed so you can't change the resolution there."" is what UL said themselves and there seems to be literally no way for them to code it in.
If you want to downscale you need to apply that resolution to your desktop first and the game will use that resolution by default.
http://m.uk.ign.com/articles/2018/05/17/state-of-decay-2-reviewState of Decay 2's survival RPG struggle against zombies is fun thanks to strong combat and fear of permanent death but repetitive and buggy, especially in co-op.
69. But yeah no surprise based on the previews. But the reviews are certainly mixed, seems to be love it or hate it.
Thanks for posting mine Nor!
And ya. Despite bugs god dahhhhm the game is fun. My lord.
It baffles the hell out of me that Microsoft didn't delay the game again until the bugs had been ironed out by Undead. Yes, smallish team, 5 years in development, delayed already, etc etc - but an unfinished game is an unfinished game.I think it's fair to say that Eurogamer didn't like it...
https://www.eurogamer.net/articles/...-open-world-loot-em-up-with-catastrophic-bugs
Avoid.
I think it's fair to say that Eurogamer didn't like it...
https://www.eurogamer.net/articles/...-open-world-loot-em-up-with-catastrophic-bugs
Avoid.
Thanks for posting mine Nor!
And ya. Despite bugs god dahhhhm the game is fun. My lord.
Ya we are of complete disagreement there thats for sure. Each to their own thoughIt's fun, and no doubt. Still, I can't help but feel disappointed precisely because the core systems could translate into a fantastic game all around, and that's not the case.
Anyway, my review (7.5) is here: https://wccftech.com/review/state-of-decay-2-rough-yet-fun/
If you read the reviews u can see that it's not only bugs.I really wonder why games like this, which are generally seen as fun, get hit so hard in reviews for bugs and "jank" but games like Elder Scrolls, etc which are notoriously full of bugs and jank get glossed over and praised regardless of those issues?
Anyways, seems like from the reviews if you enjoyed the first one this one will be just as fun. I know I found the first one to be the best "survive in a zombie apocalypse" game out there.
I really wonder why games like this, which are generally seen as fun, get hit so hard in reviews for bugs and "jank" but games like Elder Scrolls, etc which are notoriously full of bugs and jank get glossed over and praised regardless of those issues?
i know it isn't only for that in some reviews, but it just seems in general when it comes to more budgeted games like this the bugs and other issues cost them more in reviews then big AAA games like TES, which seems to get a pass for the same type of issues. Seems to me like it'd make more sense to be the other way around, where a limited budget game should be more forgiveable for having bugs compared to a huge high budget AAA game should be held to a higher standard in that aspect, since they can more easily afford QA and a budget for more polishing and developers to handle that.
Oh okay. I get our pointi know it isn't only for that in some reviews, but it just seems in general when it comes to more budgeted games like this the bugs and other issues cost them more in reviews then big AAA games like TES, which seems to get a pass for the same type of issues. Seems to me like it'd make more sense to be the other way around, where a limited budget game should be more forgiveable for having bugs compared to a huge high budget AAA game should be held to a higher standard in that aspect, since they can more easily afford QA and a budget for more polishing and developers to handle that.
Both yes and no.Oh okay. I get our point
But I think every dev should be held for the same standard. Indy devs have smaller world compared to AAA games.
Both yes and no.
It's hard to keep a team of 10 to the same standard as a team of 100, but price is also a factor in this or at least should be.
Also there's been huge patches already with bug fixes and such so the reviews might not completely line up with the release product.
So far reading the OpenCritics the scores mostly confuse me from some people, but on the bright side more or less all of them say the game is fun.
Oh okay. I get our point
But I think every dev should be held for the same standard. Indy devs have smaller world compared to AAA games.
I always though it was fully backed by MS so budget should not be an issue? Or is some third party exclusive like Persona or Yakuza
I think reviews are mostly fair. If you love the first one you will love SoD2.
I guess I hoped for much bigger jump in quality.
I found it mostly enjoyable due to the strong RPG systems, but the hoarding can become a slog, and the bugs can be very annoying. The small ones with falling zombies or open doors you have to open again are managable. But mission objectives failing to appear (forcing you to give up and giving you a moral hit), cars getting stuck on the tiniest of rocks (fun when you just filled them up and repaired them) or npc's you want to talk too running away from you indefinitely are a real pain in the ass.
Well, in the end its the enjoyment that matters the most :)I ran into the exact same bugs. The worst for me is making it unable to finish my playthrough, my legacy goals aren't showing up.
But the game is just so damn fun regularly despite its buggy issues. I really enjoyed my time with it and will be sinking 10s more hours in for sure. I debated on how hard to knock it for the bugs but at the end of the day I had a blast with it.