Correct me if I'm wrong but doesn't the LG Z9 sport a 12 bit panel? Mind you that's also with a $30,000 price tag but still.
Correct me if I'm wrong but doesn't the LG Z9 sport a 12 bit panel? Mind you that's also with a $30,000 price tag but still.
That's not accurate. You don't need to output at 120Hz for VRR to function properly.VRR requires that you output 120Hz at all times for it to function correctly. So you would be outputting 120Hz even if the game is running at 4K30 - which might otherwise have frame-pacing issues without VRR.
Hence why it's not a thing yet lol.Correct me if I'm wrong but doesn't the LG Z9 sport a 12 bit panel? Mind you that's also with a $30,000 price tag but still.
Dunno about your receiver, but here's your tv. https://www.rtings.com/tv/reviews/sony/x900e#page-test-resultsIs there a way to tell what HDMI ports my equipment has? I can't find them for the life of my. Tv is Sony x900e and AV is Yamaha TSR-5810
If the range is 40–120Hz you need to output 120Hz to cover the full 0–120 FPS range via low frame rate compensation (LFC).That's not accurate. You don't need to output at 120Hz for VRR to function properly.
Most TVs have a range which as long as your output fps falls within it would work. Lik the C9 for instance was anywhere from 40-120Hz. And don't forget, even the XB1/XB1s supported free sync VRR. And those weren't doing 120fps.
Personally I've always found the drop in chroma resolution noticeable in games; not only PC content.
It matters less the higher resolution you go, but is still noticeable to me. I've always chased down support for RGB/4:4:4 from the SNES onward.
It generally doesn't matter at all for video though.
This is why I've been frustrated that newer TVs started to ditch proper 4:4:4/RGB support in PC/Game Mode; e.g. LG's OLEDs suffering from color banding in the 4:4:4 PC mode, unless dropping chroma resolution to the 4:2:2 Game Mode.
Yeah I saw that, but that's with HDR off right? Like it can do SDR 4k60 4:4:4 but otherwise it has to do HDR 4k60 4:2:2....right?Dunno about your receiver, but here's your tv. https://www.rtings.com/tv/reviews/sony/x900e#page-test-results
There's some notes there under the 'Inputs' section on how to get 4k 60 4:4:4.
I was not aware that this had been fixed - that's great news!I agree. The impact on games is kind of minimal compared to regular desktop PC use (text), but I still like having it.
But the PC mode banding bug on LG seems to be fixed, at least on the CX. Vincent brought it up in one of his recent videos (I think one of the Series X settings videos). He used some gradient test patterns and there seems to be no difference in banding with or without PC mode (both in 10 bit).
It's definitely a problem. Some people can't seem to accept that there might be issues with "their team" even if they are only minor. No criticism allowed at all.In general I don't know why some here are so eager to give Sony a pass on the technical issues. No ALLM, no VRR, and now no options to get full chroma bandwidth? I think it unlikely that the chip is limited to 32Gbps, and if that's the case there's no point in leaving capability on the table. Don't really care how minor the benefit is.
YCC/YUV (444/422) is intended to only use limited range.a slightly rested, maybe dumb question but, if you are using 4:2:2 does the RGB full or limited setting even matter?
Makes sense. So if my tv and ps5 are both set to automatic, it should negotiate to limited them if I'm in 4:2:2I was not aware that this had been fixed - that's great news!
It's definitely a problem. Some people can't seem to accept that there might be issues with "their team" even if they are only minor. No criticism allowed at all.
Hopefully this is something that can be changed via an update, and was just something to get the PS5 out of the door on time.
YCC/YUV (444/422) is intended to only use limited range.
Full-range RGB is more of a PC thing really.
This would explain why I've been having weird washed out/crushed blacks with 4K/120 right?
Like Matt said it would be updated, the console isn't able to output 8k yet and that requires the full 48 GBPS spec of HDMI 2.1.
Sony just update that tv yesterday. It supports the PS5 4k120 now and they fixed the blur. I would think minimum would be the 8K30 spec imo. And 10bitI thought so at first, but then I realized Sony didn't mention what refresh rate and color depth they would be using for 8k. You can still get 8k24hz, 8 bit, 4:4:4 with 32gbps. Hoping to be proven wrong, but I'm not holding my breath after the 4k120hz debacle with the X900H/XH90.
First they refuse to include Dolby Atmos support because "Tempest 3D" but it only works with headphones, then they fail to include VRR at launch (sorely needed in AC:Valhalla), and now this.
Lots of little compromises over the years from their hardware, and its quite surprising and disappointing.
Is it the cable or the actual hdmi port that is limited here?Huh, I knew the cable wasn't long enough for what I needed so I bought a 48gbps cable last week and installed it ready, looks like that was a good idea.
Sony just update that tv yesterday. It supports the PS5 4k120 now and they fixed the blur. I would think minimum would be the 8K30 spec imo. And 10bit
Lol. The only reply needed in the whole thread.
Yeah I see the same looking into it more. Same time they did enable HDR when people didn't think the OG PS4 could do it. So I guess we will have to see but I think it will get ironed out, same thing happened with my older tv they added HDR to it and I didn't expect it.As far as I know, the blur at 4k120hz has not been resolved with the latest firmware (v6.0394).
In general I don't know why some here are so eager to give Sony a pass on the technical issues. No ALLM, no VRR, and now no options to get full chroma bandwidth? I think it unlikely that the chip is limited to 32Gbps, and if that's the case there's no point in leaving capability on the table. Don't really care how minor the benefit is.
Hope I'm not wrong....
But no, I've been told the HW is full 2.1 speed compliant.
People intentionally ignoring the second Matt post were he says he's hopeful it can be updated?
He's hoping he's not wrong but was told it's full HDMI 2.1. He didn't say he hopes it can be updated.
It would be pretty dumb for it to have an 8K label on the box and not be able to output 8K which needs 48 gbps.
Is this something you've heard, or your expectation?
Fair. I don't even know who Matt is, but the video is from a reliable source. Expecting this to be a simple patch update seems...optimistic?
are you sure? thought i read it wasn't? not sure how my BX should be using it to know the diffidence, would me presets switch?
I honestly think we are going to see most 120hz games running at 1080p this gen anyway.
In general I don't know why some here are so eager to give Sony a pass on the technical issues.
the console isn't able to output 8k yet and that requires the full 48 GBPS spec of HDMI 2.1.
Someone who knows more than me can correct me but in real terms 99.9% of people won't be able to notice the difference between a 32Gbps signal (120hz 4:2:2) and a 40Gbps signal (120hz 4:4:4).
all these people asking who matt is but no one responding lol. who are they?
This will stand out massively on things like red text.
it will look really fuzzy
Thanks for the semi-assurance. If they're not able to update this later on to support 4K 120hz VRR they will have screwed up royally.Hope I'm not wrong....
But no, I've been told the HW is full 2.1 speed compliant.