I think a NIS made new Jeanne D'Arc with hd sprites like the newer Disgaea games would be pretty cool
NIS isn't doing much better, but I'd get L5 to make it if I was going to. It doesn't seem to be in current Sony's plans.Why get NIS to make a new Jeanne D'Arc when they could just get Level 5?
Hino is probably going to have to swallow his pride and work with other publishers if he wants Level 5 to survive.
Alundra also , it makes me mad that Sony has all these IPs that they don't use.just had a look at the list of sony IPs, they really do have a huge library of JRPG IPs:
- beyond the beyond
- blade dancer
- coded soul
- dark cloud
- destiny of spirits
- dual hearts
- folklore
- freedom wars
- jeanne d'arc
- kingdom of paradise
- legend of legaia
- monster kingdom
- oreshika
- popolocrois
- rogue galaxy
- soul sacrifice
- the legend of dragoon
- tsugunai: atonement
- untold legends
- white knight chronicles
- wild arms
NIS isn't doing much better, but I'd get L5 to make it if I was going to. It doesn't seem to be in current Sony's plans.
Why sony should bring it back?
1. Legend of Legais is one of the few sony J-RPGs, sony needs to bring back its j-rpgs.
the reviews arent badI mean...really? Let's be honest here- there was a LOT of junk released to capitalize on the popularity of Final Fantasy 7, and this is just another one on the pile.
Dragoon aside, none of these games sold well at all, and most were terrible.
Is anyone clamoring for another Beyond the Beyond? Anyone?
These things were a product of their time. Let them stay where they are.
Between the Points Card and the potions that temporarily increase your stats but can be stacked infinitely, there really want much in this game that could stop you. Even Lapis went down in one combo (after a shitload of strength potions).Decent game, mind-bogglingly hard towards the end though. Loved the battle system. Still leagues better than that shit game Legend of Dragoon though.
Dude, not only did it have a fire battle system, but it had monster hunting as well. Story can be seen as a lil corny but it was entertaining and better than what we are getting today, plus it was hard as shit.I mean...really? Let's be honest here- there was a LOT of junk released to capitalize on the popularity of Final Fantasy 7, and this is just another one on the pile.
Dragoon aside, none of these games sold well at all, and most were terrible.
Is anyone clamoring for another Beyond the Beyond? Anyone?
These things were a product of their time. Let them stay where they are.
Sony pisses me off sometimes, they need to settle whatever with Contrail to get this gem back in the hands of fans and people who didn't get a chance to play it.
thats a commom critic to FF9 too, the inclusion of cheats was a QoL inclusion in the new ports of FF to speed the game, that made the experience more bearable to most people, but yeah i understand that random encounters + turn based can be irritating going back to ps1 rpgsfun game back in the day but playing it again, it really isn't a masterpiece or anything, the random encounters were way too frequent, and fights with even the most basic enemies were long and tedious.
I dunno if I realized that about the potions. But generally I avoided the point card because 1. IIRC doesn't it take quite a bit to get the damage needed? And 2) eh. I hoard items and never use them, reusable or no :PI think they need this and Wild Arms. Let Legaia be the testing ground for genre innovations while WA stays* a traditional JRPG.
*I know the recent ones were not at all traditional. Personally, I thought they were less good for it.
Between the Points Card and the potions that temporarily increase your stats but can be stacked infinitely, there really want much in this game that could stop you. Even Lapis went down in one combo (after a shitload of strength potions).
If I remember right, the Point Card's damage increases by 1 for every 10 gold spent in a shop, topping out at 9999 (which is its biggest limitation, but if you have enough points on it, you can just keep using it because each use only reduces its balance by the damage done), and it ignores any defenses or immunities. I didn't use it myself because I'm a power leveler and never had trouble with anything except Lapis, but a friend of mine walked through all the regular bosses easily with it despite never really taking time to level up.I dunno if I realized that about the potions. But generally I avoided the point card because 1. IIRC doesn't it take quite a bit to get the damage needed? And 2) eh. I hoard items and never use them, reusable or no :P
Final Songi sucked though
Clemps did a video on this game a while back:
Anyway, while I don't expect a new game, they really should at least re-release/remaster this one for PS4. Like, all of their older games should be re-released for PS4 (now that we know PS5 BC is a thing), but Legaia *really* needs one, because the game's not available, even on PS3 as a PS1 classic.
I don't think there are any issues with Contrail. Contrail was one of a few Sony studios set up during the PS1 days to help push out more titles (other, more obscure studios that did this are ARC Entertainment and Sugar and Rockets). It and the others got re-absorbed back into Sony in 2000. There shouldn't be any rights issues with Contrail, and I don't think there are, as some of their bigger games (Wild Arms 2 and the Japan-only OreShika 1) have gotten re-releases. It's definitely not a Tomba situation.
