The stutter in this game is brutal. I've got an i9 9900K and an RTX 2080. The game is installed on a Samsung M2 NVMe drive. I've tried the fixes in the OP, but nothing is helping.
I like them on.What is everyone's opinions on the film grain and chromatic aberration settings?
Renaming the intro .mp4 to something else just gives me a black screen. Anyone else getting this?
I'm probably 3/4 of the way finished .Other than the few stutters during cut scenes or loading, this game runs like butter. It's so gorgeous too. I haven't had any kind of RDR2 like issues such as crashing at all.
I'm at a pretty constant 60fps overall, but man my frametimes are all over the place.
Yeah, I feel like some of us are just lucky. There's little to no stutter during gameplay for me, they're mostly persist during cutscenes or when loading the map.I'm probably 3/4 of the way finished .Other than the few stutters during cut scenes or loading, this game runs like butter. It's so gorgeous too. I haven't had any kind of RDR2 like issues such as crashing at all.
That's what I'm doing though!
Yeah, I feel like some of us are just lucky. There's little to no stutter during gameplay for me, they're mostly persist during cutscenes or when loading the map.
Also, respawn time on my relatively old PC without SSD. It's mostly 10 seconds, everywhere in every situation. I've heard that people on PC are also experiencing long loading times like on consoles, which is unbelieveable according to my experience.
The game doesn't look good enough on a high end PC that I'd assume it's vastly better looking than the X version. Rather, the big difference between console and PC is performance. While the game doesn't run flawlessly on PC, you're looking at vastly better performance on PC vs. what you can get on even the Pro consoles.Digital Foundry hasn't done any PC impressions yet so I figured I'd ask here.
I have an Xbox One X with a really nice home theater setup that I usually prefer playing most games on. However, I also have a high end gaming PC with a 2080TI in it. How much better looking/running is the PC version in comparison to the Xbox One X version? Is it worth sacrificing my home theater setup/comfort for?
The game doesn't look good enough on a high end PC that I'd assume it's vastly better looking than the X version. Rather, the big difference between console and PC is performance. While the game doesn't run flawlessly on PC, you're looking at vastly better performance on PC vs. what you can get on even the Pro consoles.
We're talking like 60-100 FPS at 1440p on a 2080ti, vs. 40-60 FPS at 1440p on X1X.
You can not get a constant 4K/60 with a 2080ti at max settings.The performance mode is 1080p on the 1X. And you can easily reach 4K60 with a 2080Ti.
No brainer Zutrax
I'd go with PC. 60fps+ guaranteed vs 45-55 fluctuation on XBOX performance mode cinches in for me.Digital Foundry hasn't done any PC impressions yet so I figured I'd ask here.
I have an Xbox One X with a really nice home theater setup that I usually prefer playing most games on. However, I also have a high end gaming PC with a 2080TI in it. How much better looking/running is the PC version in comparison to the Xbox One X version? Is it worth sacrificing my home theater setup/comfort for?
You can not get a constant 4K/60 with a 2080ti at max settings.
I can answer this since I decided to download the PC version. I have a SLI Titan X Pascal GPU Rig paired with a I7 3930x OC to 4.8. I still have DDR 3 ram as I built this rig a few years ago, but it can still muscle through most games. While the game is not SLI compatible, I am able to run it a 4k Native, 60FPS with all settings to Epic except I dropped shadows to High or whatever the 2nd highest. For the most part, it maintains 60fps. In the opening of the game it never dropped below 60 with the exception of transitions from cut scenes to game play where I saw a 2-3 frame rate drop. Then in the first big cinematic where you first meet one of the main bad guys/girl it dropped to 40's. But in gameplay for the rest of the level rock solid 60fps.Digital Foundry hasn't done any PC impressions yet so I figured I'd ask here.
I have an Xbox One X with a really nice home theater setup that I usually prefer playing most games on. However, I also have a high end gaming PC with a 2080TI in it. How much better looking/running is the PC version in comparison to the Xbox One X version? Is it worth sacrificing my home theater setup/comfort for?
