Great year for Sony first party games (nice to See Astro Bot get it's due) but I wish the Shadow of the Colossus remake got more love. It was fantastic.
Shu is also pleased.
Great year for Sony first party games (nice to See Astro Bot get it's due) but I wish the Shadow of the Colossus remake got more love. It was fantastic.
Hell no. Lost Legacy shits all over Uncharted 4. The story, characters including Nadine because she's actually worth being in Lost Legacy where as in Uncharted 4, she's not needed at all (and Sam for that matter) are far better than Uncharted 4. Pacing in chapter 4 is NOT an issue because you can ignore the side content completely where as the pacing issues in Uncharted 4 is throughout the entire game and nothing can be done about it.
The only Uncharted game that is worse than Uncharted 4 is the original Uncharted and even then, I gave both the same 8.5/10 rating. Will never understand all the praise that Uncharted 4 gets especially over Lost Legacy when Lost Legacy is by far the better game for one main reason - unlike Uncharted 4, Lost Legacy is all about going on an Indiana Jones type action packed adventure which is what the franchise is supposed to be. Uncharted 4 is the lone game that doesn't feel or play like this at all. UGH.
April: Days Gone
May: Concrete Genie
August: Dreams
October: MediEvil
November: Death Stranding
Here we go!
With this in mind, we should not expect to see the new IP from Cory for a long-long time? Like, at the earliest 2024-2025?No, but the signs ( if one bothers to read too much into it ) is there.
- Recent hiring tweets for the writing team didn't include "working together with Cory" but includes all other of the writing team, even the narrative director Matt Sophos.
- Cory talks about 'looking for a breakthrough' for what he's currently working on, which doesn't feel like something he'd say for GoW2 given that the story outline is already penned out and the sequel should presumably be an iterative sequel.
With this in mind, we should not expect to see the new IP from Cory for a long-long time? Like, at the earliest 2024-2025?
Or is there any indication that SMS is moving to a new office/increasing substantially the studio size (just like Guerrilla Games)?
if they can fit all that, it would be crazy fast, the reality is that AAA game development is taking longer and longer as time goes on and we move from generation to generation.2009 : Uncharted 2 and then preproduction of TLOU
2011 : Uncharted 3
2013 : The Last of Us
So we can expect this for Santa Monica :
2018 : God of War and preproduction of Cory's new IP
2021 : God of War 2 (and then preproduction of GOW3 with small team)
2023 : Cory's new IP (« only » 2 years after GOW2 seems reasonable with majority of staff after 2-3 years of preproduction and begining of production during GOW2´s development)
2025 : God of War 3 (same engine than God of War 2 on PS5 probably makes the game's development faster + 2 years of preproduction and beginning of production during Cory's new IP development)
But we will still be on x86 architecture next generation , So shouldn't development would be easier and smoother?!if they can fit all that, it would be crazy fast, the reality is that AAA game development is taking longer and longer as time goes on and we move from generation to generation.
I think the timescale is maybe a bit optimistic but I'd really like to see this from Santa Monica. After the success of God of War I'd like to see them expand the team a bit, even if it's not as dramatic an expansion as Guerrilla, so they can put out games a bit more frequently and work on two at a time.2009 : Uncharted 2 and then preproduction of TLOU
2011 : Uncharted 3
2013 : The Last of Us
So we can expect this for Santa Monica :
2018 : God of War and preproduction of Cory's new IP
2021 : God of War 2 (and then preproduction of GOW3 with small team)
2023 : Cory's new IP (« only » 2 years after GOW2 seems reasonable with majority of staff after 2-3 years of preproduction and begining of production during GOW2´s development)
2025 : God of War 3 (same engine than God of War 2 on PS5 probably makes the game's development faster + 2 years of preproduction and beginning of production during Cory's new IP development)
if they can fit all that, it would be crazy fast, the reality is that AAA game development is taking longer and longer as time goes on and we move from generation to generation.
This fits perfectly to the post I'm going to make now.
So my girl-friend played through Uncharted 1, 2, 3, 4 and The Lost Legacy a few days ago. Soon afterwards I had to watch some new Uncharted Let's Play videos on Youtube. I was so hyped again that I had to play The Lost Legacy today. Now..... I miss the Uncharted gang. I mean.... I REALLY miss them. Uncharted is one of my favourite franchises. The perfect game/franchise for me. I need at least 2 games every gen now :P So all I can hope is that Sony's new team in San Diego is really working on a new Uncharted game. And I want more Chloe <3
Let's go, Sony! More Uncharted please :)
if they can fit all that, it would be crazy fast, the reality is that AAA game development is taking longer and longer as time goes on and we move from generation to generation.
all this stuff about making development easier doesnt stop the probably exponential increase in game complexity and assets, it is only meant to help reduce the load as much as it can. like you i hope technology like motion matching, photoscanning (possibly using that AI texture upscaler) to help smooth out the development process, but even then, how many developers are there that releases high quality games so quickly? the only developer i can think in insomniac which are really nuts in terms of efficiency.But we will still be on x86 architecture next generation , So shouldn't development would be easier and smoother?!
