Microsoft having cross gen games for a year or so means they want to eradicate generations.
This sounds like Xbox doesn't have a single first party title in development that is next gen only.
You believe that op?
Aren't Microsoft going to start making XSX exclusives like a year or two after launch?
I don't know if it is or isn't. But I also don't know what that has to do with my example, either.
It's based more on Microsoft's overall strategy going forward, and where they will be 6+ years from now. Sony will have cross gen games for the first year or so as well.
But PS5 games will be labelled "PS5", and when it comes time for the PS6, Sony can easily move marketing/management/messaging from one platform to another. They want to make a clear step from one platform to another.
For Microsoft, all games going forward will simply be branded as being for "Xbox" - and you'll have a list of compatible consoles that will work with each game. That won't be an issue now, but going forward it might be. Consider what things could look like in 2026 for Microsoft -
- Xbox Series X
- Xbox Series X2
- Xbox Series S
- Xbox Series S2
- Xbox Series D (digital only console)
And Microsoft's new, "next-gen" console in 2027 would be, say, the Series U.
Where does Microsoft draw the line in terms of compatibility? X? X2? Series U only? It's not an issue now - they'll just drop Xbox One support in a year just like Sony will drop PS4 support. But going forward, Microsoft is clearly making a play to blur the lines among generations and to create a family of devices that play all of their games.
Mentor, Scorn, Call of the Sea, that twin stick shooter and (possibly) the namco game are all just Xbox/PCNeither, but leaning towards Microsoft's approach. The ideal situation would be to have console upgrades every couple of years with forwards and backwards compatibility.
Been doing it for a long time for my PC so I am down with eliminating console generations. Introduce a new console like Nvidia introduces new cards.
That poll was a surprise...
Glad that we're going forward to eliminating generations no matter what most people here want, a scalable hardware architecture with a refresh every few years and full BC is where we should go, until streaming takes over and by then hardware won't matter.
Been doing it for a long time for my PC so I am down with eliminating console generations. Introduce a new console like Nvidia introduces new cards.
Kind of... Most old games are broken and unplayable on new PCs. Luckily popular classics at least get community fixes and workarounds.
I like the discrete generations. And I am scared that eliminating them will make it take way longer for the baseline of hardware to increase. Because on PC we can see from hardware surveys and the mass appeal of games like Fortnite or Valorant that most people don't bother with buying high end machines.
This is shit post.
There was a E3 presser one or two years ago where Spencer's overarching message was "no one gets left behind". it was a clear indication that the generational lines would be blurred going forward.Where did Microsoft state, that they want to eliminate console generations?
That's not what this is about. It's about the platform allowing the developer to target all devices it wants instead of the platform holder dictating when the cut is made.lol MS isnt eliminating generations. There will be another Xbox console after the Series X.
I rather prefer MS approach, full BC and changing console every other 3-4 years and carry my library without messing like in PC.
It seems that there is not enough difference but between S and X there is a lot of difference.
This. Whichever gives me full BC from here on out has my support.If it means 100% backwards compatibility then im all for eliminating generations.
No, the premise of the thread is misleading. No one is mandating anyone has to continue making XB1 games, but Microsoft have said they will continue to support it for a couple years.
Same hereThis. Whichever gives me full BC from here on out has my support.
No one will promise that. In the short or mid future.This. Whichever gives me full BC from here on out has my support.
If Sony's strat is maintaining gens and MS's is not than the amount of generations of BC matters because it sets precedent. I'm 7 years there's a higher likelihood that I'll be able to go back and play games from this gen on Xbox than on PS.I don't know if it is or isn't. But I also don't know what that has to do with my example, either.
Jim Ryan said nobody wants to play old games and Sony will still have backcompat. I think people are reading to much into all of this. Appart from Halo, everwild and maybe something smaller from double fine, Microsofts other first party games will be next gen exclusives.There was a E3 presser one or two years ago where Spencer's overarching message was "no one gets left behind". it was a clear indication that the generational lines would be blurred going forward.
The typical misunderstanding of the PC market is that everyone is buying bleeding edge hardware, yet people are still buying laptops with integrated chips and probably play more hours on steam than I do. Little Johnny isn't getting an RTX 2000 card, and doesn't care about playing on low, he just wants to play. I'm fine with negligible worse common denominator there if it means more kids get a chance to play. Nothing sucked more as a kid and not being able to play the new game...Most games PC gets are ports of console games. PC games thus have noticeable upgrades every generation.
This game doesn't have a PC port but it's a good way to represent a generational difference. Forza Horizon 1 does not have any kind of weather because it was built for xbox 360. If it had gotten a PC port, the PC port would not have weather either, because that is a lot of extra work for such a feature. Forza Horizon 2 on xbox 360 does not have weather, but it does on Xbox One. The two versions are very different and the latter was only built because there was a next generation console. If PC got a port of that game, it would get the Xbox One version. Because of the new generation of consoles, PC got a new gameplay experience. If everything worked like PC, there is not a full bonafide new benchmark point to reach, and the game would remain centered around the lower version. We would all get essentially the 360 version, maybe with increasingly better graphics, because there is no new shelf to target for such a completely new feature. You need a baseline to design around.
I realize this one example is really simple and may not seem like a big deal, but it shouldn't be hard to extrapolate out.
The point is it "works well" for PC but not in isolation. A lot of improvements PC gets to take advantage of only happen because of new generations of consoles. If you have massive variation in playerbase, it makes sense to target an agreed upon standard. So right now, games target xbox one as their base configuration. PC specs lower than that tend to struggle.
PC does experience the results of generational increases, but it's a bit messy. Without any generational increases on the console side, it would be noticeably messier.
Like look at 3D audio. PCs have been able to do this for a long time. But until a new baseline is established supporting 3D audio, developers aren't going to take the extra time to work on it. It will start making its way into PC games once it starts being taken seriously on the console side. And it doesn't get taken seriously on the console side until there is a new baseline. Otherwise, you design for the baseline you do have, which is really old. Otherwise, what is your target? What features do you focus on that are going to get what you consider a massive enough audience?
Why is Lockhart being brought up? As long as it has a comparable CPU and SSD, Lockhart should be able to play any and all next gen games, only with reduced resolution.I prefer Sony's strategy. There should be a clear distinction between generations.
Any advantage in power Microsoft has with Xbox Series X is going to waste on Xbox One (nevermind Lockhart).
I still fail to see what that has to do with potential PS4>PS5 bc due to hardware similarities and how that would play out for cross-gen titles that will be coming out in the next two years or so.If Sony's strat is maintaining gens and MS's is not than the amount of generations of BC matters because it sets precedent. I'm 7 years there's a higher likelihood that I'll be able to go back and play games from this gen on Xbox than on PS.