I really enjoy the game. I started on Grandmaster, but after becoming a bit frustrated at dying so fast, at some point I switched to Jedi Master... but then, that was just too easy overall, and so after getting enough power-ups and feeling unstoppable I just switched back to Grandmaster and it was more satisfying.
Combat is obviously not Sekiro level of quality, but it's still pretty good. I love using all the Jedi powers, I like the satisfaction of deflecting properly, there's enough variety in encounters to keep things fun and enough familiarity to think "oh yeah this thing, I know what to do against that!" and feel like your skills are rewarded. Exploration is pretty cool too, the level design is very strong. I admit finding chests isn't very rewarding, as cosmetic skins are just, well... who cares, but I enjoyed the chase to find them and at least there were meaningful upgrades too (the secrets) so I always found it worth going back to explore.
Story/characters are... OK. It's Star Wars, I don't expect depth or anything, just a fun adventure with likeable enough characters and that's what I'm getting. I'm currently at the underwater fortress trying to get the holocron back. I did like when Nightsister Merrin pointed out how presumptuous it was for the Jedi to assume it was perfectly fine to gather those force-sensitive children and how this whole thing might put them in danger -- I was thinking the exact same thing since, well, kind of the beginning? lol it's basically the same video game plot you see in Uncharted etc. where the heroes try to find the powerful MacGuffin before the villains do, but they end up doing all the legwork for them and if they had done nothing then the villains would have nothing.... 🤦♀️ So yeah the story is kind of Uncharted in space, and I'm OK with that.