I feel like ND proved that its possible to make a game fast since they did U4 in about 2 years (hell Sony expected it to be done in a year and half since it was set for 2015). Once again another mistake by ND or Sony by giving out a release window (which they both realized) and unfortunately ND crunched like crazy to make it happen. Now I think Sony is giving their teams more leisure time to make their games, 3-5 years top to make it good.if they can fit all that, it would be crazy fast, the reality is that AAA game development is taking longer and longer as time goes on and we move from generation to generation.
Yeah, Sony dominated 2018 as they should have.
Detroit is in my backlog. I enjoyed the demo but too many new games coming out so like RDR 2, it will be a summer game for me since the summer is always dead.
Astro Bot was really great, my #2 in voting thread. I think Team Asobi's developer said that they made this game in 18 months? So shouldn't take too long for their next game, be it Astro Bot 2 or something else. What I was excited to hear is that they don't want to make another game that is more the same. They want to innovate and push boundaries.Although I've yet to try VR myself I'm glad that Astro Bot is such a success among players, hopefully they'll make an even better sequel for PS5/PSVR2 and hopefully Sony will invest even more in VR.
I have hype for it. It seems to have fun gameplay. Just needs to have a release date set to get more hype around it.Is there no hype for Blood & Truth? It seems like the biggest first-party VR game yet.
After playing London Heist it's my most awaited VR game. It was glorious. Like taking part in a Guy Ritchie's movie.Is there no hype for Blood & Truth? It seems like the biggest first-party VR game yet.
Is there no hype for Blood & Truth? It seems like the biggest first-party VR game yet.
2009 : Uncharted 2 and then preproduction of TLOU
2011 : Uncharted 3
2013 : The Last of Us
So we can expect this for Santa Monica :
2018 : God of War and preproduction of Cory's new IP
2021 : God of War 2 (and then preproduction of GOW3 with small team)
2023 : Cory's new IP (« only » 2 years after GOW2 seems reasonable with majority of staff after 2-3 years of preproduction and begining of production during GOW2´s development)
2025 : God of War 3 (same engine than God of War 2 on PS5 probably makes the game's development faster + 2 years of preproduction and beginning of production during Cory's new IP development)
That's not how it works at all, every gen development takes longer and longer, not to mention that Naught Dog is by far and wide the biggest 1st party studio.2009 : Uncharted 2 and then preproduction of TLOU
2011 : Uncharted 3
2013 : The Last of Us
So we can expect this for Santa Monica :
2018 : God of War and preproduction of Cory's new IP
2021 : God of War 2 (and then preproduction of GOW3 with small team)
2023 : Cory's new IP (« only » 2 years after GOW2 seems reasonable with majority of staff after 2-3 years of preproduction and begining of production during GOW2´s development)
2025 : God of War 3 (same engine than God of War 2 on PS5 probably makes the game's development faster + 2 years of preproduction and beginning of production during Cory's new IP development)
2009 : Uncharted 2 and then preproduction of TLOU
2011 : Uncharted 3
2013 : The Last of Us
So we can expect this for Santa Monica :
2018 : God of War and preproduction of Cory's new IP
2021 : God of War 2 (and then preproduction of GOW3 with small team)
2023 : Cory's new IP (« only » 2 years after GOW2 seems reasonable with majority of staff after 2-3 years of preproduction and begining of production during GOW2´s development)
2025 : God of War 3 (same engine than God of War 2 on PS5 probably makes the game's development faster + 2 years of preproduction and beginning of production during Cory's new IP development)
Not a chance, games take only longer and longer to develop. God of War 2 in 2021 is possible since they have so much planned out but they'd have to go full steam on that to have it ready by then, which would of course mean Cory's new IP wouldn't have been worked on enough to be ready just 2 years after.2009 : Uncharted 2 and then preproduction of TLOU
2011 : Uncharted 3
2013 : The Last of Us
So we can expect this for Santa Monica :
2018 : God of War and preproduction of Cory's new IP
2021 : God of War 2 (and then preproduction of GOW3 with small team)
2023 : Cory's new IP (« only » 2 years after GOW2 seems reasonable with majority of staff after 2-3 years of preproduction and begining of production during GOW2´s development)
2025 : God of War 3 (same engine than God of War 2 on PS5 probably makes the game's development faster + 2 years of preproduction and beginning of production during Cory's new IP development)
Guerrilla Games will soon be 450+. And so, they're gonna catch up.That's not how it works at all, every gen development takes longer and longer, not to mention that Naught Dog is by far and wide the biggest 1st party studio.
