The mistakes
3. Sony using proprietary memory cards on the Vita
2. PS3 Launch
1. The 2011 PSN Hack.
2. PS3 Launch
1. The 2011 PSN Hack.
They still get hate from because of this. Seriously limited the system and people wanting to buy it cause of those insanely expensive prices.
They still get hate from because of this. Seriously limited the system and people wanting to buy it cause of those insanely expensive prices.
1) Free memory cards just create a different costly problem for sony.1. Even free memory cards would not have changed anything about the PS Vita fate
2. An important moment, but PS3 launch mistakes made the PS4 launch pretty much perfect in return
3. No one even remember this event and the PSN is solid as fuck today
Now THIS is what I call a mistake
Bunch of cameras and other tech used Memory Stick Duo so that wasnt as bad to get a hold of as the Vita ones that were ONLY for Vita.the memory card thing is about both the psp and the vita
they made the same mistake twice in a row
Bah.
1. Even free memory cards would not have changed anything about the PS Vita's fate.
2. The dark age of PlayStation, but PS3 launch lessons made the PS4 launch pretty much perfect in return.
3. As loud as it was, no one talk about this anymore and the PSN is solid as fuck today.
Now THIS is what I call a mistake from a Sony perspective, something that could have changed a huge part of history. Imagine FromSoftware not going with Bandai Namco to make Dark Souls and instead just continue the Demon's Souls franchise in collaboration with Japan Studio. Who know what form the souls-like mania would take in this alternate universe ?
Now that's a mistake
Regardless they lost the market even though they had better market position and a superior product.Still used in the audio recording industry until a few years ago I believe.
The consumer market, because it was the main archival system in the broadcast industry during thirty years.Regardless they lost the market even though they had better market position and a superior product.
Bah.
1. Even free memory cards would not have changed anything about the PS Vita's fate.
2. The dark age of PlayStation, but PS3 launch lessons made the PS4 launch pretty much perfect in return.
3. As loud as it was, no one talk about this anymore and the PSN is solid as fuck today.
Now THIS is what I call a mistake from a Sony perspective, something that could have changed a huge part of history. Imagine FromSoftware not going with Bandai Namco to make Dark Souls and instead just continue the Demon's Souls franchise in collaboration with Japan Studio. Who know what form the souls-like mania would take in this alternate universe ?
The mass market doesn't care about any of these. They are sore points for us the hardcore fanbase yes but not nearly in the same league as the 3 business-critical errors raised in the video.4. Handling of Japan Studio between Gravity Rush and Ape Escape, not to even mention a lack of continuation on The Legend or Dragoon.
5. Lack of cohesive backward compatibility management ecosystem wide. Microsoft is killing them here.
Ahh, forgot ERA=fuck GaaS. GT Sport is my least liked in the series but the things it was able to accomplish in terms of MP and Playstation's involvement in the Motorsport world has been pretty amazing.Their handling of GT franchise is also a huge fuckup on Sony's side.
GT 5 took forever to come because PD did not want to outsource shit.
GT 6 launched on PS3 when it should have been a PS4 launch title.
GT For PSP took forever and was too fucking late.
GT Sports was, well, I mean can you fucking beleive an entire generation passed by without a fully fledged GT experience for fuck sake. I mean WTF were they thinking by releasing an 'episodic' racing game, just finish your damn game and release it, Jesus.
They better have GT7 on PS5's launch date.
Losing Souls series was also a huge fuckup.
And Vita was over engineered as fuck.It should have been cheaper.
/Armchair management
Bah.
1. Even free memory cards would not have changed anything about the PS Vita's fate.
2. The dark age of PlayStation, but PS3 launch lessons made the PS4 launch pretty much perfect in return.
3. As loud as it was, no one talk about this anymore and the PSN is solid as fuck today.
Now THIS is what I call a mistake from a Sony perspective, something that could have changed a huge part of history. Imagine FromSoftware not going with Bandai Namco to make Dark Souls and instead just continue the Demon's Souls franchise in collaboration with Japan Studio. Who know what form the souls-like mania would take in this alternate universe ?
Nah, Vita's problems went way beyond that. That thing was a direct result of Sony learning next to nothing from the PSP getting absolutely wrecked by the DS the gen prior, and it showed. It was much more powerful than the 3DS, but not nearly powerful enough to fully realize its promise of "console-quality games on the go". Borderlands 2 was a nightmare there, it barely ran Assassin's Creed Liberation, and most attempts to get the big Playstation franchises on it resulted in highly-truncated versions of the mainline games. The hardware was paradoxically both impressive and "not-quite-there-yet".I think the memory card thing is overblown and the Vita was just too precious and beautiful for this wicked world.
That kinda puts things in perspective. Christ.
I actually thought Demons Souls was gonna be one of the mistakes.Bah.
1. Even free memory cards would not have changed anything about the PS Vita's fate.
2. The dark age of PlayStation, but PS3 launch lessons made the PS4 launch pretty much perfect in return.
3. As loud as it was, no one talk about this anymore and the PSN is solid as fuck today.
Now THIS is what I call a mistake from a Sony perspective, something that could have changed a huge part of history. Imagine FromSoftware not going with Bandai Namco to make Dark Souls and instead just continue the Demon's Souls franchise in collaboration with Japan Studio. Who know what form the souls-like mania would take in this alternate universe ?
But that's the point, the expensive memory cards further compounded the issue dramatically. It started off as a "well that sucks but okay" and became a straight up barrier for entry. The 32gb was nearly half the price of the system, the 16gb was the cost of two physical game carts. And it seemed like more and more of a joke every month as non-proprietary storage plummeted in cost. The fact that the Slim refresh didn't suck it up and switch to SD/microSD was the death of adoption rates for that thing.Proprietary memory cards were a mistake, but I always thought the 3DS price slash was the real quick blow to the Vita's knees. Instantly went from very competitive to too expensive.
XBOX SERIES X has left the chatThe propietary bullshit was so annoying. Severely limited the urge for me to actually buy any new games for it. I think it would have helped adoption for sure.
Bah.
1. Even free memory cards would not have changed anything about the PS Vita's fate.
2. The dark age of PlayStation, but PS3 launch lessons made the PS4 launch pretty much perfect in return.
3. As loud as it was, no one talk about this anymore and the PSN is solid as fuck today.
Now THIS is what I call a mistake from a Sony perspective, something that could have changed a huge part of history. Imagine FromSoftware not going with Bandai Namco to make Dark Souls and instead just continue the Demon's Souls franchise in collaboration with Japan Studio. Who know what form the souls-like mania would take in this alternate universe ?
killed socom