I'm looking at the magazine now, and I'm not really sure. It doesn't specify the Performance mode as 4k either, it just says, "The native (dynamic) resolution is lower." I don't understand the wording there.
I'm looking at the magazine now, and I'm not really sure. It doesn't specify the Performance mode as 4k either, it just says, "The native (dynamic) resolution is lower." I don't understand the wording there.
Like.. does it have spider power and everything?
GOTY just for this alone.according to the article, it's a part of an unlockable suit, it hides in your bagpack and helps you out during combat.
I definitely did not have resolve and pre ordered it immediately with Demon's Souls. And hey at least it's $50 instead of $70HNNNNG
I'm trying to NOT buy this and Demon's Souls right at launch
I will literally never understand how people can still say, "I hope it looks this good!" When we literally had a 7 minute demo of the game a few months back, where the game, while obviously not looking 100% like Photomode shots, looked fucking phenomenal.
I mean, if this was the first time we were ever seeing the game, I'd understand, but we've actually seen it being played, now on two separate occasions, and it's looking fantastic. And that demo we saw a few months back was probably an older build, and more polish and refinement will have been put into the game as it approached release.
At this point in gaming history, we have PC's and consoles that can produce incredible visuals, coupled with stupidly talented artists and designers. The PS5 and Xbox Series X are impressive pieces of technology. The games are going to look good, guys. Especially the ones coming from developers that have the time, budget, and talent to truly make them shine. Insomniac is one of those developers.
Yep, games already look so good. Next-gen is only going to get better, much better.
that me !!Imagine if you never owned a PS4 and are finally buying a PS5 and day 1 you get to play the PS5 Remastered Spidey, then Miles, then Demons Souls, then Uncharted 4, TLOU1/2, God of War, Infamous SS etc. Jesus what a time to be alive.
MY WISH OF LICENSES MUSIC FROM PEOPLE LIKE JADEN WAS REAL 😭Spider-Man is one of my favourite characters and Im currently reading through the Ultimate Spider-Man comic books with Miles. I loved the first game and basically every movie.
One thing I've been beginning to notice when Miles is present in different forms of media is that he's followed by a kick ass soundtrack - or visually they show music with or around Miles. Examples for this is the Into the Spider-verse movie. In which Miles is followed by a great soundtrack, it even has him singing Sunflower at the beginning of the movie. Ganke also listens to similar music and the movie is filled with a great soundtrack.
In the comic books Im reading there aren't a focus per se on music, but there's multiple panels where the concept of music is present, wether if its headphones, notes, etc.
If we take a look at Spider-Man PS4's reveal trailer (or any trailer what so ever for that matter) it has focus on voice, and epic, orchestral music. But in Spider-Man Miles Morales, it has voice, transitioned into On My Own by Jaden, a song I personally love.
This makes me hope that Miles has an option to listen to music while swinging around New York. Think instead of JJJ podcasts, you have a kick ass soundtrack that you can turn on and off pretty much whenever you want. Its kind of like a radio in open world games
Don't know if anyone agrees with me, but overall Spider-Man on PS4 is so good that I have no doubt in my mind that Miles will be similar in quality, but I'd for sure love it if Miles has music built into his suit.
I never bought Spidey and will now and I only got 30% through TLOU2 and got stopped by life stuff.. so will continue on PS5.. good times coming.Imagine if you never owned a PS4 and are finally buying a PS5 and day 1 you get to play the PS5 Remastered Spidey, then Miles, then Demons Souls, then Uncharted 4, TLOU1/2, God of War, Infamous SS etc. Jesus what a time to be alive.
Yup. I will be starting TLOU 2 pretty much over again on PS5.I never bought Spidey and will now and I only got 30% through TLOU2 and got stopped by life stuff.. so will continue on PS5.. good times coming.
I never bought Spidey and will now and I only got 30% through TLOU2 and got stopped by life stuff.. so will continue on PS5.. good times coming.
This is almost me, and let me tell you, it's mind-blowing. I picked up a PS4 at the end of November 2019 after a 5-year hiatus from gaming. I've only played through a couple PS4 games so far (Spider-Man and Uncharted 4; currently playing TLoU Remastered). There are so many graphical and gameplay advancements that I'm sure many day-1 enthusiasts and gamer-critics have become jaded with, but I there have been several times when I'll just stop and stare my screen while thinking, "This is absolutely incredible."Imagine if you never owned a PS4 and are finally buying a PS5 and day 1 you get to play the PS5 Remastered Spidey, then Miles, then Demons Souls, then Uncharted 4, TLOU1/2, God of War, Infamous SS etc. Jesus what a time to be alive.
