This is a thread about Days Gone and its writing/directing.
Oh my fucking god what a nightmare this game is when it comes to dialogues/storytelling. This game made me skip all cut-scenes (after 7-8 hours of hating every cut-scene and dialogue), IN MY FIRST PLAYTHROUGH! And my favorite games have always been story driven games.
This game has a lot of problems, but most of them could be improved in the sequel with a bigger/better/more experienced team as a whole. Like we can see better gunplay, better upgrades, better A.I. But you can't fix these awful and cringey dialogues, these boring characters and these disgusting way of storytelling that even shits on the fun parts of the game, unless you have better - and I mean much, much better - writer/director.
This game is fun to play. It really is. I mean when you fight, when you try to survive, and when you're managing fuel/ammo/material, it's really enjoyable. It's not flawless, but it's pretty damn fun to play. But holy fuck do they interrupt your enjoyment with shitty cut-scenes and dialogues every few minutes. Nero mission? What the fuck were they thinking? I wanna rip my eyes off every time they drop a shitty Nero, hide and seek mission on my face. Tonight they almost made me ride 1KM, just to ask a character "how you doin". And his reply? "What do you think?"
THAT WAS IIIIIIIIIIIIIIIITTTTTTTTTTT! Now I have to go all the way back to my camp for another stupid misson. Yes. I used fast travel. Thank lord I did. But that's not a good excuse for this annoying way of storytelling!
But wait, maybe previous mission was decent at least, you might think, huh? NO. Hell no. I just experienced walking/riding with another boring character for 20 mins and listened to a lot of awful lines. And then what? I killed 5 enemies with their stupid A.I in 20 seconds, and at then end, that stupid, annoying character said "I think we're a good team" or something like that. I wanna punch every character in the face after I'm done with a mission. Even their names/design are generic as fuck.
I'm almost 10 hours into this game, and I can't give a single shit to any character. It's okay to have a bad story/characters, but when you insist on the weakest aspect of your game, when you destroy the fun parts of journey by over-using them, it's not okay Sony Bend. Not anymore. This game could've been much better if it wasn't filled with awful story-related stuff.
Why did I make this thread? I dunno. I just had to spit it out.
Oh my fucking god what a nightmare this game is when it comes to dialogues/storytelling. This game made me skip all cut-scenes (after 7-8 hours of hating every cut-scene and dialogue), IN MY FIRST PLAYTHROUGH! And my favorite games have always been story driven games.
This game has a lot of problems, but most of them could be improved in the sequel with a bigger/better/more experienced team as a whole. Like we can see better gunplay, better upgrades, better A.I. But you can't fix these awful and cringey dialogues, these boring characters and these disgusting way of storytelling that even shits on the fun parts of the game, unless you have better - and I mean much, much better - writer/director.
This game is fun to play. It really is. I mean when you fight, when you try to survive, and when you're managing fuel/ammo/material, it's really enjoyable. It's not flawless, but it's pretty damn fun to play. But holy fuck do they interrupt your enjoyment with shitty cut-scenes and dialogues every few minutes. Nero mission? What the fuck were they thinking? I wanna rip my eyes off every time they drop a shitty Nero, hide and seek mission on my face. Tonight they almost made me ride 1KM, just to ask a character "how you doin". And his reply? "What do you think?"
THAT WAS IIIIIIIIIIIIIIIITTTTTTTTTTT! Now I have to go all the way back to my camp for another stupid misson. Yes. I used fast travel. Thank lord I did. But that's not a good excuse for this annoying way of storytelling!
But wait, maybe previous mission was decent at least, you might think, huh? NO. Hell no. I just experienced walking/riding with another boring character for 20 mins and listened to a lot of awful lines. And then what? I killed 5 enemies with their stupid A.I in 20 seconds, and at then end, that stupid, annoying character said "I think we're a good team" or something like that. I wanna punch every character in the face after I'm done with a mission. Even their names/design are generic as fuck.
I'm almost 10 hours into this game, and I can't give a single shit to any character. It's okay to have a bad story/characters, but when you insist on the weakest aspect of your game, when you destroy the fun parts of journey by over-using them, it's not okay Sony Bend. Not anymore. This game could've been much better if it wasn't filled with awful story-related stuff.
Why did I make this thread? I dunno. I just had to spit it out.
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