X runs at 1080p in performance mode hitting 40-60fps. In quality mode it runs at 1440p and maxes at 30fps with some dips.The game doesn't look good enough on a high end PC that I'd assume it's vastly better looking than the X version. Rather, the big difference between console and PC is performance. While the game doesn't run flawlessly on PC, you're looking at vastly better performance on PC vs. what you can get on even the Pro consoles.
We're talking like 60-100 FPS at 1440p on a 2080ti, vs. 40-60 FPS at 1440p on X1X.
You need your 2080TI as part of your home theater setup.Digital Foundry hasn't done any PC impressions yet so I figured I'd ask here.
I have an Xbox One X with a really nice home theater setup that I usually prefer playing most games on. However, I also have a high end gaming PC with a 2080TI in it. How much better looking/running is the PC version in comparison to the Xbox One X version? Is it worth sacrificing my home theater setup/comfort for?
Honestly... fair, I've thought about it, but I'm having a tough time getting Displayport to play nice with my receiver.
Hmmm, I would say try and utilise some of console unlocker stuiff floating around out there to adjust mip map bias!yup surge 2 had this issue aswell, its a texture streaming issues and console and ini tweeaks arent fixing it, and just to show how bad it actually is for texture streaming please see these two screens taking at fully maxed on a ssd on my pc
pay close attention to the blue roof building just in front
huge ass blurry textures
step a lil closer and poof full detailed
I've got an overclocked 2080. It's a blast to connect it to my home theater. I'll never go back to multiplats on console. Fallen order is a great experience on pc.Thanks for the replies everyone, looks like I'm doing PC then.
Honestly... fair, I've thought about it, but I'm having a tough time getting Displayport to play nice with my receiver.
So, uh... any ETA for a patch? Performance is kinda dodgy with my 2070S/3700X... loaded on a SATA SSD.
Hey everyone,
We're in the process of releasing a PC Patch for Star Wars Jedi: Fallen Order. We have a patch that will follow on Xbox One and PS4, also due out this week.
We've been blown away from all the feedback we've received so far, and we're so happy that you've been enjoying Star Wars Jedi: Fallen Order.
- We've fixed a texture flickering issue that would display on the screen while driving the AT-AT on Kashyyyk
- Sometimes the input from the arrow keys would fail to respond within menus, this has now been fixed.
- Dynamic resolution settings will now save properly.
- Fixed an issued where the game could become slow and loading times longer than expected.
Please do keep the feedback, fanart, suggestions and everything else coming!
Wait, I think it's my xbox one controller causing the performance drops. Is this a thing? I connect via bluetooth and I noticed that when my GPU usage was dropping down to single digit percent, my controller started flashing for a second. Almost like it was losing signal.
Old-ish posts I know, but I had this issue with Gears 5. Using an XB1 pad with Bluetooth made the framerate tank to the 40s or lower after a while. Fixed itself as soon as I connected it with a wire.This is very unusual for me to hear about -- don't think I've heard of the Xbox controller causing severe performance issues before.
I'm playing with a controller too but I'm using the dedicated dongle -- I generally tend not to trust Bluetooth connectivity in devices unless it's Apple, but I haven't tested Bluetooth connection with an Xbox controller since the feature was introduced in the updated controllers years ago.
Thanks I was wondering what was going on as I had it working a few weeks agoTCL 6 Series Windows HDR has been broken since the latest Roku release. You can fix it by switching the input name to Game Console and the content type reported to your display as full-screen video.
Still a pain in the ass for me, I didn't even know a patch had dropped. Although I only started the game today.I feel like the thread title should get a title change about the patch as the hitches are basically non existent anymore at least on my end.
TCL 6 Series Windows HDR has been broken since the latest Roku release. You can fix it by switching the input name to Game Console and the content type reported to your display as full-screen video.
So I get the part about making the input name to Game Console but what do you mean by the content type being reported as full screen video? If you mean setting the video settings in the game to fullscreen I tried that with the game console input and it still looks super washed out :(
Digital Foundry hasn't done any PC impressions yet so I figured I'd ask here.
I have an Xbox One X with a really nice home theater setup that I usually prefer playing most games on. However, I also have a high end gaming PC with a 2080TI in it. How much better looking/running is the PC version in comparison to the Xbox One X version? Is it worth sacrificing my home theater setup/comfort for?