• Ever wanted an RSS feed of all your favorite gaming news sites? Go check out our new Gaming Headlines feed! Read more about it here.

TheOther

Member
Jan 10, 2019
1,794
Texas
The climax to 1.0 was a battle between the Garlean Empire and the Eorzean Alliance where Bahamut laid waste to just about everything. It was so hopeless that the player character had to be teleported into the future as a last resort.

That's nowhere near light-hearted.
 

Afrocious

Member
Oct 27, 2017
655
Regarding the stories in each expansion, I think 2.0 is the most vanilla (obviously). Maybe it's because you're going from level 1-50 and you're simply growing into becoming THE Warrior of Light. I think the subsequent expansions are smart in treating the WoL as a legitimate force after the events of 2.0. I also like how each expansions adds more to their reputation and significance that the game's world is aware and reminds you about.
 

MrNelson

Community Resettler
Member
Oct 25, 2017
4,356
And I guess that's my criticism so far. Is that I'm not really gelling with how the story is being told.
Like the Empire is dangerous apparently but I've just seen a couple of canon fodder guys in silly outfits.
That probably comes down to the rushed development of ARR. You're being told a lot more than you're being shown, but once you start hitting the patch quests after the end of the base ARR story it kind of flips the other way around.
 

BlackJace

The Fallen
Oct 27, 2017
5,450
Yeah idk if I agree with the OP on the initial argument that the game was somehow misleading about its subject matter. When you're just memeing about in the grand cities, of course it's lighthearted, but there's an entire world out there with the good, bad, and ugly. The game never tells you otherwise.

Also: https://www.esrb.org/ratings/29479/FINAL+FANTASY+XIV/
 

alpha

Member
Oct 25, 2017
4,989
Regarding the stories in each expansion, I think 2.0 is the most vanilla (obviously). Maybe it's because you're going from level 1-50 and you're simply growing into becoming THE Warrior of Light. I think the subsequent expansions are smart in treating the WoL as a legitimate force after the events of 2.0. I also like how each expansions adds more to their reputation and significance that the game's world is aware and reminds you about.

Pretty much. XIV's WoL is damn close to a walking natural disaster at this point for anyone who's against them. Even among other FF heroes if it were a Dissidia situation where they were fighting would I give the nod to very few others over XIV's WoL.
 

Altered

Member
Oct 25, 2017
1,681
Had similar thoughts when ffxiv first launched. Some of the side quests are light hearted and some are kinda dark. The flavor text for the fate bosses are really up there. Played this game for so long that I was unfazed by the shit going on in ffxvi trailer.
 

Dakkon

Member
Oct 27, 2017
4,177
Like the Empire is dangerous apparently but I've just seen a couple of canon fodder guys in silly outfits.

Well, while you're the Warrior of Light you're not actually super powerful yet as you haven't gathered all the crystals for Hydaelyn. You're still special when it comes to dealing with Primals due to the power of Echo but the full might of the Empire is too much for the WoL here and they don't take him completely seriously, since no one remembers who the WoL was.

But, uh, the entire state the world is in at this point is due to the Empire. They're the reason Bahamut came crashing down and mega flared a ton of crap and the WoL had to be sent into the future and millions of people died. The Empire did that.

e:

Oh yeah and IIRC you can see this first thing when you launch the game unless you bought the full game + Shadowbringers right away in which case go watch the 1st Cinematic in the cinematics section on the title screen.
 

AbsoluteZ3R0

Member
Feb 5, 2019
885
The games takes lot of jarring tonal shifts and character acts like they are totally normal and not unusual at all. Certain haunted mansion had me go ... WTF
 

Apollo

Avenger
Oct 25, 2017
8,086
But also so far the seriousness feels clumsy.
Like there's also that weird skit earlier where an adventurer party has a member carrying around the head of their dead companion. Like it's strange.

If nothing else, that's a storyline that does get expanded on further as part of one of the level 50 dungeon quest lines. One of the ideas behind her and her party is that being an adventurer in this world does not go as well for everybody else as it does you. It's a world with real dangers that not everybody is as equipped to handle as you, which does tie into something you've noticed- your character is a uniquely powerful existence. Maybe not so much in regards to many of the powers you wield (because there are many powerful characters, and you learn basically all of your combat abilities from other characters), but even so, you do have some unique abilities and you are uniquely successful in your endeavors.

If you end up sticking with the game, I think you'll find it grows into its tonal identity more and more as it goes on. There's levity because if there weren't, it would be downright oppressive for people who stay subbed for extended periods. But it also (by and large) excels at its handling of serious subjects, and doesn't shy away from such subjects because it is a story that wants to be taken seriously.
 