I would be surprised if they're doing anything about that storyline before Spider-Man 2.Just started flipping through the e-issue of this Game Informer and noticed a possible clue about a certain villain. Anyone want to take a look at tell me if I'm crazy or misinterpreting this?
On page 27, there is a Miles Morales figurine that is coming out this holiday season. The company, Sideshow.com, seems to have some figurines that tie-in with the Spider-Man game (Advanced Suit and Anti-Ock Suit figurines). Am I missing something or does the figurine's base look symbiote-ish?
Updated my post with an edit and some additional info. I think it's just a coincidence. I'm with you in that I would also presume they are saving this storyline for SM2.I would be surprised if they're doing anything about that storyline before Spider-Man 2.
By the way, those figures looks incredible, never knew about this company.Updated my post with an edit and some additional info. I think it's just a coincidence. I'm with you in that I would also presume they are saving this storyline for SM2.
I'm assuming the side content is still the same repetitive crap. Disappointing but I knew it would be.- New York is broken up into districts like the first game, where you have to complete activities and stop crimes to 100%
Considering nothing about side content and statements like this...
I'm assuming the side content is still the same repetitive crap. Disappointing but I knew it would be.
Wait, what?
Miles or spider 2?
I don't know whether to play through Remastered + DLC first and then Miles Morales or to go through Miles Morales first... I played and 100% the original, but didn't get the DLC. I might replay the game and go through DLC first... but I won't take my sweet time with it like I did the first time around.
Spidey 2. In the spoiler regarding MJ, it says...
Spidey 2. In the spoiler regarding MJ, it says...
she is going to Symkaria and Peter will follow her.
This is the first I'll be able to see ray-tracing for myself in person. I'm definitely trying that first & will be switching back & forth a lot.
That all sounds really good. I hope they cut the "you have to do side quests now" parts out of the game. They really ruined the pacing for me. It took me forever to beat the game because by the end I was just tired of the side quests but had to complete some to move the story along.
😣 I desperately wish I would've known this!You don't have to complete any actually, you can just swing around and the marker will pop up.
To be completely honest, I'd be happy with games in the next gen looking like the games of this gen, but with stable performance, and some bells and whistles here and there. At some point, the constant pursuit of graphical excellence becomes unwieldy. I don't mean that in terms of the power of the machines, but more in terms of the workload and pressure it puts on development studios. Like, people have to make this shit, you know? And that comes at a cost, whether it be money, time, or, of course, man hours.
I don't want developers killing themselves just to give me my 15-30 hours of entertainment.
With that said, the above doesn't mean developers should stop pursuing technical advancements in the industry, just that the "video" part of "video games," has reached an amazing point where very little is out of the realm of possibility when it comes to realizing the vision of the development team. Maybe it's because I grew up in the 80's, where the heavy lifting was done in our heads. We could get lost in the worlds of Super Mario Bros 1, or Castlevania, or Contra, or Metroid, because our minds filled in the gaps (with the help of some pretty awesome artwork in most instruction manuals, of course lol).
Now, we have games that look like this:
or this:
and this:
For me, I'm like, "Dudes, we're there, man. The dream has been realized!" lol
We've come a long way from this:
over the past 40 years. I mean, I grew up on those games. Each new generation blew my mind with each jump in technology and power, but it was always to serve an end: to realize worlds for gamers in a way they couldn't in the generation before. I think the real star of this current crop of consoles and PC advancement is definitely improvements due to SSD speeds, and what that's going to allow game developers to do in terms of designing worlds that they weren't able to do before. I am 100% certain that this generation isn't going to just be the last with prettier graphics. The pretty graphics come with the territory, but how games are designed is going to see a pretty significant shift that's exciting. And it's not just because "games load fast now, wowee zowee!" I think gamers are going to be pleasantly surprised at what talented developers are going to be doing with gaming as the generation matures.
My hope is that the start of the generation having such an emphasis on stable framerates and performance carries through the entire generation and beyond. Graphically, I'm beyond satisfied with what we have (improved facial animation and modeling isn't bad, but not everything needs to be "OMG, the photo-realismsss!!!")
While I do not need character and environment model and textures to be any higher than we already have. Like I don't even mind visible polygon on wheel or blocky finger etc. I do wish thing like animation, physics, cloth sim, lighting keep getting better.As someone who started gaming on Sega Mega Drive, I agree with this sentiment. We should see a healthy balance between presentation and scope, devs shouldn't be put in a position to work their backsides off anymore.
I think we're at a good point now, for me I'd be happy with improved animations and models, global illumination and generally higher performance.
While I do not need character and environment model and textures to be any higher than we already have. Like I don't even mind visible polygon on wheel or blocky finger etc. I do wish thing like animation, physics, cloth sim, lighting keep getting better.