Given that Dark Souls is one of my favorate games of all time, I honestly thought the star wars gameplay looked great.Imagine if Dark Souls showed 15 minutes of gameplay, somewhere in the Undead Burg or another early level like maybe the Depths. Played by a skilled player who mows down those enemies with decent ease, too.
"Crumbling grey castle walls/moldy sewer corridors, zzz, level design so boring"
"Combat looks so slow and tedious."
"Generic zombie enemies/rats and slimes, really?"
"Looks linear and generic. Pass."
Imagine a deflect button that twirls your lightsaber to meet any laser blasts headed your way in a completely organic way using the new motion mapping style animation they're using in TLOU2. That would look cool as fuck. Everything about this game just feels like they're living in the past in every sense. Such boring game design that makes Star Wars seem really dull.This bugged me to be honest. That said, I do understand why the game which is throwing multiple enemies from multiple sides (eased for flanking) with projectile weapons may have resort to this defense mechanism.
That would be a very jedi thing to do actually...
There's literally only one game, LITERALLY, one game that has motion matching.Imagine a deflect button that twirls your lightsaber to meet any laser blasts headed your way in a completely organic way using the new motion mapping style animation they're using in TLOU2. That would look cool as fuck.
yeah, a lunge stab, or lunge into animation would probably feel betterIt's because the momentum doesn't amount to anything. He dashes in close, suddenly stops briefly, then lunges.
It would be more satisfying to see the dash lead into the lunge.
Well, it is Ian Gallagher.That looked really...bland. Don't know what's with the loosey goosey main character animations. Looks like he's drunk (which could be an interesting route - drunken Jedi) and wobbling all over the place
Yeah.I'm just glad to have a Jedi game that is showing promise. I have a feeling some people are gonna change their tone after they've had a chance to play through it.
Yeah, I actually like that aspect of it too, not to mention since I was looking forward to Hennig's game.I love how Uncharted-like is being brought up in this thread a lot as a derogatory term. Like what the hell is even going on lol?
Yeah. Plus then on top of that if it really does have some wider exploration to it.Looked pretty good to me. Traversal seems to have a decent amount of stuff going on between the grapple, wallrunning and climbing (certainly more than Uncharted). Combat looks pretty satisfying with stormtroopers that get shredded by your lightsaber (but I expect them to be dangerous in numbers if improperly managed), and there seems to be a bit more involved blocking/stamina depletion/parry interactions with tougher enemies. Some light puzzle solving elements round out the classic action adventure formula that most companies don't shoot for anymore. I love linear action games that make me feel like I'm going on an adventure and this seems right up my alley.
I absolutely 100% commend raw game play without any bull shots. That is awesome. I also think the game looks pretty ho hum. My two opinions do not have to correlate with each other. Nobody wants developers to fake a game and make it look better than it really is, that's false advertising.
?? What do you mean?also, alpha my balls
i keep having to remind myself that 'alpha' is just a marketing term now
Me too lol. I just hope that the game is a bit more challenging, but they also did say the player was quite skilled.Given that Dark Souls is one of my favorate games of all time, I honestly thought the star wars gameplay looked great.
How is it possible for the enemies there, especially at the gate, to not notice him? They are literally standing viewing the direction he is in.
Why they can't just give us another KOTOR with turn based combat...they could print money with KOTOR 3. They just refuse to do it.
And I thought that I am the only one that I found it a bit outdated (gameplay wise, graphics are really good in my opinion).
Alpha just means that you can play the game from start to finish. Demos shown at conferences or events aren't the final build or even the build that they have at the studio.also, alpha my balls
i keep having to remind myself that 'alpha' is just a marketing term now
Sorry but this is bullshit.
Throwing us a bone? They are trying to sell a damn game, not do us favors.
If their game isn't impressing many people then that is their own fault. Or do you expect people to express excitement out of pity?
Titanfall 2Did EA published a great game this generation ? It doesn't looks like this one will be good too...
We've been getting "raw" gameplay for years now. This isn't new. And there's no guarantee that the visuals won't be downgraded. It may not have been "overly" choreographed, but it was still obviously staged and rehearsed.To elaborate further.
A game developer finally throws us a bone. Shows raw gameplay, no upscaled graphics, no overly choreographed gameplay and a lot of people shit on it.
I just think it's a shame, and it makes me understand why ubisoft loves to bullshit their reveals.
The reactions to this reveal make me understand why we had the whole anthem situation.
A thread from last year.That would be a very jedi thing to do actually...
There's literally only one game, LITERALLY, one game that has motion matching.
Ubisoft's For Honor (2017) was the first game to take this into use, also EA's UFC 3 (2018)
this looks fucking terrible lmfao, just incredibly boring to watch and probably to play
what do you mean what do I mean? actual alpha gameplay wouldn't have 99% of its assets complete
How can you tell that this one gameplay sequence isn't a polished portion of an alpha build?also, alpha my balls
i keep having to remind myself that 'alpha' is just a marketing term now
Did EA published a great game this generation ? It doesn't looks like this one will be good too...
Incredibly underwhelming...I really can't believe this is releasing in 2019. It just looks so dated and linear...the animations are so stiff and wooden...what happened here?
Maybe because creating these demo is extremely hard and ND is one of the best in the world in this aspect?Why are people saying it's too early to show this stuff? The game is out in five months. A YEAR before release, Naughty Dog (Bruce Straley, I think) played this demo at E3, live. It even froze!
And it looked amazing to just about everyone.
So two. Two games. Out of how many games released each year? We should absolutely not be expecting motion matching to be the norm anytime soon.