EntelechyFuff

Saw the truth behind the copied door
Member
Nov 19, 2019
10,115
This probably won't be a popular perspective, but FFXIV has some of the worst treatment of incidental female characters in any Final Fantasy I can remember.

I am regularly surprised how often quests incorporate low brow bro humor (with "period appropriate dialogue" I guess) around ogling women, picking up girls, cat calls, harassment etc. I don't remember the quest OP describes, but any female characters outside of the MC and key NPCs appear to be positioned as objects with alarming regularity.

It's genuinely weird to me, and I agree that the tone suffers for it. If you watch most cutscenes and ignore the incidental stuff or "not good enough for VA" quest stuff, the characterizations are usually pretty alright. If you skip all the cutscenes it's possible that the majority of female characterizations you might encounter are women-as-victims, women-as-property, women-as-conquests, etc.

I enjoy FFXIV, but it has its issues.
 

Razmos

Unshakeable One Winged Slayer
Member
Oct 28, 2017
15,890
There is never anything cute about the primals being summoned except for fanservice for long time FF fans. Everything about the primals from the reason they are summoned to the effects they have on the surrounding world and on the people they temper is really not cute and its why they are such epic and effective fights in the game.
There's some really dark shit in this game, I did a quest recently where the mother tried to sell her son to slavers for drug money, an important character later on has a history of being sold as a prostitute
 

Alpheus

Member
Oct 25, 2017
7,641
The Arcanist class questline deals with sex trafficking and the NPC you partner up with (as is done for every class quest story arc) is a survivor of sexual assault and it morphs into a quest about bringing the person running the trafficking ring down. A class that uses books and summons a friendly furball. It definitely wasn't what I expected it to be but it was handled rather well (in my view but maybe I'm misremembering really hard) as the quest partner felt really fleshed out and I saw myself in her.

This guild is associated with a city state that steals lands from the native Kobolds on the regular and the game doesn't delude you into thinking that the people you help save aren't problematic on a government level and I enjoy that they kept that from XI (which dealt with racism in the city state of Bastok and how that racism reared it ugly head in the Crystal war years before you begin your adventures in Vanadiel)

So I'll agree that with other saying you interpreted the quest correctly but not it's tone but it's understandable that such a sudden tonal shift can make anyone go "Wait wtf why is this a thing?"
 
Last edited:

Afrocious

Member
Oct 27, 2017
655
The Arcanist class questline deals with sex trafficking and the NPC you partner up with (as is done for every class quest story arc) is a survivor of sexual assault and it morphs into a quest about bringing the person running the trafficking ring down. A class that uses books and summons a friendly furball. It definitely wasn't what I expected it to be but it was handled rather well (in my view but maybe I'm misremembering really hard) as the quest partner felt really fleshed out and I saw myself in her.

she jumps off a boat and you become the top dps that can move and you become the best healer in the game >.>
 

BeefTengoku

Member
Jul 9, 2019
2,177
Stormblood is all about stuff like this in the context of war and colonization. I think it's my favorite of the expansions because it doesn't shy away, not that the show anything, but they heavily imply it. Even gets in to the economics of it all.

I think it's also important to note how big of a deal it is to have this kind of content in a Japanese game.

The Garleans pretty much did everything the Japanese did during WW2, things that modern-day Japanese right-wingers are trying to write out of their history.
 

Alpheus

Member
Oct 25, 2017
7,641
she jumps off a boat and you become the top dps that can move and you become the best healer in the game >.>
Jesus I really need to go and revisit that then cuz it's close to 8 years since I did the quest. However I very much will stand by the fact that I saw a lot of myself in her, her fear especially as it did bring up some past experiences when I played thru it.
 

Razmos

Unshakeable One Winged Slayer
Member
Oct 28, 2017
15,890
The Arcanist class questline deals with sex trafficking and the NPC you partner up with (as is done for every class quest story arc) is a survivor of sexual assault and it morphs into a quest about bringing the person running the trafficking ring down. A class that uses books and summons a friendly furball. It definitely wasn't what I expected it to be but it was handled rather well (in my view but maybe I'm misremembering really hard) as the quest partner felt really fleshed out and I saw myself in her.

This guild is associated with a city state that steals lands from the native Kobolds on the regular and the game doesn't delude you into thinking that the people you help save aren't problematic on a government level and I enjoy that they kept that from XI (which dealt with racism in the city state of Bastok and how that racism reared it ugly head in the Crystal war years before you begin your adventures in Vanadiel)

So I'll agree that with other saying you interpreted the quest correctly but not it's tone but it's understandable that such a sudden tonal shift can make anyone go "Wait wtf why is this a thing?"
I completed the arcanist quests up to level 30 earlier this week and you are remembering correctly, I also thought they did it really well
 

Japanmanx3

One Winged Slayer
Avenger
Oct 25, 2017
5,904
Atlanta, GA
Just did this recently and that definitely caught me off guard. Not that the game isn't framed for dark stuff mind you, but just reading the dialogue and I was like dang those characters are evil!
 
