It's much harder and confusing for the average person to get into.
Well that is true, although the original definitely had some hard parts to it as well, mainly hidden areas.
It's much harder and confusing for the average person to get into.
Well that is true, although the original definitely had some hard parts to it as well, mainly hidden areas.
Star Fox Zero. I know there's a few other people that feel similarly to how I do, but I think it's the best game in the series. I understand why people don't like it though and do not judge them for not liking it.
It reminds me of The World Ends With You, where you're micromanaging two screens at once trying to accomplish the same goal in different ways. I think it's a really neat idea and works well, but definitely takes getting used to.
Mass Effect Andromeda was still really fun for me and I think it god a bad rap because of those poor facial animations that were fixed at launch anyway. Plus, that ME multiplayer horde mode...
I don't care what anyone says, EX1 and 2 are cool games.
If you are talking about US II then you might enjoy this two part retrospective. If talking about JP then just pretend your post died and my fighter swung at thin air.I like Final Fantasy II a lot. Pushed the series forward, tried a lot of new things, had a setting that was ahead of the curve for the franchise and had a genuine narrative. Its original release definitely had a lot of issues, but the remakes have fixed a lot and turned it into a very enjoyable game. I think out of the trilogy, its aged the best.
Harmony of Dissonance gets a lot of flak but it's one of the most fun Castlevania's I've ever played. The music is good, you're given a ton of movement capability, the castle has a very neat gimmick and the length is just right. It's my second favourite Metroidvania.
And, this one isn't really considered "bad" anymore but there was a time where public opinion was pretty low, and that was Fire Emblem 6. It's my favourite game in the series due to its absolutely stellar map design and difficulty, making it one of the most rewarding but frustrating strategy games I've played. One of the major complaints was that your Lord wasn't overpowered.
It's already been mentioned once in the thread, but Jak II injected a competent but safe platformer with much needed personality and variation. I like the original, but it's kind of just a boring collect-a-thon with decent art. The influx of story and humor in frequent cutscenes in the sequel was appreciated, the gunplay was still cartoony enough to match the tone, the hoverboard was amazing, and while the driving missions could suck they were still better than the first games equivalent.
Dark Souls II had the best PVP, let me dual wield like a badass, had some great areas and bosses, and doesn't deserve the bad rap the community gives it. Really awesome game.
Do Mass Effect 3 and The Witcher 1 count? Cuz those were my favorites
Ending aside, Mass Effect 3 had lots of flaws. But I still regard it as my favorite Mass Effect game. The multiplayer was quite good too
And let's not get even started with Witcher 1. It had tons of flaws and lots of jank, yet it had a big impression on me
I played through Zelda 1 and 2 for the first time back in 2016 or so. For context, my first Zelda(s) were Wind Waker and then Link to the Past GBA. I had a lot more fun playing through Zelda 2 than Zelda 1, due to how different it is to any other Zelda game in the series. I have a strong hunch that, if I played these games when they were new back in the 80s, I probably would have gotten pissed off for that exact reason. But having already played Minish Cap, Link to the Past, and several other top-down Zeldas before going into Zelda 1 and 2, Adventure of Link's strengths stood out that just more. I couldn't help but be frustrated by Zelda 1's issues that were rectified in LttP (the main one being the lack of any real "tells" for secret walls etc. Having to bomb every tile and burn every bush in order to 100% the game without a guide isn't fun. I just used a guide after dungeon 4.)
Part of me feels that it was necessary for Zelda 2 to be different as it was, just to set a precedent in the series that it wasn't afraid to take chances. Granted, after Zelda 2 the series basically followed the same design of LttP (a refined, more linear take on the Zelda 1 formula) up until BotW, or maybe LbwW if you're feeling nitpicky.
Proud to say I didn't use savestates up until the second to last dungeon. Then I got impatient.
Preach this. Mass Effect started with so much promise. Then came the sequel and all the buildup they had with the first game was thrown out of the window. The failings of ME3 can be traced to the second game since ME3 had to act as the sequel of the first game.
Uncharted 1 was very good at release, is just that the sequels improved the formula a lot.
In no way is Dead Rising 2 the black sheepI played and enjoyed Dead Rising 2 so much. The same thing goes for Alone in the Dark 2008.
It's one of the best out there imo. Did people actually hate this game?
Blood Omen 2 might not have been the greatest Legacy of Kain game for story, but it arguably has the best combat of all the 3D games. It's a good vampire game with cool powers like mind control or being able to assume a mist form to stealth kill enemies.
Mass Effect is definitely a bad game before the end. Both the Cerberus and Rannoch sections are terrible narratively.If i like it, i don't think it's bad. It's just that simple.
Sometimes, games are considered bad for reasons beyond the game content itself, or a tiny detail. "Nobody" thinks Mass Effect 3 is a bad game until the end, while Andromeda is pretty much a meme about the character animation.
Star Ocean 3 is a shitty game for a lot of people because of a twist in the plot. The combat can be great, the dungeons incredible, the setting fun, but at the moment something in the story doesn't go in the way they liked it, boom, instant shitty game.
The same happens with SO4, in a even bigger scale. It's considered bad pretty much for presentation, character design or some plot reasons, nevermind the actual game being great.
Then you have RE5, with a problematic mandatory AI partner, that this time actually makes the game kind of shit alone, but still an incredible experience with a friend.