Just because Cory is working on a new IP doesn't mean it'll ever come to fruition. Things get cancelled all the time early on, let's not forget what happened to SSM's last new IP with Stig. It's far too early to be putting together timelines for something that may or may not work out.2009 : Uncharted 2 and then preproduction of TLOU
2011 : Uncharted 3
2013 : The Last of Us
So we can expect this for Santa Monica :
2018 : God of War and preproduction of Cory's new IP
2021 : God of War 2 (and then preproduction of GOW3 with small team)
2023 : Cory's new IP (« only » 2 years after GOW2 seems reasonable with majority of staff after 2-3 years of preproduction and begining of production during GOW2´s development)
2025 : God of War 3 (same engine than God of War 2 on PS5 probably makes the game's development faster + 2 years of preproduction and beginning of production during Cory's new IP development)
Just because Cory is working on a new IP doesn't mean it'll ever come to fruition. Things get cancelled all the time early on, let's not forget what happened to SSM's last new IP with Stig. It's far too early to be putting together timelines for something that may or may not work out.
Games will take 4-5 years, not 3 - even if the bases are layed out.
Legit lol. I don't know how clueless Media Molecule has to be to try to hide this. Surely they can see that no one cares about Dreams right now?
But that's a Sony character?There was this really cool game that used Clank as a character, but they can't show stuff like that off for legal reasons.
I really dont know what this is base on most of this gen Sony has been working on new ips instead of sequels,God Of War and Gran Turismo war was rebootedGames will take 4-5 years, not 3 - even if the bases are layed out.
2009 : Uncharted 2 and then preproduction of TLOU
2011 : Uncharted 3
2013 : The Last of Us
So we can expect this for Santa Monica :
2018 : God of War and preproduction of Cory's new IP
2021 : God of War 2 (and then preproduction of GOW3 with small team)
2023 : Cory's new IP (« only » 2 years after GOW2 seems reasonable with majority of staff after 2-3 years of preproduction and begining of production during GOW2´s development)
2025 : God of War 3 (same engine than God of War 2 on PS5 probably makes the game's development faster + 2 years of preproduction and beginning of production during Cory's new IP development)
So so good.
I don't understand the love for Lost Legacy in here tbh, even when compared to Uncharted 4.
The open world section in TLL is the worst, most mind-numbingly boring chapter I've ever seen in any Naughty Dog game ever. That alone would have been enough to kill the game for me. Add in that the main setpiece was lifted wholesale from a past game and it gets worse.
Worst of all are the story and characters, which is what would normally carry an Uncharted game. Couldn't connect at all with it and it all felt so inconsequential. Nadine is just a poorly done character and needs to be abandoned for good. Chloe is bland and one-note and doesn't live up to the main cast from UC4.
I just hope that ND doesn't try emulating anything similar to that open world section again in any of their future games, though I fear they will.
So you're saying no sequel until ~2023?aye!
Uh.. dude.. that's pushing it, to the fullest extent too. I doubt we see God of War in 3 years, if anything MAYBE we see a teaser trailer in 2021 followed by multiple E3s with different trailers like they did these past few years. Even that's reaching to an extent because marketing always changes and Sony may not do the same styled of E3s they did the last few years assuming they come back E3 2020.
Man, it's crazy that Horizon 2 will look even better than this. I can already see a Thunderjaw in this environment.
I can't wait to see Horizon 2.Man, it's crazy that Horizon 2 will look even better than this. I can already see a Thunderjaw in this environment.
If I had to assume, I think next after Death's Stranding / Dreams / TLOU2 / Concrete Genie etc, the next exclusive up should easily be Horizon 2. I think after that there's probably stuff we don't know about in the works in terms of future exclusives that'll clearly come out before* God of War 2. God of War was a masterpiece (in my opinion, just me), and clearly they'll take all the time they while filling in the gap with exclusive games in between. But yeah, if I had to assume it'd be 2022-2023-ish. Even then, I don't see FFVII's Remake coming out before that lmfao
Is there no hype for Blood & Truth? It seems like the biggest first-party VR game yet.