Is Stadia even expected to still be around after the duration of a typical development cycle?
Remember the Studios that Amazon had bought or opened and the games they should be delivering? Yeah, me neither.
Anyone who thinks that google could just throw money at the problem, just have to look at Amazons failures.
I mean, clearly it is. People keep joking about this, but they are literally making investments here now for a longer haul. Just saying, damned if they do damned if they don't kinda thing here.
Best of luck to her. Seems like she'll need it. I hope those checks are worth the size of the risk she's taking on.
I doubt it will be around in the long haul. Even the marketing points to that.
This is great news for Stadia and the studio head, as well as a sign to the average consumer that Google is in it for the long haul. However, I still feel like this is to little to late when it comes to Stadia creating their own studio, considering how long games take to develop and seeing as how Stadia will end up being less powerful than PS5 and Xbox.
I hope Stadia stays around, and this is a good sign, but I'm also cautious. I also hope that Sony Santa Monica's next game will still be good seeing as they've lost their studio head and lead combat designer
I think its fine to predict that, or have that hunch. But its really weird to make that prediction, then fire off at them when they take an action in the real world that defies your prediction... That's just bizarre. Opening and establishing studios to deliver exclusive content for their platform is exactly what people said they would need to even make the platform viable. Now they do it and its ... "Why u do dis?"
Stadia is a streaming service. Its "power" comes from the datacenter backing it. Saying "PS5/XBOX" is more powerful is like saying your laptop is more powerful than Amazon's EC2 service.
An ex SSM did recently join InExile, but he has been at Bioware working on Anthem since late 2018.Hmm, interesting the amount of departures from
SSM. Hopefully it doesn't change much, GoW was my GOTY.
Didn't someone just joint InExile from the combat design team?
Stadia is a streaming service. Its "power" comes from the datacenter backing it. Saying "PS5/XBOX" is more powerful is like saying your laptop is more powerful than Amazon's EC2 service. It doesn't make sense...
Google has tons of money. They can float this thing for a decades if they wanted too.
Ahhh didn't know that! ThanksAn ex SSM did recently join InExile, but he has been at Bioware working on Anthem since late 2018.
Funny thing that was basically "mockup" from design studio, and there was no intention to put Dreamcast or ET there :) But people at Google put it "as is" :)I doubt it will be around in the long haul. Even the marketing points to that.
Then why they killed so many services and sold Moto and Boston Dynamics?Google has tons of money. They can float this thing for a decades if they wanted too.
I'm not saying it's invincible, but it's clearly not a one year project like many predict.Then why they killed so many services and sold Moto and Boston Dynamics?
I've read multiple ppl make the same assumption, but Google is a publicly traded company. They can't lose money on Stadia forever.My guess is that they expect Stadia will inevitably take off eventually if they stick around long enough for the internet to become fast/reliable enough for everyone and for it to have enough games. Seems like they're not at all worried about the short term.
I've read multiple ppl make the same assumption, but Google is a publicly traded company. They can't lose money on Stadia forever.
More importantly, it's not like Microsoft is standing still until this studio releases a game in 2025. I think a good analogy is Disney+ vs Netflix. Imagine if Disney+ launched without any Marvel, Pixar, or Star Wars movies and Mandalorian didn't come out until 2023. Now imagine if Disney owned none of those IPs and planned to create both content and an audience for that content after launching the service. Why on Earth would anyone subscribe?
Internet infrastructure isn't relevant, which is why Nvidia was able to leapfrog them when they gave ppl what they've been asking for: the ability to stream a bunch of games. The only way I think Stadia exists in a couple of years is if it starts purchasing exclusive streaming rights to games ppl already play immediately.
Tbf Google has Jade Raymond leading their first-party efforts so I have some faith that Google's first-party studios will actually ship games in a timely mannerRemember the Studios that Amazon had bought or opened and the games they should be delivering? Yeah, me neither.
Anyone who thinks that google could just throw money at the problem, just have to look at Amazons failures.
You're right, it's not an apples to apples comparison, which is part of the issue. I don't think most ppl realize they're not the "Netflix of Games™" without a subscription model. Additionally, if the choice is between buying 1-2 games on Stadia or doing something similar via Nvidia or xCloud with way more games options, then why would they choose Google?I guess the difference with that analogy is that people don't have to subscribe to Stadia. They don't need a steady stream of exclusives etc to keep people in a monthly subscription. Folks can just buy a game or two. If someone wants to play Cyberpunk or Doom Eternal this year and they don't have the hardware for it, they can just buy them from Stadia and play them without a sub. That's not really analogous with a new service that needs to attract and maintain monthly subscribers. Players don't need to commit to this over that because it's just buying a game. It's not buying a game via a sub and losing access if you stop subscribing.
Not to say the futures bright and everything's gonna be gravy. I just don't think a comparison with a subscription service is the right one.
So they opened a studio now, will need time to recruit people en then start developing a game...
Will we even see the game at all?
Additionally, if the choice is between buying 1-2 games on Stadia or doing something similar via Nvidia or xCloud with way more games options, then why would they choose Google?
Yeah I don't see why anyone would buy a game on Stadia as it stands now. Performance is worse than console in many cases, library is paltry, support roadmap is bleak.You're right, it's not an apples to apples comparison, which is part of the issue. I don't think most ppl realize they're not the "Netflix of Games™" without a subscription model. Additionally, if the choice is between buying 1-2 games on Stadia or doing something similar via Nvidia or xCloud with way more games options, then why would they choose Google?
If you asked me that question a year ago, I would've answered that Google was first to the market and so familiarity. ~6 months and 30 available games later and it's hard to imagine significant numbers of ppl purchasing Doom Eternal or Cyberpunk on that platform.
Right but you wouldn't buy them on Stadia either for similar reasons. That's their point. You would just buy them on Steam or console to play locally and have better performance.Because xCloud is 720p and streams from Xbox One S blades and GeForce Now keeps losing devs/games. Doom Eternal won't be on it, along with the entire Bethesda catalogue. Luckily I've got a decent(ish!) PC rig but if I didn't have any PC hardware I probably wouldn't buy games to solely play via GeForce Now. I'd be constantly worried about losing access to them.