It was a decrepit example of a cover shooter even at the time. Tiny, boxed-in, narrow level design against pop and shoot enemies. And that was when the game was at its best for an approximately one hour period.
At its worst you were engaging in insta-fail stealth sequences and QTE sequences like it was 2006 all over again.
I swear this forum will never let this drab disaster of a game just rest in peace.
At its worst you were engaging in insta-fail stealth sequences and QTE sequences like it was 2006 all over again.
I swear this forum will never let this drab disaster of a game just rest in peace.