Jun 1, 2019
277
Holy fuck I don't remember that in game. I mean I wasn't paying too much attention to the story because I mainly played to craft things, but ummmm....holy fuck.
 

Kupo Kupopo

Member
Jul 6, 2019
2,959
I'm on the quest: Big Trouble in Little Ala Mhigo which is a Level 27 main quest early into the game...

well, think about it: you made it to level 27 before you encountered anything similar to this. so i'd think that that alone would indicate that, tho the game definitely can occasionally get dark, it's in no real way 'a common thing', or you'd have already encountered it previously...
 

TwinBahamut

Member
Jun 8, 2018
1,360
FFXIV is a bit unusual in that it isn't afraid to both have a lot of very serious and dark themes, but at the same time mix in a lot of humor and light-heartedness. That is what makes it good. The serious themes create drama and captivate the audience, while the humor humanizes the characters and relieves the tension created by the dark themes. The problem in 2.0 is that it was rushed, incomplete, and badly written, so both the serious stuff and the humor fall flat more often than not. It gets way better later on when the scenario writing gets more consistent and the writers find their post-Hildebrand comedy writing talents.

But if you got to the mid-twenties in level without noticing the serious side of the story, then you simply have not been engaging with the story at all. If anything, FFXIV leans too hard into serious stuff too quickly, especially since even now the story has never gotten around to letting the Warrior of Light deal with all the awful problems festering in the starting cities.
 

jblanco

Member
Oct 27, 2017
1,486
Yeah, FFXIV can get dark, it happens again...

2.0 and 2.4 spoilers...
KXEuWvR.png

jEhQ1x5.png
 

Klyka

Member
Oct 25, 2017
18,401
Germany
FF14 goes from "Haha Moogles are cute" to "here is the soul crushing reality of poverty, war, inequality, racism etc.. found in humans" real fast.
It's why it is one of my favorite settings. The game does all the highs AND the lows.

Also a lot of the sidequests can have some pretty dark tones.
 

Village

Member
Oct 25, 2017
11,807
haha, OP is just starting out (I'm in the same boat) and this thread is chock full of spoilers for future content.

I agree with you OP in that it's absolutely a whiplash because no other quest casually flings such content out and I agree with others in that there are a lot of background details that already set somber context. Even Little Ala Mhigo, the second you learn about it and it's rather blunt circumstances I think a rather grounded tone is set.
the whole DRK quest is wild out of pocket and that's why its one of the best questlines in the game

Shit starts out with some guy telling you " Yo dog, the church is trafficking children. Fucking murder them violently"
 

AgeEighty

Member
Oct 25, 2017
11,348
It can be both extremely silly and light-hearted, and extremely dark and disturbing. It's got range, which is a good thing in a game you're meant to play on an ongoing basis.

Is the suggestion here that it would be better for the game to stay only in one lane or the other? Why?
 

Famassu

Member
Oct 27, 2017
9,186
Side-quests & optional content is often on the lighter side of tones, but the main story is generally all kinds less light stuff from somewhat less political "monsters are wrecking havoc, could you take care of this" to tackling migrant crisises, coups & all kinds of more serious topics.
 

Fraxin

Member
Oct 28, 2017
864
Stormblood is all about stuff like this in the context of war and colonization. I think it's my favorite of the expansions because it doesn't shy away, not that the show anything, but they heavily imply it. Even gets in to the economics of it all.

If there is one thing Stormblood's story did a good job in it was Colonization.

Citizens of Ala Mhigo seemed to hate Garlemald even more than their own Tyrant.

And who could blame them, with their human experimentations and their belief of superiority.

We got characters like Fordola, Yotsoyu and Arenvald's mother, whom I am not sure if I sympathize with them or hate them.

This was one of the first time I had some sort of confused feelings for characters in a JRPG.

People think things don't get worse when

We saw that scene with Valens Van Varro.
 

golguin

Member
Oct 29, 2017
3,755
One of the Little Ladies Day events featuring idol girls had an optional quest some distance from the main stage from a girl in the crowd. It turned out she was the ghost of a girl who got snatched up at the event many years earlier and sold off to sex traffickers. The game does go pretty dark at unexpected times.

I do distinctly recall the scene you mentioned being rather clumsily written.

I remember that event and so should everyone who participated in it because it was made pretty damn clear what happened to that girl and many others.

