ITT I leaned that SSX games were still being made after the PS2.
There was an attempt on Wii but it was bad and then the horrible reboot in 2012 on PS360...
ITT I leaned that SSX games were still being made after the PS2.
Yeah, I have to disagree there, SSX 2012 was shadow of former self as far as the franchise goes.
Also dubstep is always a minus, noise is not music.
Exactly. It's the strongest the series has ever been in SSX. It's completely natural in the game to rip yourself off the board, do a full bullring loop through a cave and rocket yourself out of the exit ramp. It's absolutely exhilarating. It's like pumping half pipes in skate. When you /feel/ the friction of the physics pushing you like a bullet through a barrel
I never played the previous games, but this one was my go to game to have incredible adrenaline pumping fun, alone or with friends.
We've mastered the wingsuitjitsu and were always trying to beat eash other on every map possible.
You gain speed you fly, you touche the ground jump and fly again.
Learning the boundaries of models and map in the process, learning that you can fly through some objects.
It was great and I would like to see it again in any remastered for on PC and consoles.
Lots of rose-colored glasses in here. SSX 2012 was good, and I enjoyed it. Before that, Tricky was my favorite. Going back to 2012 feels natural and fun. Going back to Tricky feels awkward and slow.
The aesthetic change from SSX3 made me never touch that game
and i'll probably still never touch it
I know people complained about the more serious tone and the "dangers" present on a lot of the tracks. Honestly, I don't buy those complaints. The game was still incredibly over the top and battling against the elements was a huge factor in SSX 3 as well. Avalanches, pitfalls, etc. Peak 2 and 3 were full of that stuff.
Is this game worth $20 if I loved Tricky? I have some extra PSN credit and I really want to play an SSX game.
What happened to the development team after SSX3? On Tour and 2012 were such departures from what made the series great there must have been some shake-up? They were these wild, colourful, over the top experiences that suddenly changed into a charmless grunge-fest then rebooted as Call of Snowboarding.
(SSX 2012 is just as wild and over the top as the other installments, I really don't get these bullshit 'call of snowboarding' jabs at all)
I preferred the original SSX released in 2000. That one had good simple controls yet the controls were complicated enough to pull off a lot of different tricks. Once they took instant control away from you - i.e. with Tricky where you would hit buttons and your avatar would do the worm on the board, etc. - it wasn't as good. Having the various grabs on all four triggers, then having the wind up on the Dpad was godlike. You get to the other games though and they never controlled as well again as a result in my opinion because of the lack of immediacy and having to wait for moves to finish.
I preferred the original SSX released in 2000. That one had good simple controls yet the controls were complicated enough to pull off a lot of different tricks. Once they took instant control away from you - i.e. with Tricky where you would hit buttons and your avatar would do the worm on the board, etc. - it wasn't as good. Having the various grabs on all four triggers, then having the wind up on the Dpad was godlike. You get to the other games though and they never controlled as well again as a result in my opinion because of the lack of immediacy and having to wait for moves to finish.
It was a solid 8, but because Tricky and 3 were 9.5+, people called it trash. Third best entry in the franchise for me.
Less death pits and less trick speed would've gone a long way.
A new SSX is honestly my most wished for game right now. Too bad it probably won't happen
Isn't SSX2012 like this? IE, each direction you could grab the board is mapped to the face buttons , with the triggers used for tweaks, and you can do different button combinations for a variety of moves? Not to mention canceling moves into other ones while in the air?