I thought about it for another hr and decided to cancel, don't like being lied to, I'll revisit it again next year
Wow. Does not bode well for Stadia.
I thought about it for another hr and decided to cancel, don't like being lied to, I'll revisit it again next year
This is baffling, right? It's under performing big-time. It doesn't make a lot of sense.
They needed to do a beta of this before going out to the public. Dunno what they were thinking.
This is baffling, right? It's under performing big-time. It doesn't make a lot of sense.
fucking ooof
DOA numbers right there.
Wow, honestly surprised you cancelled. I'd just save the money and put it towards an upgrade on your PC.I thought about it for another hr and decided to cancel, don't like being lied to, I'll revisit it again next year
NP I'll just go back to GeForce now
No just going to keep using GeForce now which I already have, stadia doesn't look any better than it so don't see a need to move from GeForce now. Not yet anywayWow, honestly surprised you cancelled. I'd just save the money and put it towards an upgrade on your PC.
Maybe they are running various instances per blade? :SThis is baffling, right? It's under performing big-time. It doesn't make a lot of sense.
This is baffling, right? It's under performing big-time. It doesn't make a lot of sense.
They needed to do a beta of this before going out to the public. Dunno what they were thinking.
These reviews are probably done by people with really good internet too. My internet wouldn't stand a chance.
I think people expected to not be charged $130 + $60 a game + $10 a month for a work in progress.
Mike Watt would be disappointed in your support of the corporate overlords that got you hooked on Stadia juice... or lack there of.
This technically is the beta.
You'll find this in my review, but here's Shadow of the Tomb Raider hard freezing. System UI and whatnot still works.
And what you lose in precision detail and latency, you gain in convenience. Load up Red Dead Redemption 2 or Destiny 2 in parallel with their console counterparts and the reduction in loading times alone is tremendous. Meanwhile, just to get the comparisons in place for this article, I've had to leave my Xbox One X downloading overnight a couple of times to access titles that can have storage footprints in excess of 100GB. Put simply, instant access to anything and everything in your library has enormous value.
Below... I played RDR2 on the X a year ago, at 4K30. Now they want me to buy the game at full price to play it at 1440p30. Just, no.Imagine waiting for months to play this @ 60fps...only for it to be at 30fps and Xbox graphics settings.
The folks who preordered and have been stanning hard for Stadia since it was revealed. Some folks here were really delusional about it and got into fighting words with anyone who expressed doubt about some of Google's claims and promises.Not since the Wii U has there been something so easily pegged as a failure from reveal to launch. Like, who didn't see this coming?
This technically is the beta.
You'll find this in my review, but here's Shadow of the Tomb Raider hard freezing. System UI and whatnot still works.
Hmm, I read every comment being negative then I read two actual reviews, Klepek and DF, and they were basically pretty dang positive. Just an example from DF:
The folks who preordered and have been stabbing hard for Stadia since it was revealed. Some folks here were really delusional about it and got into fighting words with anyone who expressed doubt about some of Google's claims and promises.
But how many games must the device render at the same time? And how much higher is the power consumption for Google if they render games at 4K instead of Full HD?What would you call a device that has 10.7 TF of GPU performance, 16 GB HBM2 and a much better CPU than PS4/XBO? A current gen console?
This is the single handed most damming thing that could have happened to stadia is getting BM to cancel.I thought about it for another hr and decided to cancel, don't like being lied to, I'll revisit it again next year
Yes but a lot of people don't...which is part of the issue.
They do, but they might struggle to change it to anything else. Publishers could have signed up on the understanding that Stadia games would be a new channel for them to sell their games at standard prices, and might not be interested in Stadia suddenly pivoting to a subscription service. They also don't have the games library to create a competitive product yet, even if they do decide to make that pivot.I do certainly think they need to reconsider their pricing model.
Isn't this about what we'd expect if the development priority was get the game working, and very little more?This is baffling, right? It's under performing big-time. It doesn't make a lot of sense.
I thought Stadia instances were meant to be dedicated (no pooling of anything other than bandwidth, except for the presumably-currently-nonexistent stacked instances)?I feel like they do not have their blades setup properly and pooling resources as they expected.
But how many games must the device render at the same time? And how much higher is the power consumption for Google if they render games at 4K instead of Full HD?
Not since the Wii U has there been something so easily pegged as a failure from reveal to launch. Like, who didn't see this coming?
They fucked themselves over, they knew what kind of garbage service they were working for. And since in particular Jade Raymond is a great producer with a load of success stories under her belt, it was not like she couldn't get another good job instead.So Jade Raymond AND Amy Hennig are going to get fucked over again huh.
Klepeck talks about when staying at his parents he would always think about tossing a PS4 in his bag but never actually did. With Stadia there's no need. That's also pretty compelling.
Well, thats rough.
I wonder how much better xCloud or Valves rumored service (if it does actually come to fruition) will fair.
The craziest thing about this all is that you knew that this would happen exactly on the day it was revealed earlier this year or last year.
Exactly. Mobile gaming is convenient. But also crap. And Google's PR has been about nextgen performance and more with no latency ontop of the convenience factor.