👉🏻 Exclusives on the quality and caliber of God Of War, Last Of Us, Uncharted and Horizon. (Wether it be TPS, or FPS, whatever form it takes write me down for it).
👉🏻 A diversified exclusive library to give me options, keep me engaged and keep me coming back to the platform. Sony did this (and made it look easy at that) by branching out of their usual preferred Third Person, AAA Cinematic flavor, to offer very special gems like Bloodborne, The Last Guardian, Ratchet and Clank, Astrobot, MediEvil, Shadow of the Colossus, Journey PS4, Gravity Rush 2, Dreams, etc. A Successfu, Genre-flexible platform that ellicits me to try out the other exclusive content that's within that platform to...not only expand my current existing library of games...to also keep me locked on that ecosystem.
👉🏻 A consistent effort on content output through a generation. Keep the content coming. Another effort made by Sony that was made to look easy by them. PS4 is Content King & closing this generation with;
- TLOU2
- FF7
- Dreams
- Ghost of Tsuchima
- Ironman
- MLB 2020: The Show
Each exclusive was announced 1 to 2 years in advance in order to keep the userbase on the know and what to watch out for. I feel like this specific type of detailed communication has been missing from Xbox. There's only 1 exclusive that I know for Xbox One and that's Halo Infinite, which may or may not be an Xbox One exclusive (it's alluded to be made for Scarlett). Aside from that, nothing of interest is seen in the horizon for Xbox in 2020.
🤲🏻 TLDR; Exclusive Content, fam. I've never in my 28 years of life have owned an Xbox console. If Microsoft goes full throttle on over-flowing exclusive content, consistent exclusive content output, I will purchase a Console and buy the shit you got for me.