FF14 is NOT a light hearted game and I've never heard it described as such by anyone who's played it.The story gets compared to FFT because of all the political machinations and backstabbings. It goes further than any video game story I can think of in terms of the results of war, the refugees, occupied nations, crushed rebellions, terrorism, and more with just Stormblood expansion.
 

lvl 99 Pixel

Member
Oct 25, 2017
44,607
The plot is so clunky in MMO's because everyone is running around as the main character of their own instance with like 50 other people crowding around NPCs, yet also taking a backseat to the preset story characters because its too hard to give everyones character voiced dialogue etc.
 

Kwigo

Avenger
Oct 27, 2017
8,023
Oh boy, you're in for a ride.
FFXIV gets very dark and very emotional. ARR is still annoying af to go through (although I haven't played since they reworked it this summer, tbh), but the ending is a masterpiece of epic storytelling in a MMO.
And then comes HW, and suddenly you care more about the story and characters than about the gameplay.
 

soniko_

Banned
Jan 25, 2018
178
Lol, when you get to heavensward, you're gonna be either really happy or really unhappy
 
Oct 27, 2017
11,496
Bandung Indonesia
The Warrior of Light kills plenty of people, and this fact is stated definitively multiple times in the game.

Heck an NPC later got demolished verbally by Yshtola because he misinterpreted WoL's heroism as a "pure" thing, saying that WoL is and has done things that needs to be done during their journey.
 

kurahador

Member
Oct 28, 2017
17,503
The plot is so clunky in MMO's because everyone is running around as the main character of their own instance with like 50 other people crowding around NPCs, yet also taking a backseat to the preset story characters because its too hard to give everyones character voiced dialogue etc.
FFXIV story always presents you as alone though. And when cutscenes load, your character disappear from view on the field. This isn't like SWTOR or WoW.
 

Mifec

Member
Oct 25, 2017
17,707
The Warrior of Light kills plenty of people, and this fact is stated definitively multiple times in the game.

Heck an NPC later got demolished verbally by Yshtola because he misinterpreted WoL's heroism as a "pure" thing, saying that WoL is and has done things that needs to be done during their journey.
Not to mention DRK quests dealing with the toll it takes.
 

Xils

Member
Feb 4, 2020
3,323
Side-quests & optional content is often on the lighter side of tones, but the main story is generally all kinds less light stuff from somewhat less political "monsters are wrecking havoc, could you take care of this" to tackling migrant crisises, coups & all kinds of more serious topics.
Some of most fuck up shit are in the side-quests though like the Wood Wailers (essentially Gridania's police) go around raping miqotes to the point that they turned to criminals to help protecting them from the these rapist police. Or the whole thing about people taking advantage of Little Ladies Day to kidnap children and sold them as sex slave.
 
Oct 27, 2017
11,496
Bandung Indonesia
The game can get dark, there's even several events you missed that so I'm not even sure this particular event came out of now where. There's the "party" you come across that falls apart in Gridania that's tied to a dungeon post-ARR (one of my favorites). The discrimination of the beast tribes is foreshadowed. Tempered victims etc.

The conclusion to that party surprised the heck out of me. I didn't imagine the developers actually willing to go there, damn.

Not to mention DRK quests dealing with the toll it takes.

Yeah.

FFXIV can be very very very dark.
 

Vareon

Member
Oct 25, 2017
6,795
The Tam Tara Deepcroft (Hard) story fucks me up badly if you reached there. It's optional but in a sense I regret taking it because I felt I messed up the life of one person, lol.
 

Famassu

Member
Oct 27, 2017
9,186
Some of most fuck up shit are in the side-quests though like the Wood Wailers (essentially Gridania's police) go around raping miqotes to the point that they turned to criminals to help protecting them from the these rapist police. Or the whole thing about people taking advantage of Little Ladies Day to kidnap children and sold them as sex slave.
That's true as well.
 

thetrin

Member
Oct 26, 2017
7,607
Atlanta, GA
Welcome to FFXIV. It starts out light hearted, and then it's going to get fucking dark, and it's going to stay fucking dark.

Ethnic cleansing, war, subjugation, refugees, assassination...this is what you're in for with FFXIV. They just gave you the lighthearted silly stuff so you can feel happy for a bit. Then they're going to rip it all away.

Enjoy your time in Eorzea.
 
Last edited:

Kalentan

Member
Oct 25, 2017
44,590

lvl 99 Pixel

Member
Oct 25, 2017
44,607
FFXIV story always presents you as alone though. And when cutscenes load, your character disappear from view on the field. This isn't like SWTOR or WoW.

TOR was pretty good with dialogue though. Everyone had their own input in quest conversations.

It starts out light hearted, and then it's going to get fucking dark, and it's going to stay fucking dark.

This is having the opposite effect of getting me to keep playing it.