With regards to Vanilla vs. SOTFS
SOTFS is the fuller and more lively version of the game. There's more phantoms, more enemy variety in each zone due to being less bound by memory considerations, more elaborate enemy behavior and AI, and two "side quests" that just act as slight little easter eggs in zones.
Of the like 80 "segments" in the game, there's only 3 or 4 that I would be open to arguments that they are worse, and one that people frequently cite isn't even a big change in the # of enemies-- it is just samurai dashing at you from afar as you invade the castle. The path to the boss only has like a few more enemies, in reality.
SOTFS is the fuller and more lively version of the game. There's more phantoms, more enemy variety in each zone due to being less bound by memory considerations, more elaborate enemy behavior and AI, and two "side quests" that just act as slight little easter eggs in zones.
Of the like 80 "segments" in the game, there's only 3 or 4 that I would be open to arguments that they are worse, and one that people frequently cite isn't even a big change in the # of enemies-- it is just samurai dashing at you from afar as you invade the castle. The path to the boss only has like a few more enemies, in reality.