Or maybe FFXIII, with it's pacing problems. Maybe it's kinda justified this time, but after FFX and FFXII, fans should've been used to bizarre changes. It's still my favorite non-PS1/Snes FF.
Then you have the Zeldas, which is more a matter of priority imo. I care more for dungeons rather than the overworld in Zelda games, with Twilight Princess being my favorite and Skyward Sword ranked rather high. I think this time is more a matter of taste rather than a tiny silly detail that people care too much.
I guess Dark Souls 2 is also worth mentioning? It's actually my third favorite in the trilogy but i still like it a lot. Some changes are bad, but some stuff are better than the other two, like exclusive gameplay options (Dual wield is pretty fun imo) or the better pvp. People likes to argue how bad is the level design, likes to use the "It wasn't designed by Miyazaki" card pretty much because they were frustrated with some more punitive moments, but i don't think it's that different. It's pretty much just have enemy positioning that demands more attention, but people will proceed to just walk through stuff not giving a shit. In terms of macro, "world map" level design, it's not as good as Lordran but it's a lot better than the DkS3 linear corridor imo.
In the end, i think people just focus too much in silly details and memes, so that good games are legit considered bad, despite having a lot of good elements, or even are good where it matters. Not saying that bad games doesn't exist, just that a game is not the worst thing ever because of a story moment or character animations.
The flute is one of my favorite things about Spirit Tracks! One of the few Zelda instruments that actually controls like a musical instrument. But yes, I love the DS Zeldas; they used the note-taking abilities of the DS to make more complicated puzzles instead of the typical video game fare where you just jiggle things around until they work. Some of the best in the series to me.Let's see...
I liked Paper Mario: SS, the OST and presentation were pretty amazing if you ask me.
I could mention that I LOVED Skyward Sword, but I'll give a shoutout to the less talked about Phantom Hourglass and Spirit Tracks:
For one, I liked PH, and the Temple of the Ocean King wasn't THAT bad, I'm shocked at the amount of animosity it has garnered, it's seriously not that big of a deal IMO.
As for Spirit Tracks, I liked it more than PH, but I will totally agree with the major consensus that the flute is GARBAGE. Thank GOD you have to play the complicated songs 4 times in the whole game, there's no redeeming those sections.
Other than that, the DS Zeldas get a lot of undeserved hate, it's heartbreaking.
Twilight Princess is my favourite Zelda game.Is Twilight Princess considered an outlier? I see it frequently praised as having the best dungeon design.
I thought that Skyward Sword was generally regarded as the black sheep.
Damn right.I ain't got shit to apologise for. Sonic Heroes is more or less on par with the 3D platformers of that era and much better than Super Mario Sunshine so I don't even think it's a bad game
FO76 is a legit good game the world is great , level design a step above 4 and works decently it just has a weak story it's better than 4 by milesi mean.. the "worst" Zelda is better than most games haha
for me... yes, i played and enjoyed Fallout 76.
Phantom Hourglass is one of only two 2D Zelda games I've liked. The other is Link Between Worlds. Phantom Hourglass was a really clever game.Although critic reviews didnt disagree at the time
I think The Legend of Zelda: Phantom Hourglass is one of the best zelda games and ds game and just games in general ive played. one of the only games ive ever beaten more than once
Skyward sword too, but i dont think there is a negative consensus on it
I don't hate Sonic 06. I had more fun with it than I had any right to. People exaggerate how bad it is. It's not even the worst mainline Sonic game.Sonic 06 is an ambitious, ballsy Sonic game that failed only because it was technically broken. The core gameplay of Sonic is quite good whenever the level design doesn't put too many unrefined elements ahead of you. The homing attack feels tight and flexible with a real sense of "Oomph" to it. The level design is classic Sonic with multiple routes and rewards for high skill. It's just the convoluted story and the other campaigns that drag it down.
Mass Effect Andromeda is a recognition that their aping of Gears of War and Uncharted with ME2 and 3 was starting to ruin the direction of the brand. Granted, copying the Ubibox wasn't that much better but there is a resemblance of the original ME1 sense of wonder to certain areas and especially the visual feel of the open world planets. It is reminiscent of the UNCs from ME1 and sometimes there's a real emergent feel to driving over a bridge and encountering a hostile situation against a group of crashed survivors, and it feels pretty immersive in those moments. The main story is all kinds of shallow, particularly in the way it just rehashes the entire trilogy plot framework and calls it new things like "The Remnant" instead of AI or "Kett" instead of the Geth and you have a new hub called Nexus, a new ship called Tempest, and it's way too formulaic. Despite all that, it goes through a bombastic opening, some cool middle missions with some interesting dialogue exploration at times, and ends with a mission that really is everything ME3's Priority Earth finale should've been, and a fantastic epilogue segment that makes it feel like the world lives on after the credits.
Skyward Sword absorbed me entirely between November - January in 2011/2012. It had mediocre parts but unlike the majority I wasn't trigger happy going on the internet and putting a 7/10 on it to scream for validation. I played it, and I enjoyed it, a LOT. The Ghirahim boss encounters are so good, and it had many moments where I was really flexing my moves with the Wii remote, and I can say that no other game plays the way Skyward Sword does.
I don't hate Sonic 06. I had more fun with it than I had any right to. People exaggerate how bad it is. It's not even the worst mainline Sonic game.
Mass Effect Andromeda was still really fun for me and I think it god a bad rap because of those poor facial animations that were fixed at launch anyway. Plus, that ME multiplayer horde mode...