With that said, yeah. The treatment of the Legaia series still hasn't been great. Like, Legaia 1 apparently had emulation issues, so I understand that. But Legaia 2? Not sure why that didn't even get a PS2 classics release, other than they canned the PS2 Classics line too quickly (which is possible, I guess)
you are right i will fix
the reviews arent bad
RPGamer 11/10/04 Review 4.25 out of 5
Game Boyz 07/06/04 Review n/a
Absolute PlayStation 03/01/99 Review 87 out of 100
Electric Playground 04/26/04 Review 6.5 out of 10
Independent Gamer 01/18/01 Review 3 out of 10
GameSpot 01/20/99 Review 7.3 out of 10
EGM 05/31/03 Review 7.87 out of 10
GamePro 05/23/03 Review 5 out of 5
Game Blitz 09/11/02 Review 75 out of 100
DarkStation 01/01/80 Review 7 out of 10
Here's the list of best-selling Japanese role-playing game franchises, the franchise is on it
also there's this list posted in 2004, of sales of j-rpgs in the US only, but i cant find the original source
2,457,962 Final Fantasy VII
1,913,888 Final Fantasy VIII
1,347,964 Final Fantasy IX
823,959 Legend of Dragoon
750,355 Final Fantasy Tactics
749,436 Parasite Eve
580,733 Chrono Cross
400,000 Final Fantasy Origins
363,546 Final Fantasy Anthology
297,878 Legend of Legaia
267,230 Parasite Eve II
261,086 Final Fantasy Chronicles
239,138 Xenogears
230,761 Breath of Fire III
222,763 Lunar: Silver Star Story Complete
219,380 Vagrant Story
214,573 Wild ARMs
198,715 Brave Fencer Mushashi
177,147 Dragon Warrior VII
171,846 Suikoden
just had a look at the list of sony IPs, they really do have a huge library of JRPG IPs:
- beyond the beyond
- blade dancer
- coded soul
- dark cloud
- destiny of spirits
- dual hearts
- folklore
- freedom wars
- jeanne d'arc
- kingdom of paradise
- legend of legaia
- monster kingdom
- oreshika
- popolocrois
- rogue galaxy
- soul sacrifice
- the legend of dragoon
- tsugunai: atonement
- untold legends
- white knight chronicles
- wild arms
persona 5 sold 3 million and its the same turn based j-rpg, octopath traveller 1,5 million, tales of berseria 1 million, nier automata 1.6 million, xenoblade 2 1.7 millionStandards for games have changed a TON since that game was released, and those reviews were written. It's a product of its time- a modern game that does the same thing would not be well received. The complete lack of any jrpgs not named FF or DQ (And DQ is notorious for not selling well in the west at all) having an impact is the best indicator of this. The market has moved on.
this proves my point. Other than Final Fantasy and Dragoon, nothing else sold at all. Parasite Eve is an action game with "rpg elements", it's not a turn based jrpg at all.
FF sells, and Dragoon inexplicably sold (though in the west only, iirc) but everything else was dead on arrival.
Chrono cross did a half a million, despite the money and marketing that went into that game. 25% of what FFVIII sold is absolutely not what square was expecting from that, which is why we haven't seen a true Chrono sequel since. Nobody bought the last game.
300K copies and below is flat out abysmal and says "there's no market" for those games.
persona 5 sold 3 million and its the same turn based j-rpg, octopath traveller 1,5 million, tales of berseria 1 million, nier automata 1.6 million, xenoblade 2 1.7 million
Today you sell more games, than in the age of ps1, but i never said to make an AAA, you could do a medium budget j-rpg like octopath traditional j-rpg and be sucessful.
those are ps4 games, but i never said to remake legend of legaia 1:1 there's improvements that are needed in the gameAre those Ps1 era Jrpgs? Or are those significantly more advanced games that came later?
those are ps4 games, but i never said to remake legend of legaia 1:1 there's improvements that are needed in the game
non-FF PS1 JRPGs that sold more than 1 million copies:The fact is that of the late 90s JRPG wave, the only thing that actually had any traction had "Final Fantasy" on the cover, with Dragoon being the only other turn based RPG that sold anywhere remotely near respectable...though not well enough for Sony to ever revisit the idea.
I'm confused. Nier Automata sold 4+ million. I thought maybe you were talking about just Japan (which even then those would be truly incredible sales for Automata in *just* Japan), but then you mentioned P5's WW salespersona 5 sold 3 million and its the same turn based j-rpg, octopath traveller 1,5 million, tales of berseria 1 million, nier automata 1.6 million, xenoblade 2 1.7 million
Today you sell more games, than in the age of ps1, but i never said to make an AAA, you could do a medium budget j-rpg like octopath traditional j-rpg and be sucessful.
That's a whole lot of junk and Dark Cloud/Wild Arms, one of those two was driven into the ground.
....Yo bump this. Ya'll can have MediEvil and Spyro and Crash but we can't get back Legend of Legaia and Legend of Dragoon?
the j-rpg genre has audience, octopath does not have final fantasy on the cover and its a traditional j-rpg, not high budget sold very well and its an exclusive.The point of my comment was that the PS1 era JRPGs have aged badly and largely had no audience, not all JRPGs in general. Bringing up examples of games with RPG influences on PS4 (which is what Nier: Automata is, let's be honest) to try to dispute that point is nonsensical.
The fact is that of the late 90s JRPG wave, the only thing that actually had any traction had "Final Fantasy" on the cover, with Dragoon being the only other turn based RPG that sold anywhere remotely near respectable...though not well enough for Sony to ever revisit the idea.
There's no market for those. More advanced games that showed up later, like the Megaten stuff on PS2? Different story, but that's not what we're talking about here.
maybe the number i got was outdatedI'm confused. Nier Automata sold 4+ million. I thought maybe you were talking about just Japan (which even then those would be truly incredible sales for Automata in *just* Japan), but then you mentioned P5's WW sales
non-FF PS1 JRPGs that sold more than 1 million copies:
- dragon quest 7
- the legend of dragoon
- dragon quest 4 remake
- xenogears
- tales of destiny
- arc the lad
- star ocean 2
- saga frontier
- arc the lad 2
Uhm... I dunno, man. I thought it was rights issues with character designs n what not. Like, the reason this was never re-released digitally. That's what I've heard a while ago. Gonna look into it.